Player Matchup

Yemoja
Yemoja
Burglore
Yemoja
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 2
Neith
Neith
Dell59sid
Neith
Level 140
God Stats
11W - 12L
1,704 SR
Queue Stats
116W - 152L
1,623 Elo+
Party 2
Nemesis
Nemesis
MochikoPochi
Nemesis
Level 159
God Stats
2W - 0L
1,720 SR
Queue Stats
100W - 123L
1,596 Elo+
Party 2
Sol
Sol
Takjak2o3
Sol
Level 17
God Stats
1W - 1L
1,949 SR
Queue Stats
9W - 3L
1,878 Elo+
Party 2
Hercules
Hercules
Zaykieff
Hercules
Level 157
God Stats
10W - 8L
1,663 SR
Queue Stats
125W - 169L
1,529 Elo+
Party 2
Team Averages
Level 99
1,707 SR
1,625 Elo+

VS

Team Averages
Level 63
1,548 SR
1,501 Elo+
Rama
Rama
 
Rama
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Cieriah
Ne Zha
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,344 Elo+
Party 1
Chaac
Chaac
DCThanatos
Chaac
Level 100
God Stats
0W - 1L
1,742 SR
Queue Stats
18W - 15L
1,519 Elo+
Party 1
Anubis
Anubis
LilThunnus
Anubis
Level 113
God Stats
19W - 9L
1,724 SR
Queue Stats
179W - 160L
1,567 Elo+
Solo
Ares
Ares
TheGreatHawk
Ares
Level 18
God Stats
0W - 1L
1,275 SR
Queue Stats
10W - 7L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Burglore
Yemoja
10
0 / 0 / 2
5,785
526
3,074
5,094
2,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Dell59sid
Neith
11
1 / 2 / 0
6,329
575
1,743
4,153
1,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
MochikoPochi
Nemesis
11
1 / 0 / 2
6,427
584
2,025
6,314
1,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 0 / 1
6,991
636
3,878
3,825
1,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Zaykieff
Hercules
14
6 / 0 / 0
8,179
744
7,671
7,110
7,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
1 / 0 / 0
5,211
474
1,835
4,289
1,104
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
Cieriah
Ne Zha
9
1 / 2 / 1
5,531
503
1,556
6,647
2,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
9
0 / 4 / 0
5,445
495
2,800
8,439
5,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
LilThunnus
Anubis
11
0 / 2 / 0
6,335
576
3,561
6,812
3,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 1 / 1
4,997
454
2,186
4,422
2,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
9
Kills
2
2
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
0
0
1
W
Yemoja
Burglore
Yemoja
0
0
2
1
L
Ne Zha
Cieriah
Ne Zha
1
2
1
0.75
L
Chaac
0
4
0
0
W
Neith
Dell59sid
Neith
1
2
0
0.5
L
Anubis
LilThunnus
Anubis
0
2
0
0
W
Nemesis
MochikoPochi
Nemesis
1
0
2
2
W
1
0
1
1.5
L
0
1
1
0.5
W
Hercules
Zaykieff
Hercules
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,391
Damage
11,938
26,496
Taken
30,609
13,931
Mitigated
14,723
11,072
Healing
10,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,835
1,102
0
2,111
4,289
1,104
615
1,309
2,980
0
32,807
W
Yemoja
Burglore
Yemoja
3,074
681
94
759
5,094
2,307
0
1,415
3,679
21,134
0
L
Ne Zha
Cieriah
Ne Zha
1,556
744
0
523
6,647
2,080
0
861
5,690
0
30,719
L
Chaac
2,800
1,022
0
2,761
8,439
5,931
0
327
7,531
0
24,135
W
Neith
Dell59sid
Neith
1,743
632
0
994
4,153
1,153
567
387
3,766
0
39,280
L
Anubis
LilThunnus
Anubis
3,561
135
0
3,862
6,812
3,067
0
3,537
3,275
42,303
0
W
Nemesis
MochikoPochi
Nemesis
2,025
352
0
2,226
6,314
1,969
265
2,122
4,192
0
36,232
W
3,878
1,014
0
2,751
3,825
1,096
882
1,823
2,002
48,384
0
L
2,186
0
0
789
4,422
2,541
168
1,835
2,587
7,474
0
W
Hercules
Zaykieff
Hercules
7,671
2,574
0
4,248
7,110
7,406
4
0
6,593
4,395
39,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,711
Gold Earned
27,519
393
Minions Killed
299
0
Camps Cleared
0
1,183,247
Distance Traveled
1,103,304
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,211
474
62
6
0
204,548
2
W
Yemoja
5,785
526
32
3
0
205,470
4
L
Ne Zha
5,531
503
70
6
0
250,657
0
L
Chaac
5,445
495
59
5
0
217,518
0
W
Neith
6,329
575
79
7
0
205,625
1
L
Anubis
6,335
576
97
9
0
200,580
2
W
Nemesis
6,427
584
76
7
0
293,383
6
W
Sol
6,991
636
105
10
0
232,726
4
L
Ares
4,997
454
11
1
0
230,001
2
W
Hercules
8,179
744
101
9
0
246,043
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role