Player Matchup

Ymir
Ymir
ElvenChalupa
Ymir
Level 55
God Stats
1W - 0L
1,200 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
Melonx01
Janus
Level 117
God Stats
36W - 38L
1,543 SR
Queue Stats
221W - 211L
1,526 Elo+
Party 1
Loki
Loki
Tj_ElMonares664
Loki
Level 88
God Stats
4W - 19L
1,400 SR
Queue Stats
344W - 380L
1,415 Elo+
Solo
Neith
Neith
TotesNtAGurl689
Neith
Level 106
God Stats
101W - 101L
1,522 SR
Queue Stats
280W - 267L
1,510 Elo+
Party 1
Anubis
Anubis
it_zackh
Anubis
Level 62
God Stats
95W - 103L
1,469 SR
Queue Stats
155W - 179L
1,365 Elo+
Solo
Team Averages
Level 86
1,427 SR
1,463 Elo+

VS

Team Averages
Level 80
1,523 SR
1,432 Elo+
Skadi
Skadi
BellaWolfiee
Skadi
Level 85
God Stats
17W - 18L
1,476 SR
Queue Stats
26W - 27L
1,427 Elo+
Solo
Bacchus
Bacchus
Bersace
Bacchus
Level 105
God Stats
1W - 1L
1,810 SR
Queue Stats
412W - 408L
1,487 Elo+
Solo
Nu Wa
Nu Wa
CallofHonda
Nu Wa
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,447 Elo+
Solo
Ra
Ra
Ggloser45
Ra
Level 82
God Stats
24W - 25L
1,407 SR
Queue Stats
291W - 316L
1,449 Elo+
Solo
Loki
Loki
TheJesseLP
Loki
Level 72
God Stats
10W - 16L
1,421 SR
Queue Stats
280W - 289L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
7,562
504
3,262
8,856
3,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Melonx01
Janus
14
6 / 0 / 6
8,718
581
8,693
5,195
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 2 / 2
8,514
568
4,472
8,373
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
7 / 1 / 3
8,983
599
9,677
9,376
3,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
it_zackh
Anubis
14
2 / 2 / 1
7,887
526
3,540
8,974
5,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,118
475
6,093
9,116
2,597
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Bersace
Bacchus
12
2 / 2 / 0
7,436
496
6,266
10,725
7,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 2 / 0
5,338
356
723
2,610
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 6 / 0
6,748
450
2,934
9,139
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 1
7,012
467
5,326
11,366
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
19
Kills
6
6
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Bacchus
Bersace
Bacchus
2
2
0
1
L
0
2
0
0
W
2
1
5
4.5
L
2
6
0
0.33
W
Janus
Melonx01
Janus
6
0
6
9
L
1
4
1
0.38
W
2
2
2
1.5
W
7
1
3
8.5
W
Anubis
it_zackh
Anubis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,644
Damage
21,342
40,774
Taken
42,956
16,190
Mitigated
17,140
16,133
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,093
2,861
362
1,547
9,116
2,597
0
3,268
5,640
0
39,743
L
Bacchus
Bersace
Bacchus
6,266
880
0
3,169
10,725
7,932
0
4,309
6,416
36,014
0
L
723
30
0
375
2,610
678
0
1,533
936
14,146
0
W
3,262
641
137
2,843
8,856
3,246
495
1,949
6,907
25,568
0
L
2,934
727
239
1,469
9,139
2,430
0
3,345
5,742
28,013
0
W
Janus
Melonx01
Janus
8,693
1,547
0
1,010
5,195
1,430
975
726
4,469
54,852
0
L
5,326
1,670
0
3,564
11,366
3,503
0
2,580
8,727
0
39,820
W
4,472
1,142
247
3,890
8,373
2,817
995
1,908
6,465
0
60,186
W
9,677
3,741
0
4,501
9,376
3,169
2,351
951
8,425
0
61,514
W
Anubis
it_zackh
Anubis
3,540
287
0
3,505
8,974
5,528
0
4,389
4,585
44,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,664
Gold Earned
33,652
455
Minions Killed
286
0
Camps Cleared
0
1,520,975
Distance Traveled
1,129,647
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,118
475
87
6
0
261,553
0
L
Bacchus
7,436
496
62
4
0
272,193
2
L
Nu Wa
5,338
356
30
2
0
103,821
0
W
Ymir
7,562
504
55
4
0
313,327
2
L
Ra
6,748
450
43
3
0
203,785
0
W
Janus
8,718
581
82
5
0
328,998
3
L
Loki
7,012
467
64
4
0
288,295
4
W
Loki
8,514
568
111
7
0
335,403
0
W
Neith
8,983
599
118
8
0
283,410
4
W
Anubis
7,887
526
89
6
0
259,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role