Player Matchup

Charybdis
Charybdis
Caridex
Charybdis
Level 59
God Stats
3W - 3L
1,557 SR
Queue Stats
208W - 238L
1,357 Elo+
Party 2
Bastet
Bastet
Im-1n-Denial
Bastet
Level 84
God Stats
0W - 4L
1,112 SR
Queue Stats
252W - 287L
1,376 Elo+
Solo
Nike
Nike
VeteranCard6934
Nike
Level 160
God Stats
4W - 12L
1,503 SR
Queue Stats
698W - 718L
1,389 Elo+
Solo
Skadi
Skadi
VxArimax
Skadi
Level 69
God Stats
6W - 12L
1,266 SR
Queue Stats
223W - 269L
1,417 Elo+
Party 2
Nox
Nox
chemicalcorgi85
Nox
Level 156
God Stats
0W - 2L
1,272 SR
Queue Stats
262W - 281L
1,431 Elo+
Solo
Team Averages
Level 106
1,342 SR
1,394 Elo+

VS

Team Averages
Level 86
1,525 SR
1,443 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
IDoomsdayVibes
Tiamat
Level 59
God Stats
15W - 15L
1,341 SR
Queue Stats
465W - 474L
1,425 Elo+
Solo
Heimdallr
Heimdallr
ParagonEnforcer
Heimdallr
Level 64
God Stats
12W - 12L
1,532 SR
Queue Stats
86W - 114L
1,416 Elo+
Party 3
Fenrir
Fenrir
ParagonRogue
Fenrir
Level 57
God Stats
6W - 2L
1,750 SR
Queue Stats
29W - 43L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Caridex
Charybdis
11
3 / 4 / 0
7,424
437
4,491
8,802
2,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
11
1 / 9 / 3
7,353
433
8,264
12,681
3,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 4 / 2
5,948
350
3,711
6,023
3,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Skadi
VxArimax
Skadi
7
0 / 5 / 2
5,818
342
3,372
7,803
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 5 / 0
7,873
463
3,878
10,650
4,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
10 / 3 / 2
10,590
623
8,290
8,814
4,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
 
Ares
13
4 / 2 / 6
8,751
515
8,540
12,780
14,756
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 0 / 5
10,802
635
5,154
7,772
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
ParagonEnforcer
Heimdallr
16
8 / 2 / 2
10,707
630
6,892
10,796
4,369
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
16
3 / 0 / 3
10,554
621
4,500
13,546
6,552
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
27
27
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
10
3
2
3.67
W
Ares
 
Ares
4
2
6
3.5
L
Charybdis
Caridex
Charybdis
3
4
0
0.75
W
2
0
5
4.5
L
Bastet
1
9
3
0.28
W
Heimdallr
ParagonEnforcer
Heimdallr
8
2
2
4.5
W
Fenrir
3
0
3
4.5
L
0
4
2
0.25
L
Skadi
VxArimax
Skadi
0
5
2
0.2
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,716
Damage
33,376
45,959
Taken
53,708
16,707
Mitigated
33,814
6,168
Healing
19,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
8,290
2,085
90
2,940
8,814
4,335
1,941
684
8,009
0
46,639
W
Ares
 
Ares
8,540
176
449
1,802
12,780
14,756
1,395
498
12,282
30,518
0
L
Charybdis
Caridex
Charybdis
4,491
2,687
98
2,175
8,802
2,436
485
2,626
6,102
0
35,146
W
5,154
419
0
3,284
7,772
3,802
1,341
1,953
5,819
67,469
0
L
Bastet
8,264
3,658
0
284
12,681
3,827
0
3,019
9,594
0
34,045
W
Heimdallr
ParagonEnforcer
Heimdallr
6,892
2,790
0
4,023
10,796
4,369
7,293
542
10,254
0
63,571
W
Fenrir
4,500
1,528
0
7,039
13,546
6,552
5,173
426
12,572
0
51,266
L
3,711
625
0
1,301
6,023
3,849
0
0
6,023
0
15,018
L
Skadi
VxArimax
Skadi
3,372
1,192
0
1,163
7,803
2,036
0
3,328
4,475
0
20,098
L
3,878
205
0
1,147
10,650
4,559
0
4,105
6,065
45,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,416
Gold Earned
51,404
262
Minions Killed
511
0
Camps Cleared
0
1,402,882
Distance Traveled
1,510,344
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,590
623
98
6
0
321,063
0
W
Ares
8,751
515
31
2
0
284,629
1
L
Charybdis
7,424
437
61
4
0
307,368
8
W
Tiamat
10,802
635
129
8
0
341,186
0
L
Bastet
7,353
433
47
3
0
357,960
1
W
Heimdallr
10,707
630
126
7
0
291,865
1
W
Fenrir
10,554
621
127
7
0
271,601
5
L
Nike
5,948
350
25
1
0
162,217
2
L
Skadi
5,818
342
32
2
0
286,664
4
L
Nox
7,873
463
97
6
0
288,673
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role