Player Matchup

Artio
Artio
BigMac32
Artio
Level 29
God Stats
2W - 1L
1,719 SR
Queue Stats
19W - 17L
1,422 Elo+
Solo
Neith
Neith
Guayusa
Neith
Level 8
God Stats
2W - 1L
1,432 SR
Queue Stats
7W - 13L
1,313 Elo+
Solo
Achilles
Achilles
Lip19131
Achilles
Level 29
God Stats
17W - 18L
1,493 SR
Queue Stats
67W - 65L
1,444 Elo+
Solo
Anubis
Anubis
Nic077
Anubis
Level 28
God Stats
6W - 8L
1,249 SR
Queue Stats
88W - 204L
1,148 Elo+
Solo
Bakasura
Bakasura
mcnuggets13
Bakasura
Level 23
God Stats
1W - 1L
1,275 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Team Averages
Level 23
1,434 SR
1,366 Elo+

VS

Team Averages
Level 23
1,499 SR
1,341 Elo+
Fenrir
Fenrir
 
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Hidra70
Zhong Kui
Level 6
God Stats
26W - 21L
1,500 SR
Queue Stats
55W - 59L
1,183 Elo+
Solo
Danzaburou
Danzaburou
LaEvoUwU
Danzaburou
Level 28
God Stats
5W - 5L
1,459 SR
Queue Stats
12W - 19L
1,216 Elo+
Solo
Horus
Horus
Saveropeganobreu
Horus
Level 25
God Stats
30W - 36L
1,587 SR
Queue Stats
150W - 190L
1,377 Elo+
Party 1
Ganesha
Ganesha
angeloZ4761
Ganesha
Level 29
God Stats
23W - 24L
1,450 SR
Queue Stats
120W - 149L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BigMac32
Artio
15
1 / 2 / 14
10,046
502
9,274
19,826
19,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Guayusa
Neith
14
3 / 3 / 4
9,256
463
7,006
11,552
4,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
Lip19131
Achilles
17
9 / 2 / 6
10,923
546
12,054
16,778
18,849
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
Nic077
Anubis
17
11 / 4 / 8
11,653
583
19,132
16,911
9,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
mcnuggets13
Bakasura
17
6 / 5 / 3
10,790
540
5,410
13,581
5,686
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 11 / 1
9,183
459
9,822
18,895
6,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Hidra70
Zhong Kui
12
0 / 7 / 4
8,805
440
11,674
14,839
8,050
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
LaEvoUwU
Danzaburou
13
5 / 4 / 2
8,903
445
8,919
8,399
3,335
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 5 / 0
9,429
471
5,280
13,612
8,353
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ganesha
angeloZ4761
Ganesha
13
1 / 3 / 6
9,446
472
5,524
19,025
13,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
30
Kills
13
16
Deaths
30
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
11
1
0.41
W
Artio
BigMac32
Artio
1
2
14
4
W
Neith
Guayusa
Neith
3
3
4
1.67
L
Zhong Kui
Hidra70
Zhong Kui
0
7
4
0.29
L
Danzaburou
LaEvoUwU
Danzaburou
5
4
2
1.5
W
Achilles
Lip19131
Achilles
9
2
6
6
W
Anubis
Nic077
Anubis
11
4
8
3.75
L
3
5
0
0.6
L
Ganesha
angeloZ4761
Ganesha
1
3
6
1.33
W
Bakasura
mcnuggets13
Bakasura
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,876
Damage
41,219
78,648
Taken
74,770
57,456
Mitigated
39,584
28,725
Healing
9,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,822
2,848
0
3,353
18,895
6,272
56
6,788
11,700
0
37,216
W
Artio
BigMac32
Artio
9,274
1,448
1,508
6,933
19,826
19,412
417
6,304
13,522
35,227
0
W
Neith
Guayusa
Neith
7,006
3,163
0
3,673
11,552
4,158
105
4,251
7,301
0
54,842
L
Zhong Kui
Hidra70
Zhong Kui
11,674
852
0
3,411
14,839
8,050
979
7,147
7,494
49,250
0
L
Danzaburou
LaEvoUwU
Danzaburou
8,919
3,836
0
333
8,399
3,335
1,420
3,727
4,573
0
32,258
W
Achilles
Lip19131
Achilles
12,054
2,331
0
3,724
16,778
18,849
704
3,959
12,819
8,274
41,255
W
Anubis
Nic077
Anubis
19,132
2,562
0
8,336
16,911
9,351
1,608
6,452
10,459
74,307
0
L
5,280
2,484
144
1,500
13,612
8,353
1,020
3,422
9,649
0
43,737
L
Ganesha
angeloZ4761
Ganesha
5,524
464
0
1,139
19,025
13,574
470
8,845
10,131
33,130
0
W
Bakasura
mcnuggets13
Bakasura
5,410
3,518
0
4,551
13,581
5,686
499
1,765
11,816
0
63,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,668
Gold Earned
45,766
450
Minions Killed
318
0
Camps Cleared
0
1,713,295
Distance Traveled
1,610,584
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,183
459
63
3
0
331,160
3
W
Artio
10,046
502
46
2
0
345,865
4
W
Neith
9,256
463
88
4
0
345,143
5
L
Zhong Kui
8,805
440
85
4
0
269,797
0
L
Danzaburou
8,903
445
67
3
0
243,829
0
W
Achilles
10,923
546
90
5
0
379,031
7
W
Anubis
11,653
583
120
6
0
309,104
1
L
Horus
9,429
471
84
4
0
367,736
5
L
Ganesha
9,446
472
19
1
0
398,062
0
W
Bakasura
10,790
540
106
5
0
334,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role