Player Matchup

Apollo
Apollo
DaCheekCollector
Apollo
Level 125
God Stats
32W - 24L
1,907 SR
Queue Stats
235W - 249L
1,454 Elo+
Party 2
Chang'e
Chang'e
Kingzairr
Chang'e
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 154L
1,453 Elo+
Party 2
King Arthur
King Arthur
Tabry504
King Arthur
Level 43
God Stats
8W - 9L
1,439 SR
Queue Stats
105W - 109L
1,427 Elo+
Solo
Loki
Loki
iReign-_-7
Loki
Level 29
God Stats
5W - 6L
1,683 SR
Queue Stats
300W - 346L
1,375 Elo+
Party 2
Cthulhu
Cthulhu
iSplashGreenzzzz
Cthulhu
Level 24
God Stats
4W - 2L
1,704 SR
Queue Stats
58W - 62L
1,387 Elo+
Party 2
Team Averages
Level 63
1,646 SR
1,419 Elo+

VS

Team Averages
Level 54
1,526 SR
1,458 Elo+
Hades
Hades
Chino_Quemao_PR
Hades
Level 47
God Stats
10W - 10L
1,712 SR
Queue Stats
111W - 99L
1,479 Elo+
Party 1
Ares
Ares
GoLiYa-_-PR_
Ares
Level 27
God Stats
3W - 8L
1,244 SR
Queue Stats
59W - 49L
1,463 Elo+
Party 1
Charybdis
Charybdis
OrcusShax
Charybdis
Level 40
God Stats
0W - 1L
1,305 SR
Queue Stats
4W - 4L
1,661 Elo+
Solo
Ne Zha
Ne Zha
frede-_-16
Ne Zha
Level 113
God Stats
11W - 22L
1,472 SR
Queue Stats
252W - 248L
1,441 Elo+
Party 1
Izanami
Izanami
readicculus94
Izanami
Level 43
God Stats
1W - 2L
1,895 SR
Queue Stats
1W - 3L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
6,456
538
4,094
6,563
1,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Kingzairr
Chang'e
12
5 / 2 / 1
7,431
619
8,013
7,750
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Tabry504
King Arthur
11
2 / 3 / 1
6,475
540
1,373
9,836
8,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
4 / 1 / 2
5,865
489
2,797
6,947
1,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 1 / 3
6,213
518
6,300
7,527
4,730
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,451
538
5,814
8,427
2,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 2
5,447
454
3,447
9,755
5,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
OrcusShax
Charybdis
9
0 / 6 / 2
5,521
460
2,402
8,023
2,114
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
frede-_-16
Ne Zha
12
3 / 1 / 0
7,130
594
4,679
6,801
2,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
8
0 / 2 / 1
5,132
428
3,027
4,814
1,250
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
17
Kills
5
7
Deaths
17
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
2
0
4
4
L
0
5
2
0.2
W
Chang'e
Kingzairr
Chang'e
5
2
1
2.75
L
Charybdis
OrcusShax
Charybdis
0
6
2
0.17
W
King Arthur
Tabry504
King Arthur
2
3
1
0.83
L
Ne Zha
frede-_-16
Ne Zha
3
1
0
3
W
4
1
2
5
W
4
1
3
5.5
L
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,577
Damage
19,369
38,623
Taken
37,820
18,697
Mitigated
14,346
9,785
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,814
652
22
3,486
8,427
2,952
664
938
7,449
29,329
0
W
4,094
2,859
0
2,503
6,563
1,653
676
732
5,831
0
34,665
L
3,447
391
0
342
9,755
5,964
0
4,480
5,261
22,850
0
W
Chang'e
Kingzairr
Chang'e
8,013
1,381
277
2,968
7,750
2,254
570
1,380
6,370
43,952
0
L
Charybdis
OrcusShax
Charybdis
2,402
1,342
0
1,805
8,023
2,114
0
4,607
3,116
0
25,720
W
King Arthur
Tabry504
King Arthur
1,373
361
0
2,025
9,836
8,255
64
3,875
5,961
0
32,654
L
Ne Zha
frede-_-16
Ne Zha
4,679
1,483
0
1,575
6,801
2,066
0
2,237
4,466
0
41,722
W
2,797
950
0
1,250
6,947
1,805
0
1,092
5,855
0
20,699
W
6,300
1,160
0
762
7,527
4,730
0
2,324
5,203
19,655
0
L
Izanami
3,027
1,782
0
510
4,814
1,250
64
1,599
3,215
0
21,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,440
Gold Earned
29,681
291
Minions Killed
263
0
Camps Cleared
0
1,145,188
Distance Traveled
1,127,814
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,451
538
68
6
0
230,722
0
W
Apollo
6,456
538
61
5
0
213,104
2
L
Ares
5,447
454
35
3
0
223,271
1
W
Chang'e
7,431
619
85
7
0
232,146
1
L
Charybdis
5,521
460
39
3
0
197,928
2
W
King Arthur
6,475
540
69
6
0
228,091
1
L
Ne Zha
7,130
594
85
7
0
285,591
6
W
Loki
5,865
489
40
3
0
248,391
0
W
Cthulhu
6,213
518
36
3
0
223,456
2
L
Izanami
5,132
428
36
3
0
190,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role