Player Matchup

Yemoja
Yemoja
BmFxGearx
Yemoja
Level 86
God Stats
1W - 3L
1,421 SR
Queue Stats
24W - 20L
1,514 Elo+
Party 1
Camazotz
Camazotz
HorusPai
Camazotz
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,537 Elo+
Party 2
Chiron
Chiron
The Durahan
Chiron
Level 80
God Stats
0W - 1L
1,533 SR
Queue Stats
13W - 8L
1,585 Elo+
Party 1
Tiamat
Tiamat
killagent
Tiamat
Level 108
God Stats
0W - 1L
1,719 SR
Queue Stats
16W - 11L
1,599 Elo+
Party 2
Bellona
Bellona
vzlaSilverGamer
Bellona
Level 65
God Stats
0W - 1L
1,851 SR
Queue Stats
3W - 4L
1,477 Elo+
Party 2
Team Averages
Level 99
1,605 SR
1,542 Elo+

VS

Team Averages
Level 136
1,546 SR
1,481 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Beefsquatch22
Raijin
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 155L
1,462 Elo+
Solo
Kuzenbo
Kuzenbo
EXODIA 1070
Kuzenbo
Level 109
God Stats
10W - 9L
1,516 SR
Queue Stats
86W - 81L
1,504 Elo+
Solo
Cu Chulainn
Cu Chulainn
andresito_88
Cu Chulainn
Level 153
God Stats
1W - 0L
1,716 SR
Queue Stats
66W - 61L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BmFxGearx
Yemoja
15
0 / 1 / 1
8,617
574
6,893
13,017
15,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
HorusPai
Camazotz
13
0 / 4 / 2
7,781
519
5,546
16,868
6,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
17
3 / 2 / 0
9,825
655
19,994
15,501
6,528
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
killagent
Tiamat
14
0 / 6 / 3
8,193
546
12,522
14,527
11,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 3 / 2
7,907
527
7,234
18,245
18,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
5 / 0 / 5
11,220
748
18,782
12,486
5,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
 
Sol
17
6 / 1 / 7
10,947
730
17,624
10,190
4,636
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 1 / 8
10,390
693
11,519
10,130
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
EXODIA 1070
Kuzenbo
15
0 / 0 / 14
10,496
700
9,015
15,537
26,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
andresito_88
Cu Chulainn
17
2 / 1 / 10
10,589
706
12,185
18,364
21,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
3
Kills
16
16
Deaths
3
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
5
7.5
W
Sol
 
Sol
6
1
7
9.5
W
3
1
8
7
L
Yemoja
BmFxGearx
Yemoja
0
1
1
0.5
W
Kuzenbo
EXODIA 1070
Kuzenbo
0
0
14
7
L
Camazotz
HorusPai
Camazotz
0
4
2
0.25
L
Chiron
3
2
0
1.5
W
Cu Chulainn
andresito_88
Cu Chulainn
2
1
10
7
L
Tiamat
killagent
Tiamat
0
6
3
0.25
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,189
Damage
69,125
78,158
Taken
66,707
58,322
Mitigated
63,366
14,852
Healing
14,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,782
7,472
0
5,888
12,486
5,975
4,083
3,440
8,770
0
56,886
W
Sol
 
Sol
17,624
4,048
342
3,076
10,190
4,636
3,361
2,789
7,140
43,033
0
W
11,519
1,216
0
30
10,130
4,806
343
3,013
6,855
38,785
0
L
Yemoja
BmFxGearx
Yemoja
6,893
417
3,414
864
13,017
15,130
0
5,339
7,678
26,352
0
W
Kuzenbo
EXODIA 1070
Kuzenbo
9,015
3,224
1,261
3,126
15,537
26,369
46
3,935
10,982
22,847
0
L
Camazotz
HorusPai
Camazotz
5,546
895
0
2,068
16,868
6,432
0
7,761
9,107
0
17,769
L
Chiron
19,994
6,467
1,575
3,617
15,501
6,528
0
7,934
7,567
0
56,159
W
Cu Chulainn
andresito_88
Cu Chulainn
12,185
1,721
0
1,206
18,364
21,580
105
5,818
11,825
0
45,044
L
Tiamat
killagent
Tiamat
12,522
604
574
1,587
14,527
11,717
0
7,475
7,052
28,868
0
L
7,234
1,127
0
1,153
18,245
18,515
0
9,649
8,596
0
16,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,323
Gold Earned
53,642
245
Minions Killed
344
4
Camps Cleared
10
1,349,225
Distance Traveled
1,423,511
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,220
748
98
7
2
272,016
1
W
Sol
10,947
730
71
5
1
279,899
1
W
Raijin
10,390
693
61
4
2
266,948
3
L
Yemoja
8,617
574
51
3
0
276,829
4
W
Kuzenbo
10,496
700
33
2
0
311,979
0
L
Camazotz
7,781
519
20
1
2
279,285
0
L
Chiron
9,825
655
98
7
1
262,923
1
W
Cu Chulainn
10,589
706
81
5
5
292,669
7
L
Tiamat
8,193
546
48
3
0
245,201
3
L
Bellona
7,907
527
28
2
1
284,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role