Player Matchup

Geb
Geb
Kshep62
Geb
Level 112
God Stats
1W - 1L
1,726 SR
Queue Stats
72W - 66L
1,538 Elo+
Party 1
Jing Wei
Jing Wei
L1KEABoss1325
Jing Wei
Level 109
God Stats
4W - 8L
1,356 SR
Queue Stats
397W - 402L
1,515 Elo+
Solo
Charybdis
Charybdis
SirDoreille
Charybdis
Level 67
God Stats
0W - 1L
1,141 SR
Queue Stats
69W - 68L
1,505 Elo+
Solo
Nemesis
Nemesis
SnowCauthon
Nemesis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,475 Elo+
Solo
Bakasura
Bakasura
axecentric
Bakasura
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 62L
1,529 Elo+
Party 1
Team Averages
Level 100
1,445 SR
1,512 Elo+

VS

Team Averages
Level 124
1,531 SR
1,473 Elo+
Fenrir
Fenrir
Devil Forge 18
Fenrir
Level 145
God Stats
6W - 5L
1,511 SR
Queue Stats
272W - 277L
1,499 Elo+
Solo
Xbalanque
Xbalanque
caps_8OV
Xbalanque
Level 128
God Stats
1W - 1L
1,554 SR
Queue Stats
44W - 50L
1,448 Elo+
Party 2
Bastet
Bastet
micha32
Bastet
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 55L
1,447 Elo+
Party 3
Geb
Geb
supermonkey576
Geb
Level 122
God Stats
2W - 1L
1,820 SR
Queue Stats
26W - 40L
1,402 Elo+
Party 2
Poseidon
Poseidon
unibear844
Poseidon
Level 118
God Stats
1W - 0L
1,272 SR
Queue Stats
88W - 82L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
1 / 6 / 5
7,593
690
8,725
10,795
14,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
L1KEABoss1325
Jing Wei
16
3 / 5 / 7
8,497
772
9,707
9,624
3,995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
SirDoreille
Charybdis
17
4 / 4 / 7
9,568
870
11,548
8,391
3,415
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Nemesis
SnowCauthon
Nemesis
12
0 / 6 / 8
7,557
687
6,064
10,461
5,220
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bakasura
axecentric
Bakasura
14
3 / 7 / 4
8,277
752
3,704
10,583
4,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 19
10,665
970
9,700
19,954
16,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Xbalanque
caps_8OV
Xbalanque
16
4 / 1 / 21
9,733
885
12,549
8,389
3,870
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bastet
micha32
Bastet
15
6 / 3 / 16
9,712
883
5,248
10,554
4,693
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

14
4 / 3 / 17
9,067
824
6,324
11,679
16,371
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
unibear844
Poseidon
17
6 / 3 / 12
10,404
946
12,402
7,905
3,444
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
113
11
Kills
28
28
Deaths
13
31
Assists
85
Player
Kills
Deaths
Assists
KDA
W
8
3
19
5.83
L
Geb
1
6
5
0.58
L
Jing Wei
L1KEABoss1325
Jing Wei
3
5
7
1.3
L
Charybdis
SirDoreille
Charybdis
4
4
7
1.88
L
Nemesis
SnowCauthon
Nemesis
0
6
8
0.67
L
Bakasura
axecentric
Bakasura
3
7
4
0.71
W
Xbalanque
caps_8OV
Xbalanque
4
1
21
14.5
W
Bastet
micha32
Bastet
6
3
16
4.67
W
4
3
17
4.17
W
Poseidon
unibear844
Poseidon
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,748
Damage
46,223
49,854
Taken
58,481
31,925
Mitigated
45,377
10,317
Healing
17,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,700
1,832
2,282
8,344
19,954
16,999
597
2,119
17,700
0
12,898
L
Geb
8,725
402
974
600
10,795
14,389
260
3,046
7,723
12,127
0
L
Jing Wei
L1KEABoss1325
Jing Wei
9,707
5,022
552
1,068
9,624
3,995
602
3,525
6,063
0
25,898
L
Charybdis
SirDoreille
Charybdis
11,548
7,502
1,848
1,404
8,391
3,415
872
3,601
4,770
0
26,204
L
Nemesis
SnowCauthon
Nemesis
6,064
2,239
864
1,510
10,461
5,220
0
3,955
6,470
0
8,379
L
Bakasura
axecentric
Bakasura
3,704
2,084
247
1,250
10,583
4,906
0
4,445
6,102
0
6,243
W
Xbalanque
caps_8OV
Xbalanque
12,549
6,130
1,476
2,631
8,389
3,870
1,473
1,365
6,748
0
22,849
W
Bastet
micha32
Bastet
5,248
1,778
473
804
10,554
4,693
1,280
1,186
9,216
0
10,234
W
6,324
278
48
281
11,679
16,371
611
2,314
9,270
10,674
0
W
Poseidon
unibear844
Poseidon
12,402
794
275
953
7,905
3,444
1,213
1,741
6,164
37,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,492
Gold Earned
49,581
104
Minions Killed
113
0
Camps Cleared
0
964,286
Distance Traveled
1,042,388
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,665
970
13
1
0
220,954
0
L
Geb
7,593
690
6
1
0
196,537
0
L
Jing Wei
8,497
772
34
3
0
184,711
2
L
Charybdis
9,568
870
40
4
0
196,817
0
L
Nemesis
7,557
687
9
1
0
193,896
0
L
Bakasura
8,277
752
15
1
0
192,325
0
W
Xbalanque
9,733
885
23
2
0
222,257
3
W
Bastet
9,712
883
13
1
0
206,274
0
W
Geb
9,067
824
6
1
0
199,775
0
W
Poseidon
10,404
946
58
5
0
193,128
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role