Player Matchup

Kukulkan
Kukulkan
CallMeAustn
Kukulkan
Level 5
God Stats
2W - 0L
1,692 SR
Queue Stats
2W - 0L
1,691 Elo+
Party 1
Cthulhu
Cthulhu
HarbaeTheGoat
Cthulhu
Level 84
God Stats
8W - 1L
1,527 SR
Queue Stats
89W - 48L
1,548 Elo+
Party 1
Medusa
Medusa
callmedaddy170
Medusa
Level 129
God Stats
1W - 1L
1,548 SR
Queue Stats
57W - 35L
1,463 Elo+
Party 1
Team Averages
Level 73
1,589 SR
1,567 Elo+

VS

Team Averages
Level 62
1,473 SR
1,449 Elo+
Persephone
Persephone
Intel1ectual
Persephone
Level 23
God Stats
3W - 6L
1,474 SR
Queue Stats
158W - 173L
1,227 Elo+
Party 2
Cernunnos
Cernunnos
iTaLyz FiNeZt52
Cernunnos
Level 28
God Stats
0W - 2L
1,390 SR
Queue Stats
24W - 17L
1,641 Elo+
Party 2
Hercules
Hercules
ironmanctc
Hercules
Level 134
God Stats
7W - 5L
1,556 SR
Queue Stats
167W - 156L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CallMeAustn
Kukulkan
17
8 / 5 / 8
13,831
692
16,610
10,958
5,623
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
15
2 / 6 / 14
12,201
610
18,333
25,216
31,868
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 1 / 8
12,786
639
24,159
10,849
5,657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Intel1ectual
Persephone
13
1 / 7 / 5
11,290
565
8,165
15,681
5,093
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
iTaLyz FiNeZt52
Cernunnos
15
3 / 7 / 4
11,345
567
11,646
17,832
6,622
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
ironmanctc
Hercules
17
6 / 1 / 4
12,737
637
16,448
36,943
35,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
16
Kills
10
12
Deaths
15
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CallMeAustn
Kukulkan
8
5
8
2.4
W
Cthulhu
2
6
14
1.5
L
Persephone
Intel1ectual
Persephone
1
7
5
0.5
W
6
1
8
10
L
Cernunnos
iTaLyz FiNeZt52
Cernunnos
3
7
4
0.71
L
Hercules
ironmanctc
Hercules
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,102
Damage
36,259
47,023
Taken
70,456
43,148
Mitigated
46,966
3,630
Healing
18,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CallMeAustn
Kukulkan
16,610
3,178
0
250
10,958
5,623
923
1,631
9,091
53,103
0
W
Cthulhu
18,333
1,407
1,348
2,032
25,216
31,868
0
6,531
17,690
51,477
0
L
Persephone
Intel1ectual
Persephone
8,165
562
0
461
15,681
5,093
644
9,234
6,440
31,027
0
W
24,159
11,239
0
0
10,849
5,657
1,551
834
9,778
0
49,885
L
Cernunnos
iTaLyz FiNeZt52
Cernunnos
11,646
4,178
0
1,101
17,832
6,622
25
8,095
9,737
0
37,579
L
Hercules
ironmanctc
Hercules
16,448
3,515
0
17,238
36,943
35,251
375
18,016
18,927
0
63,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,818
Gold Earned
35,372
218
Minions Killed
194
6
Camps Cleared
9
1,075,556
Distance Traveled
1,096,674
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,831
692
109
5
3
312,567
0
W
Cthulhu
12,201
610
53
3
3
374,839
5
L
Persephone
11,290
565
47
2
6
375,257
1
W
Medusa
12,786
639
56
3
0
388,150
0
L
Cernunnos
11,345
567
63
3
2
315,741
1
L
Hercules
12,737
637
84
4
1
405,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role