Player Matchup

Sol
Sol
Last_Jarebender
Sol
Level 22
God Stats
4W - 4L
1,571 SR
Queue Stats
63W - 40L
1,608 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Monsaker
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 25L
1,661 Elo+
Solo
Nu Wa
Nu Wa
PodsGod
Nu Wa
Level 28
God Stats
10W - 5L
1,744 SR
Queue Stats
79W - 81L
1,551 Elo+
Solo
Rama
Rama
RagingSumo
Rama
Level 7
God Stats
13W - 8L
1,566 SR
Queue Stats
15W - 10L
1,694 Elo+
Solo
Cthulhu
Cthulhu
Schulteeee
Cthulhu
Level 14
God Stats
1W - 1L
1,725 SR
Queue Stats
34W - 16L
1,708 Elo+
Party 1
Team Averages
Level 19
1,621 SR
1,645 Elo+

VS

Team Averages
Level 18
1,640 SR
1,601 Elo+
Aphrodite
Aphrodite
Annyqí
Aphrodite
Level 24
God Stats
7W - 5L
1,620 SR
Queue Stats
120W - 110L
1,516 Elo+
Solo
Fafnir
Fafnir
Bullarum
Fafnir
Level 15
God Stats
11W - 10L
1,556 SR
Queue Stats
137W - 107L
1,580 Elo+
Solo
Tiamat
Tiamat
Deviousjester
Tiamat
Level 18
God Stats
5W - 2L
1,652 SR
Queue Stats
49W - 38L
1,584 Elo+
Party 2
Artemis
Artemis
Faeble
Artemis
Level 24
God Stats
9W - 5L
1,661 SR
Queue Stats
83W - 71L
1,548 Elo+
Party 2
Susano
Susano
O2LAK3
Susano
Level 8
God Stats
8W - 3L
1,713 SR
Queue Stats
22W - 7L
1,776 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 4
12,506
962
15,162
22,945
8,275
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
Monsaker
Tsukuyomi
18
4 / 10 / 4
12,768
982
11,108
21,368
9,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
PodsGod
Nu Wa
18
0 / 11 / 4
11,427
879
11,573
19,156
7,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 9 / 4
12,143
934
11,761
22,977
9,167
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Schulteeee
Cthulhu
19
1 / 4 / 9
13,354
1,027
21,190
24,497
33,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Annyqí
Aphrodite
19
0 / 2 / 17
11,850
912
6,952
13,033
9,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
Bullarum
Fafnir
20
3 / 1 / 31
13,989
1,076
12,314
21,324
30,358
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 2 / 32
14,146
1,088
26,252
15,406
10,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Faeble
Artemis
20
3 / 3 / 19
12,773
983
14,477
11,807
5,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
O2LAK3
Susano
20
33 / 2 / 8
18,339
1,411
46,646
14,845
7,176
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
151
10
Kills
44
44
Deaths
10
25
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Annyqí
Aphrodite
0
2
17
4.25
W
Fafnir
Bullarum
Fafnir
3
1
31
18.5
W
5
2
32
10.5
W
Artemis
Faeble
Artemis
3
3
19
4.17
L
3
10
4
0.5
L
Tsukuyomi
Monsaker
Tsukuyomi
4
10
4
0.6
W
Susano
O2LAK3
Susano
33
2
8
18.5
L
Nu Wa
PodsGod
Nu Wa
0
11
4
0.18
L
2
9
4
0.44
L
Cthulhu
Schulteeee
Cthulhu
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,794
Damage
106,641
110,943
Taken
76,415
67,800
Mitigated
62,916
9,738
Healing
30,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Annyqí
Aphrodite
6,952
389
8,052
7,552
13,033
9,756
0
9,085
3,948
31,512
0
W
Fafnir
Bullarum
Fafnir
12,314
2,930
235
5,604
21,324
30,358
0
12,845
8,479
32,522
0
W
26,252
851
285
4,700
15,406
10,161
0
11,180
4,226
44,166
0
W
Artemis
Faeble
Artemis
14,477
5,200
0
1,561
11,807
5,465
0
8,761
3,046
0
40,437
L
15,162
5,108
0
2,251
22,945
8,275
0
11,359
11,586
34,768
0
L
Tsukuyomi
Monsaker
Tsukuyomi
11,108
2,274
0
177
21,368
9,518
0
6,697
14,671
0
25,025
W
Susano
O2LAK3
Susano
46,646
17,353
0
2,025
14,845
7,176
0
6,054
8,791
0
77,133
L
Nu Wa
PodsGod
Nu Wa
11,573
2,298
0
748
19,156
7,468
0
6,474
12,682
49,089
0
L
11,761
10,307
768
4,011
22,977
9,167
0
9,419
13,558
0
45,577
L
Cthulhu
Schulteeee
Cthulhu
21,190
223
594
1,189
24,497
33,372
0
11,569
12,928
35,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,198
Gold Earned
71,097
252
Minions Killed
276
10
Camps Cleared
6
1,252,918
Distance Traveled
1,298,462
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,850
912
60
5
0
258,088
0
W
Fafnir
13,989
1,076
32
2
0
247,479
4
W
Tiamat
14,146
1,088
45
3
2
285,861
0
W
Artemis
12,773
983
72
6
1
221,955
0
L
Sol
12,506
962
38
3
1
242,815
2
L
Tsukuyomi
12,768
982
28
2
4
298,322
0
W
Susano
18,339
1,411
67
5
3
285,079
0
L
Nu Wa
11,427
879
56
4
0
226,148
0
L
Rama
12,143
934
91
7
5
217,272
0
L
Cthulhu
13,354
1,027
39
3
0
268,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role