Player Matchup

Thoth
Thoth
 
Thoth
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
DevilsCrys
Thor
Level 120
God Stats
3W - 2L
1,741 SR
Queue Stats
47W - 54L
1,521 Elo+
Party 1
Artemis
Artemis
SirJMilly
Artemis
Level 150
God Stats
8W - 3L
1,757 SR
Queue Stats
159W - 116L
1,546 Elo+
Party 3
Chiron
Chiron
SirKomalot
Chiron
Level 145
God Stats
58W - 26L
1,706 SR
Queue Stats
152W - 108L
1,546 Elo+
Party 3
Ymir
Ymir
iceedegreez
Ymir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,554 Elo+
Solo
Team Averages
Level 138
1,641 SR
1,533 Elo+

VS

Team Averages
Level 102
1,455 SR
1,545 Elo+
Hachiman
Hachiman
 
Hachiman
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Fr3aKD3spot
Bacchus
Level 66
God Stats
1W - 1L
1,731 SR
Queue Stats
84W - 83L
1,548 Elo+
Party 2
Ao Kuang
Ao Kuang
KH4Z3
Ao Kuang
Level 118
God Stats
0W - 4L
1,289 SR
Queue Stats
144W - 129L
1,546 Elo+
Party 2
Hercules
Hercules
Tezssy
Hercules
Level 107
God Stats
3W - 5L
1,440 SR
Queue Stats
113W - 89L
1,598 Elo+
Party 2
Rama
Rama
kevin187
Rama
Level 142
God Stats
1W - 2L
1,313 SR
Queue Stats
65W - 51L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
3 / 1 / 11
12,207
718
16,288
8,717
4,921
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 2 / 8
12,014
707
18,209
15,309
8,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
SirJMilly
Artemis
19
4 / 0 / 7
11,624
684
19,719
7,597
3,982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
SirKomalot
Chiron
18
3 / 1 / 6
10,863
639
13,019
10,683
4,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 4 / 7
11,410
671
8,317
18,303
25,640
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
2 / 1 / 4
10,669
628
14,346
14,288
5,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Fr3aKD3spot
Bacchus
16
1 / 4 / 7
11,153
656
11,977
17,886
28,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
KH4Z3
Ao Kuang
16
0 / 5 / 2
9,159
539
5,034
15,115
8,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hercules
Tezssy
Hercules
18
1 / 2 / 4
10,791
635
11,591
22,549
25,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
18
4 / 4 / 1
11,108
653
8,604
16,774
6,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
16
Kills
8
8
Deaths
16
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
1
11
8.5
L
Hachiman
 
Hachiman
2
1
4
4
W
5
2
8
4.5
L
Bacchus
Fr3aKD3spot
Bacchus
1
4
7
1.13
L
Ao Kuang
KH4Z3
Ao Kuang
0
5
2
0.2
W
Artemis
SirJMilly
Artemis
4
0
7
7.5
W
Chiron
SirKomalot
Chiron
3
1
6
6
L
Hercules
Tezssy
Hercules
1
2
4
1.5
W
1
4
7
1.13
L
Rama
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,552
Damage
51,552
60,609
Taken
86,612
47,496
Mitigated
75,186
15,714
Healing
18,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
16,288
759
508
3,992
8,717
4,921
730
3,007
5,710
72,814
0
L
Hachiman
 
Hachiman
14,346
7,448
0
2,996
14,288
5,974
0
2,985
11,303
0
62,326
W
18,209
3,240
0
1,912
15,309
8,304
0
5,213
10,096
0
40,234
L
Bacchus
Fr3aKD3spot
Bacchus
11,977
691
0
1,521
17,886
28,500
0
4,369
13,517
22,485
0
L
Ao Kuang
KH4Z3
Ao Kuang
5,034
791
0
2,294
15,115
8,187
0
4,434
10,681
22,926
0
W
Artemis
SirJMilly
Artemis
19,719
6,425
0
1,742
7,597
3,982
196
3,274
4,323
0
55,699
W
Chiron
SirKomalot
Chiron
13,019
5,152
1,267
2,955
10,683
4,649
581
3,102
7,581
0
43,871
L
Hercules
Tezssy
Hercules
11,591
1,629
0
9,239
22,549
25,657
2
10,582
11,967
9,155
29,196
W
8,317
757
550
2,788
18,303
25,640
54
6,726
11,577
21,083
0
L
Rama
8,604
7,680
0
2,423
16,774
6,868
0
2,593
14,181
0
43,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,118
Gold Earned
52,880
404
Minions Killed
351
11
Camps Cleared
7
1,577,760
Distance Traveled
1,515,634
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,207
718
148
9
0
333,186
3
L
Hachiman
10,669
628
121
7
3
298,351
2
W
Thor
12,014
707
54
3
8
336,654
3
L
Bacchus
11,153
656
19
1
0
310,726
4
L
Ao Kuang
9,159
539
31
2
2
307,260
1
W
Artemis
11,624
684
98
6
1
322,172
3
W
Chiron
10,863
639
75
4
1
300,469
1
L
Hercules
10,791
635
80
5
1
327,816
6
W
Ymir
11,410
671
29
2
1
285,279
1
L
Rama
11,108
653
100
6
1
271,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role