Player Matchup

Zeus
Zeus
Assasins725
Zeus
Level 24
God Stats
21W - 17L
1,489 SR
Queue Stats
47W - 51L
1,469 Elo+
Solo
Bellona
Bellona
FaZe Burn3y
Bellona
Level 21
God Stats
24W - 30L
1,566 SR
Queue Stats
57W - 83L
1,430 Elo+
Solo
Loki
Loki
GoldKnight-_-
Loki
Level 29
God Stats
11W - 13L
1,591 SR
Queue Stats
315W - 281L
1,529 Elo+
Solo
Cu Chulainn
Cu Chulainn
KOOLLIK-
Cu Chulainn
Level 28
God Stats
6W - 7L
1,912 SR
Queue Stats
248W - 253L
1,472 Elo+
Solo
Izanami
Izanami
Sad n Lonely345
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,420 Elo+
Solo
Team Averages
Level 22
1,612 SR
1,464 Elo+

VS

Team Averages
Level 27
1,485 SR
1,490 Elo+
Fenrir
Fenrir
AtlantaBrave7
Fenrir
Level 28
God Stats
6W - 7L
1,514 SR
Queue Stats
97W - 103L
1,551 Elo+
Solo
Heimdallr
Heimdallr
SKYGUY989
Heimdallr
Level 27
God Stats
5W - 3L
1,408 SR
Queue Stats
87W - 75L
1,546 Elo+
Solo
Achilles
Achilles
Tidus 2 Twizted
Achilles
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
117W - 117L
1,455 Elo+
Solo
Scylla
Scylla
Tigulma
Scylla
Level 26
God Stats
6W - 4L
1,481 SR
Queue Stats
66W - 76L
1,425 Elo+
Solo
Ymir
Ymir
Tre05_Zoe1914
Ymir
Level 30
God Stats
31W - 25L
1,522 SR
Queue Stats
102W - 89L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,735
521
2,805
5,197
1,250
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
FaZe Burn3y
Bellona
8
0 / 3 / 1
4,977
452
1,526
5,441
2,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 2 / 1
6,241
567
4,385
6,072
1,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
KOOLLIK-
Cu Chulainn
10
3 / 2 / 0
6,464
588
5,401
9,288
6,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 5 / 2
5,572
507
3,826
6,592
1,673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 0
6,589
599
2,873
6,170
2,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
SKYGUY989
Heimdallr
11
7 / 1 / 1
6,536
594
5,835
6,280
1,850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
10
1 / 3 / 2
5,875
534
4,966
8,503
6,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
Tigulma
Scylla
11
2 / 0 / 2
5,940
540
3,242
3,645
1,162
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 0 / 5
5,498
500
1,357
5,936
3,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
15
15
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
5
2
0
2.5
L
Bellona
FaZe Burn3y
Bellona
0
3
1
0.17
L
3
2
1
1.75
L
Cu Chulainn
KOOLLIK-
Cu Chulainn
3
2
0
1.5
W
Heimdallr
SKYGUY989
Heimdallr
7
1
1
7.5
L
0
5
2
0.2
W
Achilles
1
3
2
0.67
W
Scylla
Tigulma
Scylla
2
0
2
3
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,943
Damage
18,273
32,590
Taken
30,534
13,629
Mitigated
16,089
6,144
Healing
7,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,805
352
0
437
5,197
1,250
609
2,824
2,329
30,659
0
W
2,873
341
0
1,127
6,170
2,364
0
1,032
5,093
0
33,024
L
Bellona
FaZe Burn3y
Bellona
1,526
424
0
420
5,441
2,828
187
894
4,547
0
15,198
L
4,385
1,099
0
954
6,072
1,647
195
258
5,814
0
29,816
L
Cu Chulainn
KOOLLIK-
Cu Chulainn
5,401
1,244
0
3,078
9,288
6,231
0
0
8,593
8,564
18,444
W
Heimdallr
SKYGUY989
Heimdallr
5,835
3,398
0
2,308
6,280
1,850
381
0
6,280
0
34,192
L
3,826
2,742
0
1,255
6,592
1,673
0
623
5,969
0
28,051
W
Achilles
4,966
1,639
0
1,189
8,503
6,850
0
1,230
6,419
0
20,025
W
Scylla
Tigulma
Scylla
3,242
119
0
1,527
3,645
1,162
435
1,969
1,676
27,720
0
W
1,357
207
192
1,206
5,936
3,863
168
0
5,936
10,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,989
Gold Earned
30,438
261
Minions Killed
252
0
Camps Cleared
0
1,055,013
Distance Traveled
980,822
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,735
521
61
6
0
190,283
1
W
Fenrir
6,589
599
64
6
0
214,846
3
L
Bellona
4,977
452
31
3
0
231,771
0
L
Loki
6,241
567
56
5
0
238,567
2
L
Cu Chulainn
6,464
588
55
5
0
198,702
1
W
Heimdallr
6,536
594
64
6
0
185,806
2
L
Izanami
5,572
507
58
5
0
195,690
1
W
Achilles
5,875
534
58
5
0
188,436
2
W
Scylla
5,940
540
48
4
0
204,889
3
W
Ymir
5,498
500
18
2
0
186,845
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role