Player Matchup

Sylvanus
Sylvanus
Bronze III
BustedRusted
Sylvanus
Bronze III
Level 96
God Stats
1W - 1L
1,792 SR
Queue Stats
7W - 11L
1,309 MMR
Solo
Kukulkan
Kukulkan
Silver II
DragonflyJones
Kukulkan
Silver II
Level 155
God Stats
39W - 49L
1,483 SR
Queue Stats
525W - 605L
1,147 MMR
Party 2
Chiron
Chiron
Gold II
NEWYORKGIANTz
Chiron
Gold II
Level 134
God Stats
181W - 153L
1,607 SR
Queue Stats
835W - 845L
1,566 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,627 SR
1,341 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,434 SR
1,306 MMR
Sol
Sol
Gold I
Boogaloo Banzai
Sol
Gold I
Level 146
God Stats
1W - 0L
1,284 SR
Queue Stats
124W - 102L
1,462 MMR
Party 1
Cabrakan
Cabrakan
Gold IV
EvelNik
Cabrakan
Gold IV
Level 141
God Stats
8W - 6L
1,524 SR
Queue Stats
120W - 101L
1,267 MMR
Party 1
Neith
Neith
Gold V
STRANG3 TAM3R
Neith
Gold V
Level 122
God Stats
28W - 27L
1,495 SR
Queue Stats
104W - 88L
1,188 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BustedRusted
Sylvanus
14
5 / 9 / 7
10,954
685
8,549
24,556
29,457
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
14
5 / 2 / 9
10,686
668
15,001
13,502
4,419
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 9 / 5
10,914
682
11,353
18,839
6,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
GilgameshAnubisMorgan Le FayAthenaCerberus

VS

Bans
MedusaChaacAh PuchArtemisHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 6
12,987
812
23,754
14,578
5,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
EvelNik
Cabrakan
14
3 / 4 / 11
11,774
736
11,467
18,363
21,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
8 / 7 / 5
11,946
747
12,798
14,195
5,216
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
42
16
Kills
20
20
Deaths
16
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
9
5
6
2.4
L
Sylvanus
BustedRusted
Sylvanus
5
9
7
0.94
L
Kukulkan
5
2
9
4.75
W
Cabrakan
EvelNik
Cabrakan
3
4
11
2.13
L
6
9
5
0.94
W
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,903
Damage
48,019
56,897
Taken
47,136
40,204
Mitigated
32,251
11,101
Healing
11,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,754
9,726
0
5,073
14,578
5,712
2,799
7,005
7,573
56,489
5,696
L
Sylvanus
BustedRusted
Sylvanus
8,549
3,148
1,154
4,545
24,556
29,457
254
13,206
11,350
16,144
0
L
Kukulkan
15,001
655
123
2,007
13,502
4,419
243
7,843
5,659
49,288
0
W
Cabrakan
EvelNik
Cabrakan
11,467
1,484
0
3,588
18,363
21,323
0
10,522
7,841
24,132
0
L
11,353
2,862
210
3,062
18,839
6,328
946
11,883
6,956
0
28,977
W
12,798
2,844
0
2,674
14,195
5,216
0
6,419
7,776
0
48,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,554
Gold Earned
36,707
140
Minions Killed
186
4
Camps Cleared
8
736,503
Distance Traveled
778,856
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,987
812
89
6
4
240,916
1
L
Sylvanus
10,954
685
17
1
0
199,659
1
L
Kukulkan
10,686
668
80
5
1
270,876
2
W
Cabrakan
11,774
736
23
1
1
262,097
5
L
Chiron
10,914
682
43
3
3
265,968
6
W
Neith
11,946
747
74
5
3
275,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role