Player Matchup

Thoth
Thoth
AsianEatsRice
Thoth
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
356W - 312L
1,559 Elo+
Party 2
Xbalanque
Xbalanque
CraZyAsMEX512
Xbalanque
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 63L
1,639 Elo+
Solo
Artio
Artio
DaddyJimbo
Artio
Level 27
God Stats
19W - 9L
1,595 SR
Queue Stats
342W - 306L
1,547 Elo+
Party 2
Bacchus
Bacchus
net_renegade99
Bacchus
Level 28
God Stats
17W - 11L
1,820 SR
Queue Stats
155W - 142L
1,671 Elo+
Solo
Arachne
Arachne
olNodelo
Arachne
Level 8
God Stats
11W - 4L
1,733 SR
Queue Stats
120W - 86L
1,729 Elo+
Party 2
Team Averages
Level 21
1,630 SR
1,629 Elo+

VS

Team Averages
Level 15
1,636 SR
1,661 Elo+
Chaac
Chaac
DelCobra123
Chaac
Level 26
God Stats
1W - 1L
1,749 SR
Queue Stats
71W - 34L
1,680 Elo+
Party 1
Nemesis
Nemesis
NEWMANSTER
Nemesis
Level 3
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 1L
1,705 Elo+
Solo
Thanatos
Thanatos
SaltyHaltey8
Thanatos
Level 11
God Stats
4W - 1L
1,922 SR
Queue Stats
16W - 11L
1,611 Elo+
Solo
Scylla
Scylla
Smelly 0ld Lady
Scylla
Level 23
God Stats
0W - 3L
1,283 SR
Queue Stats
94W - 112L
1,548 Elo+
Solo
He Bo
He Bo
StelarMirror213
He Bo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 0 / 4
5,696
712
4,388
2,715
596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
CraZyAsMEX512
Xbalanque
10
4 / 0 / 1
5,789
724
1,075
2,795
728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
9
1 / 0 / 1
5,166
646
1,643
3,317
1,829
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
4 / 0 / 5
5,531
691
2,742
3,949
3,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
olNodelo
Arachne
8
2 / 1 / 4
4,943
618
1,456
4,673
1,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
3,990
499
2,264
4,542
2,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
NEWMANSTER
Nemesis
2
0 / 4 / 0
3,105
388
346
2,307
501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
SaltyHaltey8
Thanatos
7
0 / 2 / 0
4,036
505
1,465
4,779
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

3
0 / 5 / 0
3,286
411
205
3,435
486
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

7
0 / 4 / 0
4,138
517
1,490
3,661
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
17
Kills
1
1
Deaths
17
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
W
Xbalanque
CraZyAsMEX512
Xbalanque
4
0
1
4.5
W
Artio
1
0
1
1.5
L
1
2
0
0.5
L
Nemesis
NEWMANSTER
Nemesis
0
4
0
0
L
Thanatos
SaltyHaltey8
Thanatos
0
2
0
0
L
0
5
0
0
L
0
4
0
0
W
4
0
5
6.5
W
Arachne
olNodelo
Arachne
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,304
Damage
5,770
17,449
Taken
18,724
7,676
Mitigated
6,572
10,317
Healing
5,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,388
258
0
1,418
2,715
596
165
40
2,559
20,688
0
W
Xbalanque
CraZyAsMEX512
Xbalanque
1,075
180
0
1,951
2,795
728
812
149
2,590
0
29,501
W
Artio
1,643
243
85
2,597
3,317
1,829
399
219
3,074
20,731
0
L
2,264
135
0
2,001
4,542
2,285
0
2,727
1,619
0
14,364
L
Nemesis
NEWMANSTER
Nemesis
346
82
0
0
2,307
501
0
1,080
1,125
0
2,286
L
Thanatos
SaltyHaltey8
Thanatos
1,465
311
0
2,344
4,779
2,387
0
2,332
2,383
0
15,937
L
205
0
0
540
3,435
486
0
560
2,825
4,351
0
L
1,490
40
0
440
3,661
913
0
1,562
1,999
17,427
0
W
2,742
348
232
1,511
3,949
3,292
0
633
3,113
15,902
0
W
Arachne
olNodelo
Arachne
1,456
714
0
2,523
4,673
1,231
121
420
4,046
0
15,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,125
Gold Earned
18,555
224
Minions Killed
116
0
Camps Cleared
0
764,958
Distance Traveled
565,368
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
5,696
712
38
5
0
158,041
0
W
Xbalanque
5,789
724
68
9
0
131,571
0
W
Artio
5,166
646
49
6
0
155,261
1
L
Chaac
3,990
499
26
3
0
127,670
1
L
Nemesis
3,105
388
5
1
0
76,066
0
L
Thanatos
4,036
505
34
4
0
140,399
0
L
Scylla
3,286
411
7
1
0
87,779
0
L
He Bo
4,138
517
44
6
0
133,454
1
W
Bacchus
5,531
691
26
3
0
147,946
3
W
Arachne
4,943
618
43
5
0
172,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role