Player Matchup

Achilles
Achilles
DannyHere7
Achilles
Level 54
God Stats
16W - 10L
1,672 SR
Queue Stats
29W - 39L
1,480 Elo+
Party 2
Chiron
Chiron
Studder
Chiron
Level 140
God Stats
17W - 30L
1,310 SR
Queue Stats
171W - 255L
1,454 Elo+
Solo
Olorun
Olorun
Unfortunate47
Olorun
Level 6
God Stats
3W - 1L
1,549 SR
Queue Stats
6W - 8L
1,435 Elo+
Party 2
Team Averages
Level 67
1,510 SR
1,456 Elo+

VS

Team Averages
Level 68
1,435 SR
1,409 Elo+
Sol
Sol
Emorα
Sol
Level 152
God Stats
89W - 76L
1,529 SR
Queue Stats
489W - 561L
1,494 Elo+
Party 1
Achilles
Achilles
Irish1904
Achilles
Level 23
God Stats
8W - 8L
1,275 SR
Queue Stats
235W - 316L
1,390 Elo+
Party 1
Hachiman
Hachiman
MagicMoneyMike
Hachiman
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 104L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DannyHere7
Achilles
14
6 / 4 / 9
10,716
824
9,353
18,116
23,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Studder
Chiron
13
4 / 6 / 8
9,431
725
11,889
14,584
6,039
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 4 / 4
9,223
709
8,796
10,614
4,755
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Emorα
Sol
15
10 / 5 / 3
10,979
845
21,646
14,736
5,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Irish1904
Achilles
12
2 / 6 / 10
9,136
703
9,449
17,194
9,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
12
2 / 5 / 10
8,938
688
6,936
10,328
2,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
14
Kills
14
14
Deaths
16
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
DannyHere7
Achilles
6
4
9
2.63
L
Sol
Emorα
Sol
10
5
3
2.3
L
Achilles
Irish1904
Achilles
2
6
10
1.17
L
Hachiman
2
5
10
1.4
W
Chiron
Studder
Chiron
4
6
8
1.33
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,038
Damage
38,031
43,314
Taken
42,258
34,537
Mitigated
17,658
8,710
Healing
12,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DannyHere7
Achilles
9,353
2,220
0
2,749
18,116
23,743
260
7,034
10,265
0
16,273
L
Sol
Emorα
Sol
21,646
9,796
0
6,164
14,736
5,486
1,920
3,437
11,299
50,054
4,313
L
Achilles
Irish1904
Achilles
9,449
3,153
0
4,294
17,194
9,300
162
2,975
14,219
0
15,217
L
Hachiman
6,936
4,609
0
1,555
10,328
2,872
555
2,541
7,787
0
16,022
W
Chiron
Studder
Chiron
11,889
3,900
618
3,435
14,584
6,039
1,194
7,882
6,485
0
42,272
W
8,796
4,749
0
1,908
10,614
4,755
0
5,566
4,961
31,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,370
Gold Earned
29,053
132
Minions Killed
125
6
Camps Cleared
6
671,103
Distance Traveled
678,387
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,716
824
15
1
0
239,586
0
L
Sol
10,979
845
80
6
5
221,433
1
L
Achilles
9,136
703
16
1
1
243,415
2
L
Hachiman
8,938
688
29
2
0
213,539
0
W
Chiron
9,431
725
72
6
4
222,457
2
W
Olorun
9,223
709
45
3
2
209,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role