Player Matchup

Sol
Sol
Oh Purp
Sol
Level 107
God Stats
13W - 12L
1,647 SR
Queue Stats
209W - 252L
1,391 Elo+
Party 2
Cerberus
Cerberus
Oh Trend
Cerberus
Level 35
God Stats
42W - 29L
1,586 SR
Queue Stats
96W - 91L
1,423 Elo+
Party 2
Thor
Thor
Oh Zarick
Thor
Level 29
God Stats
3W - 3L
1,793 SR
Queue Stats
19W - 30L
1,336 Elo+
Party 2
Team Averages
Level 57
1,675 SR
1,383 Elo+

VS

Team Averages
Level 43
1,506 SR
1,360 Elo+
King Arthur
King Arthur
DAGfrost229
King Arthur
Level 11
God Stats
4W - 20L
1,358 SR
Queue Stats
29W - 69L
1,131 Elo+
Solo
Gilgamesh
Gilgamesh
LORD-CHUPISTRAKI
Gilgamesh
Level 100
God Stats
15W - 8L
1,661 SR
Queue Stats
201W - 214L
1,328 Elo+
Party 1
Olorun
Olorun
xBattuPR
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 37L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
11 / 0 / 3
13,978
699
25,145
13,507
5,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Oh Trend
Cerberus
16
2 / 1 / 12
13,461
673
11,368
16,181
16,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thor
15
2 / 0 / 11
11,990
600
6,217
12,911
14,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DAGfrost229
King Arthur
9
0 / 7 / 0
9,399
470
3,748
12,079
6,372
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
14
1 / 2 / 0
10,039
502
13,095
24,316
22,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
xBattuPR
Olorun
14
0 / 6 / 1
10,611
531
13,275
17,974
7,335
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
15
Kills
1
1
Deaths
15
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DAGfrost229
King Arthur
0
7
0
0
L
Gilgamesh
1
2
0
0.5
W
Sol
11
0
3
12.5
W
Cerberus
Oh Trend
Cerberus
2
1
12
8
W
Thor
2
0
11
7.5
L
Olorun
xBattuPR
Olorun
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,730
Damage
30,118
42,599
Taken
54,369
37,091
Mitigated
36,202
23,407
Healing
10,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DAGfrost229
King Arthur
3,748
499
0
18
12,079
6,372
0
8,430
3,649
331
11,458
L
Gilgamesh
13,095
2,060
0
5,389
24,316
22,495
0
13,947
10,369
0
33,483
W
Sol
25,145
8,124
0
10,564
13,507
5,964
2,421
3,385
9,799
104,393
10,172
W
Cerberus
Oh Trend
Cerberus
11,368
263
0
9,437
16,181
16,873
279
5,460
9,998
34,732
0
W
Thor
6,217
1,326
878
2,528
12,911
14,254
779
5,404
7,159
0
25,077
L
Olorun
xBattuPR
Olorun
13,275
5,296
645
4,274
17,974
7,335
0
13,269
4,705
67,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,429
Gold Earned
30,049
281
Minions Killed
164
14
Camps Cleared
2
1,104,050
Distance Traveled
897,327
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,399
470
30
2
1
188,416
5
L
Gilgamesh
10,039
502
28
1
0
404,903
3
W
Sol
13,978
699
160
8
12
364,537
4
W
Cerberus
13,461
673
84
4
0
387,138
5
W
Thor
11,990
600
37
2
2
352,375
0
L
Olorun
10,611
531
106
5
1
304,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role