Player Matchup

Xing Tian
Xing Tian
Hughgus
Xing Tian
Level 66
God Stats
1W - 0L
1,156 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
SLAYER2962
Mercury
Level 41
God Stats
1W - 0L
1,390 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
SebasTheFourth
Artemis
Level 17
God Stats
1W - 0L
1,467 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
Trixerblue23
Anubis
Level 94
God Stats
1W - 0L
1,523 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iJinxU
Morgan Le Fay
Level 142
God Stats
8W - 8L
1,576 SR
Queue Stats
570W - 571L
1,443 Elo+
Solo
Team Averages
Level 72
1,422 SR
1,489 Elo+

VS

Team Averages
Level 87
1,582 SR
1,399 Elo+
Thor
Thor
 
Thor
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AmazingMATTress
Ne Zha
Level 112
God Stats
2W - 4L
1,521 SR
Queue Stats
101W - 119L
1,400 Elo+
Party 2
Ares
Ares
BootyGotMeSlumpd
Ares
Level 112
God Stats
2W - 1L
1,559 SR
Queue Stats
93W - 119L
1,387 Elo+
Party 2
Neith
Neith
Gahules
Neith
Level 23
God Stats
1W - 1L
1,647 SR
Queue Stats
6W - 12L
1,314 Elo+
Solo
Anubis
Anubis
SovietSeal
Anubis
Level 47
God Stats
1W - 4L
1,682 SR
Queue Stats
8W - 17L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Hughgus
Xing Tian
12
1 / 3 / 4
7,272
661
2,665
12,016
12,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
SLAYER2962
Mercury
15
4 / 2 / 6
9,268
843
6,128
7,950
3,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 5 / 6
7,318
665
3,943
6,780
2,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
15
4 / 7 / 2
9,313
847
10,614
12,792
4,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
iJinxU
Morgan Le Fay
17
7 / 2 / 6
10,514
956
14,628
7,126
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
5 / 4 / 3
9,012
819
6,365
9,570
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
7 / 2 / 5
9,815
892
9,799
7,056
3,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 3 / 9
8,461
769
3,457
10,182
9,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
Gahules
Neith
14
1 / 3 / 11
8,285
753
8,257
9,064
2,797
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
SovietSeal
Anubis
14
4 / 5 / 4
8,281
753
7,672
10,076
4,374
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
50
17
Kills
18
19
Deaths
17
24
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
4
3
1.63
L
7
2
5
4.75
L
1
3
9
1.83
L
Neith
Gahules
Neith
1
3
11
2.17
W
Xing Tian
Hughgus
Xing Tian
1
3
4
1
W
Mercury
SLAYER2962
Mercury
4
2
6
3.5
W
1
5
6
0.8
L
Anubis
SovietSeal
Anubis
4
5
4
1.2
W
Anubis
4
7
2
0.71
W
Morgan Le Fay
iJinxU
Morgan Le Fay
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,978
Damage
35,550
46,664
Taken
45,948
25,708
Mitigated
22,895
7,666
Healing
6,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,365
1,362
246
730
9,570
3,282
0
5,017
4,401
0
18,201
L
9,799
3,098
0
730
7,056
3,150
0
2,680
4,310
0
34,685
L
3,457
34
0
994
10,182
9,292
616
5,828
4,090
14,785
0
L
Neith
Gahules
Neith
8,257
3,392
0
1,834
9,064
2,797
0
6,884
2,042
0
24,259
W
Xing Tian
Hughgus
Xing Tian
2,665
294
0
26
12,016
12,914
108
1,965
10,051
10,004
0
W
Mercury
SLAYER2962
Mercury
6,128
3,870
0
820
7,950
3,001
607
2,305
5,645
0
20,205
W
3,943
1,516
62
257
6,780
2,274
476
1,279
5,501
0
7,130
L
Anubis
SovietSeal
Anubis
7,672
563
0
2,249
10,076
4,374
0
6,796
3,066
21,633
0
W
Anubis
10,614
736
167
5,202
12,792
4,897
1,549
2,688
10,104
33,748
0
W
Morgan Le Fay
iJinxU
Morgan Le Fay
14,628
3,576
0
1,132
7,126
2,622
55
3,218
3,908
45,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,685
Gold Earned
43,854
200
Minions Killed
203
8
Camps Cleared
7
921,366
Distance Traveled
909,631
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,012
819
28
3
2
171,632
3
L
Ne Zha
9,815
892
58
5
2
194,224
0
L
Ares
8,461
769
23
2
0
191,154
3
L
Neith
8,285
753
46
4
2
193,552
1
W
Xing Tian
7,272
661
15
1
0
173,826
0
W
Mercury
9,268
843
48
4
2
240,809
0
W
Artemis
7,318
665
8
1
0
163,706
0
L
Anubis
8,281
753
48
4
1
159,069
1
W
Anubis
9,313
847
57
5
1
157,405
0
W
Morgan Le Fay
10,514
956
72
7
5
185,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role