Player Matchup

Tsukuyomi
Tsukuyomi
FTomyV21
Tsukuyomi
Level 88
God Stats
2W - 8L
1,405 SR
Queue Stats
619W - 714L
1,466 Elo+
Solo
Sol
Sol
Hashbrowwn
Sol
Level 45
God Stats
1W - 6L
1,191 SR
Queue Stats
217W - 246L
1,357 Elo+
Party 2
Cabrakan
Cabrakan
PsychoTurbo
Cabrakan
Level 29
God Stats
47W - 41L
1,572 SR
Queue Stats
149W - 164L
1,455 Elo+
Party 2
Zhong Kui
Zhong Kui
SedatedLife
Zhong Kui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,496 Elo+
Party 2
Charybdis
Charybdis
xionzeifer
Charybdis
Level 160
God Stats
0W - 2L
1,127 SR
Queue Stats
436W - 529L
1,441 Elo+
Solo
Team Averages
Level 86
1,359 SR
1,443 Elo+

VS

Team Averages
Level 82
1,598 SR
1,505 Elo+
Baron Samedi
Baron Samedi
AlphaDraco2015
Baron Samedi
Level 35
God Stats
1W - 2L
1,461 SR
Queue Stats
24W - 23L
1,482 Elo+
Party 1
Ravana
Ravana
HolowHusK
Ravana
Level 68
God Stats
21W - 18L
1,633 SR
Queue Stats
103W - 113L
1,476 Elo+
Solo
Sol
Sol
Sebby158
Sol
Level 106
God Stats
25W - 12L
1,652 SR
Queue Stats
450W - 426L
1,581 Elo+
Party 1
Susano
Susano
aceedusolutions
Susano
Level 76
God Stats
101W - 107L
1,559 SR
Queue Stats
448W - 479L
1,515 Elo+
Party 1
Chaac
Chaac
iStayBoosted
Chaac
Level 125
God Stats
27W - 17L
1,687 SR
Queue Stats
550W - 548L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FTomyV21
Tsukuyomi
14
4 / 9 / 5
10,010
455
6,782
18,416
5,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 7 / 7
10,984
499
13,752
16,084
5,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
PsychoTurbo
Cabrakan
15
3 / 8 / 4
9,911
451
4,809
20,245
21,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
SedatedLife
Zhong Kui
16
1 / 8 / 5
10,081
458
18,483
19,975
15,508
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
xionzeifer
Charybdis
18
4 / 11 / 3
12,222
556
10,886
18,913
5,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlphaDraco2015
Baron Samedi
16
2 / 3 / 17
11,529
524
7,640
20,688
18,935
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
HolowHusK
Ravana
19
10 / 1 / 11
13,604
618
15,188
16,610
10,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
14 / 6 / 5
14,120
642
29,334
23,195
7,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
6 / 1 / 7
13,019
592
5,845
16,392
17,757
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
10 / 5 / 9
13,568
617
18,870
20,726
13,726
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
91
15
Kills
42
43
Deaths
16
24
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AlphaDraco2015
Baron Samedi
2
3
17
3.5
L
Tsukuyomi
FTomyV21
Tsukuyomi
4
9
5
0.72
L
3
7
7
0.93
W
Ravana
HolowHusK
Ravana
10
1
11
15.5
L
Cabrakan
PsychoTurbo
Cabrakan
3
8
4
0.63
W
14
6
5
2.75
L
Zhong Kui
SedatedLife
Zhong Kui
1
8
5
0.44
W
6
1
7
9.5
W
10
5
9
2.9
L
Charybdis
xionzeifer
Charybdis
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,712
Damage
76,877
93,633
Taken
97,611
53,682
Mitigated
68,694
17,654
Healing
34,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AlphaDraco2015
Baron Samedi
7,640
1,834
1,228
3,017
20,688
18,935
1,233
4,468
16,220
37,641
0
L
Tsukuyomi
FTomyV21
Tsukuyomi
6,782
1,005
0
3,440
18,416
5,908
492
4,144
14,272
0
41,542
L
13,752
3,352
98
2,958
16,084
5,240
1,065
5,855
10,229
66,926
0
W
Ravana
HolowHusK
Ravana
15,188
5,384
0
4,910
16,610
10,961
2,409
7,145
8,343
0
75,224
L
Cabrakan
PsychoTurbo
Cabrakan
4,809
1,032
0
2,611
20,245
21,691
0
11,971
8,274
14,873
0
W
29,334
11,908
0
12,147
23,195
7,315
6,842
7,241
15,954
139,481
0
L
Zhong Kui
SedatedLife
Zhong Kui
18,483
1,850
0
5,239
19,975
15,508
672
2,565
17,410
64,944
0
W
5,845
737
0
5,615
16,392
17,757
578
7,521
8,871
0
53,274
W
18,870
4,196
0
7,872
20,726
13,726
322
11,039
9,687
0
91,507
L
Charybdis
xionzeifer
Charybdis
10,886
5,578
0
3,308
18,913
5,335
1,874
12,439
6,474
0
57,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,208
Gold Earned
65,840
426
Minions Killed
598
0
Camps Cleared
0
1,779,544
Distance Traveled
2,108,150
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,529
524
42
2
0
364,119
1
L
Tsukuyomi
10,010
455
65
3
0
318,402
1
L
Sol
10,984
499
128
6
0
389,767
6
W
Ravana
13,604
618
107
5
0
451,491
2
L
Cabrakan
9,911
451
15
1
0
403,768
5
W
Sol
14,120
642
162
7
0
381,748
4
L
Zhong Kui
10,081
458
106
5
0
317,598
0
W
Susano
13,019
592
142
6
0
466,536
8
W
Chaac
13,568
617
145
7
0
444,256
6
L
Charybdis
12,222
556
112
5
0
350,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role