Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
KaSH_PaTs
Danzaburou
Level 105
God Stats
1W - 3L
1,394 SR
Queue Stats
33W - 44L
1,441 Elo+
Solo
Neith
Neith
Nuernberg
Neith
Level 127
God Stats
1W - 0L
1,472 SR
Queue Stats
27W - 27L
1,489 Elo+
Party 2
Ao Kuang
Ao Kuang
OriginalDictator
Ao Kuang
Level 97
God Stats
5W - 2L
1,755 SR
Queue Stats
260W - 263L
1,471 Elo+
Solo
Raijin
Raijin
Ripe Trousers
Raijin
Level 118
God Stats
1W - 3L
1,211 SR
Queue Stats
98W - 114L
1,432 Elo+
Solo
Team Averages
Level 99
1,466 SR
1,467 Elo+

VS

Team Averages
Level 99
1,471 SR
1,463 Elo+
Achilles
Achilles
Diqless
Achilles
Level 105
God Stats
6W - 2L
1,563 SR
Queue Stats
187W - 172L
1,463 Elo+
Solo
Camazotz
Camazotz
Iced Troll
Camazotz
Level 64
God Stats
4W - 3L
1,466 SR
Queue Stats
621W - 648L
1,490 Elo+
Party 1
Ullr
Ullr
Kane0707
Ullr
Level 100
God Stats
0W - 1L
1,384 SR
Queue Stats
7W - 11L
1,373 Elo+
Solo
Merlin
Merlin
NyteKeller
Merlin
Level 123
God Stats
2W - 1L
1,342 SR
Queue Stats
34W - 27L
1,533 Elo+
Solo
Sylvanus
Sylvanus
RockingOgre
Sylvanus
Level 104
God Stats
3W - 3L
1,600 SR
Queue Stats
562W - 567L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
6 / 2 / 7
10,164
782
11,003
9,747
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
KaSH_PaTs
Danzaburou
17
4 / 3 / 11
10,536
810
11,549
12,402
4,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Nuernberg
Neith
18
4 / 2 / 14
10,768
828
11,965
12,188
4,811
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 4 / 12
9,603
739
8,081
11,186
4,695
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 4 / 12
10,048
773
11,578
9,564
3,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Diqless
Achilles
17
3 / 8 / 5
9,976
767
13,625
15,889
13,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Camazotz
Iced Troll
Camazotz
15
5 / 3 / 2
8,938
688
5,362
14,341
6,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
13
0 / 5 / 2
8,148
627
6,459
11,785
4,873
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
NyteKeller
Merlin
18
4 / 3 / 6
10,317
794
15,728
8,225
4,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
RockingOgre
Sylvanus
13
0 / 3 / 5
8,053
619
3,262
11,154
10,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
32
21
Kills
12
15
Deaths
22
56
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
2
7
4.75
L
Achilles
Diqless
Achilles
3
8
5
0.69
L
Camazotz
Iced Troll
Camazotz
5
3
2
2
W
Danzaburou
KaSH_PaTs
Danzaburou
4
3
11
3.17
L
Ullr
0
5
2
0.2
W
Neith
Nuernberg
Neith
4
2
14
5.5
L
Merlin
NyteKeller
Merlin
4
3
6
2.33
W
4
4
12
2.5
W
3
4
12
2.25
L
Sylvanus
RockingOgre
Sylvanus
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,176
Damage
44,436
55,087
Taken
61,394
21,515
Mitigated
39,146
25,792
Healing
22,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,003
338
1,638
3,779
9,747
3,895
35
3,933
5,814
25,836
0
L
Achilles
Diqless
Achilles
13,625
1,776
480
1,004
15,889
13,932
337
7,420
8,469
0
26,640
L
Camazotz
Iced Troll
Camazotz
5,362
64
720
6,271
14,341
6,134
0
6,111
8,230
0
10,789
W
Danzaburou
KaSH_PaTs
Danzaburou
11,549
2,933
1,296
5,130
12,402
4,515
1,822
3,964
8,438
0
29,877
L
Ullr
6,459
3,919
437
3,073
11,785
4,873
1,005
6,848
4,937
0
17,171
W
Neith
Nuernberg
Neith
11,965
6,064
762
5,775
12,188
4,811
1,946
4,840
7,348
0
29,000
L
Merlin
NyteKeller
Merlin
15,728
70
296
551
8,225
4,107
233
3,283
4,942
42,681
0
W
8,081
1,631
1,714
3,251
11,186
4,695
1,627
3,281
7,905
11,952
0
W
11,578
1,060
1,045
1,402
9,564
3,599
235
2,972
6,592
28,582
0
L
Sylvanus
RockingOgre
Sylvanus
3,262
671
5,616
4,287
11,154
10,100
0
7,000
4,154
5,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,119
Gold Earned
45,432
167
Minions Killed
131
0
Camps Cleared
0
1,248,071
Distance Traveled
1,080,851
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,164
782
39
3
0
219,090
2
L
Achilles
9,976
767
38
3
0
222,303
2
L
Camazotz
8,938
688
10
1
0
221,371
1
W
Danzaburou
10,536
810
33
3
0
240,909
1
L
Ullr
8,148
627
21
2
0
189,895
1
W
Neith
10,768
828
44
3
0
262,164
3
L
Merlin
10,317
794
53
4
0
248,794
0
W
Ao Kuang
9,603
739
6
0
0
283,381
3
W
Raijin
10,048
773
45
3
0
242,527
1
L
Sylvanus
8,053
619
9
1
0
198,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role