Player Matchup

Bellona
Bellona
Midgar Joon
Bellona
Level 18
God Stats
8W - 13L
1,435 SR
Queue Stats
34W - 36L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
OniKokuryu
Sun Wukong
Level 28
God Stats
27W - 21L
1,577 SR
Queue Stats
152W - 153L
1,513 Elo+
Party 1
Pele
Pele
RogueTrix
Pele
Level 44
God Stats
2W - 2L
1,644 SR
Queue Stats
31W - 18L
1,608 Elo+
Solo
Hel
Hel
Seta Mojo
Hel
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,497 Elo+
Party 1
Freya
Freya
SoyaAzashiro
Freya
Level 43
God Stats
14W - 20L
1,522 SR
Queue Stats
269W - 264L
1,527 Elo+
Party 1
Team Averages
Level 44
1,535 SR
1,522 Elo+

VS

Team Averages
Level 53
1,638 SR
1,545 Elo+
Da Ji
Da Ji
DARK_OMARU
Da Ji
Level 42
God Stats
13W - 6L
1,692 SR
Queue Stats
35W - 30L
1,464 Elo+
Party 2
Izanami
Izanami
Sythrask
Izanami
Level 43
God Stats
54W - 40L
1,607 SR
Queue Stats
55W - 47L
1,569 Elo+
Party 3
Arachne
Arachne
bealbeal485
Arachne
Level 50
God Stats
56W - 46L
1,607 SR
Queue Stats
114W - 115L
1,599 Elo+
Party 3
Scylla
Scylla
rematt 90
Scylla
Level 104
God Stats
7W - 3L
1,706 SR
Queue Stats
82W - 68L
1,591 Elo+
Party 3
Cthulhu
Cthulhu
yamedgpao
Cthulhu
Level 24
God Stats
8W - 7L
1,579 SR
Queue Stats
72W - 50L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Midgar Joon
Bellona
19
0 / 9 / 9
11,791
842
5,885
22,332
14,386
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
OniKokuryu
Sun Wukong
20
4 / 1 / 12
14,305
1,022
13,045
21,129
20,644
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pele
19
6 / 10 / 7
14,228
1,016
26,543
28,060
10,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
1 / 8 / 11
12,699
907
10,102
20,713
13,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 7 / 8
14,804
1,057
32,663
25,258
11,186
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
6 / 6 / 12
13,791
985
13,078
19,299
11,534
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Sythrask
Izanami
20
7 / 2 / 19
14,413
1,030
22,747
14,221
5,717
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
bealbeal485
Arachne
20
7 / 4 / 16
13,251
947
16,196
20,130
8,029
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
rematt 90
Scylla
20
10 / 2 / 19
15,287
1,092
33,393
15,243
5,860
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
yamedgpao
Cthulhu
20
5 / 6 / 21
14,334
1,024
23,232
23,847
28,870
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
122
20
Kills
35
35
Deaths
20
47
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Da Ji
6
6
12
2
L
Bellona
Midgar Joon
Bellona
0
9
9
0.5
L
Sun Wukong
OniKokuryu
Sun Wukong
4
1
12
10
L
Pele
6
10
7
0.95
L
1
8
11
0.81
L
9
7
8
1.86
W
Izanami
Sythrask
Izanami
7
2
19
8.25
W
Arachne
bealbeal485
Arachne
7
4
16
3.75
W
Scylla
rematt 90
Scylla
10
2
19
9.75
W
Cthulhu
yamedgpao
Cthulhu
5
6
21
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,238
Damage
108,646
117,492
Taken
92,740
70,171
Mitigated
60,010
29,210
Healing
10,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
13,078
2,577
0
36
19,299
11,534
0
10,708
8,591
0
25,941
L
Bellona
Midgar Joon
Bellona
5,885
1,585
0
1,760
22,332
14,386
0
8,818
13,514
0
32,597
L
Sun Wukong
OniKokuryu
Sun Wukong
13,045
1,203
0
1,364
21,129
20,644
0
12,311
8,818
8,391
39,849
L
Pele
26,543
8,096
0
2,091
28,060
10,396
0
12,822
15,238
0
62,589
L
10,102
718
9,526
5,469
20,713
13,559
0
8,706
12,007
26,124
0
L
32,663
10,496
254
8,746
25,258
11,186
0
13,968
11,290
49,676
0
W
Izanami
Sythrask
Izanami
22,747
13,664
181
2,804
14,221
5,717
0
6,404
7,817
0
69,608
W
Arachne
bealbeal485
Arachne
16,196
11,822
0
4,280
20,130
8,029
0
12,678
7,452
0
22,445
W
Scylla
rematt 90
Scylla
33,393
1,932
0
1,149
15,243
5,860
0
5,480
9,763
66,823
0
W
Cthulhu
yamedgpao
Cthulhu
23,232
1,580
1,587
0
23,847
28,870
0
10,504
13,343
46,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,827
Gold Earned
71,076
290
Minions Killed
287
10
Camps Cleared
8
1,307,043
Distance Traveled
1,265,727
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,791
985
20
1
3
265,032
0
L
Bellona
11,791
842
57
4
2
227,661
0
L
Sun Wukong
14,305
1,022
91
7
2
272,118
2
L
Pele
14,228
1,016
75
5
5
297,545
2
L
Hel
12,699
907
37
3
1
272,847
0
L
Freya
14,804
1,057
30
2
0
236,872
0
W
Izanami
14,413
1,030
113
8
0
212,829
0
W
Arachne
13,251
947
10
1
3
279,006
0
W
Scylla
15,287
1,092
88
6
0
249,182
0
W
Cthulhu
14,334
1,024
56
4
2
259,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role