Player Matchup

Cthulhu
Cthulhu
Riccocco
Cthulhu
Level 85
God Stats
14W - 15L
1,462 SR
Queue Stats
16W - 24L
1,338 Elo+
Party 1
Ullr
Ullr
SnakeWhisssperer
Ullr
Level 17
God Stats
0W - 2L
1,154 SR
Queue Stats
0W - 6L
1,149 Elo+
Party 1
Arachne
Arachne
linevaux
Arachne
Level 56
God Stats
0W - 1L
1,474 SR
Queue Stats
103W - 137L
1,423 Elo+
Party 1
Team Averages
Level 53
1,363 SR
1,303 Elo+

VS

Team Averages
Level 86
1,424 SR
1,481 Elo+
Xing Tian
Xing Tian
HHECTOR
Xing Tian
Level 109
God Stats
9W - 10L
1,601 SR
Queue Stats
182W - 203L
1,452 Elo+
Solo
Scylla
Scylla
Puoof
Scylla
Level 83
God Stats
3W - 4L
1,406 SR
Queue Stats
26W - 23L
1,535 Elo+
Solo
Fenrir
Fenrir
skybak7
Fenrir
Level 65
God Stats
1W - 1L
1,264 SR
Queue Stats
35W - 34L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Riccocco
Cthulhu
18
4 / 6 / 3
14,467
603
16,131
30,537
35,073
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 12 / 7
13,620
568
6,786
24,822
8,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
linevaux
Arachne
18
8 / 12 / 2
15,826
659
16,349
29,739
12,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HHECTOR
Xing Tian
19
8 / 2 / 12
16,932
706
19,199
19,912
30,805
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
Puoof
Scylla
18
9 / 1 / 10
15,167
632
19,240
9,666
4,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
skybak7
Fenrir
18
12 / 9 / 15
17,110
713
31,864
25,766
30,335
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
12
Kills
29
30
Deaths
12
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
HHECTOR
Xing Tian
8
2
12
7
W
Scylla
Puoof
Scylla
9
1
10
14
L
Cthulhu
Riccocco
Cthulhu
4
6
3
0.92
L
0
12
7
0.29
L
Arachne
linevaux
Arachne
8
12
2
0.75
W
Fenrir
skybak7
Fenrir
12
9
15
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,266
Damage
70,303
85,098
Taken
55,344
56,199
Mitigated
65,284
15,580
Healing
12,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
HHECTOR
Xing Tian
19,199
758
0
2,933
19,912
30,805
112
6,414
13,498
60,435
0
W
Scylla
Puoof
Scylla
19,240
2,313
159
2,952
9,666
4,144
537
3,270
6,396
78,459
0
L
Cthulhu
Riccocco
Cthulhu
16,131
1,569
1,206
6,242
30,537
35,073
132
13,996
15,699
57,581
0
L
6,786
5,738
0
1,878
24,822
8,381
241
11,499
12,816
0
23,317
L
Arachne
linevaux
Arachne
16,349
10,739
0
6,254
29,739
12,745
1,298
13,763
15,289
0
63,026
W
Fenrir
skybak7
Fenrir
31,864
12,248
0
6,229
25,766
30,335
1,884
7,498
18,268
0
55,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,913
Gold Earned
49,209
187
Minions Killed
272
5
Camps Cleared
15
1,117,825
Distance Traveled
1,150,580
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
16,932
706
92
4
2
422,904
3
W
Scylla
15,167
632
128
5
10
349,466
2
L
Cthulhu
14,467
603
78
3
0
408,040
0
L
Ullr
13,620
568
48
2
0
322,388
0
L
Arachne
15,826
659
61
3
5
387,397
4
W
Fenrir
17,110
713
52
2
3
378,210
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role