Player Matchup

Hachiman
Hachiman
YoungManJenkins
Hachiman
Level 15
God Stats
5W - 7L
1,525 SR
Queue Stats
5W - 12L
1,174 Elo+
Party 2
Heimdallr
Heimdallr
jetfan_831
Heimdallr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,154 Elo+
Party 2
Neith
Neith
mexicanbeast00
Neith
Level 15
God Stats
20W - 14L
1,598 SR
Queue Stats
244W - 223L
1,389 Elo+
Solo
Team Averages
Level 14
1,541 SR
1,239 Elo+

VS

Team Averages
Level 28
1,280 SR
856 Elo+
Ra
Ra
Gabbe1403
Ra
Level 12
God Stats
4W - 5L
1,146 SR
Queue Stats
5W - 13L
743 Elo+
Party 1
Susano
Susano
girard243
Susano
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 16L
742 Elo+
Party 1
Anhur
Anhur
lunatickoo
Anhur
Level 25
God Stats
13W - 47L
1,193 SR
Queue Stats
34W - 101L
1,082 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
18 / 1 / 4
12,468
831
16,165
11,002
4,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
jetfan_831
Heimdallr
13
3 / 4 / 20
10,744
716
6,912
9,332
3,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
5 / 5 / 16
10,472
698
13,368
10,771
3,311
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 2
7,808
521
4,588
13,217
4,385
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
girard243
Susano
14
7 / 8 / 2
10,705
714
12,065
15,788
8,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
12
2 / 7 / 3
8,753
584
4,727
14,690
11,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
26
Kills
9
10
Deaths
26
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
W
Hachiman
18
1
4
20
L
Susano
girard243
Susano
7
8
2
1
W
Heimdallr
jetfan_831
Heimdallr
3
4
20
3.25
L
Anhur
2
7
3
0.5
W
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,445
Damage
21,380
31,105
Taken
43,695
10,612
Mitigated
24,538
4,723
Healing
4,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,588
537
614
1,243
13,217
4,385
116
0
13,217
17,952
0
W
Hachiman
16,165
12,305
0
3,387
11,002
4,102
1,152
1,772
8,968
0
44,977
L
Susano
girard243
Susano
12,065
3,060
117
2,226
15,788
8,563
299
667
15,121
0
29,188
W
Heimdallr
jetfan_831
Heimdallr
6,912
2,860
0
775
9,332
3,199
588
1,623
7,536
0
16,397
L
Anhur
4,727
1,592
0
0
14,690
11,590
453
0
14,690
0
19,776
W
13,368
6,674
0
561
10,771
3,311
706
1,756
8,455
0
39,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,684
Gold Earned
27,266
138
Minions Killed
107
5
Camps Cleared
3
771,343
Distance Traveled
621,019
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,808
521
31
2
0
170,337
0
W
Hachiman
12,468
831
56
4
4
282,056
0
L
Susano
10,705
714
41
3
3
266,719
2
W
Heimdallr
10,744
716
23
2
1
268,597
0
L
Anhur
8,753
584
35
2
0
183,963
0
W
Neith
10,472
698
59
4
0
220,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role