Player Matchup

Chiron
Chiron
Doubleodwarf
Chiron
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,606 Elo+
Party 2
Horus
Horus
Songbirdx16
Horus
Level 104
God Stats
5W - 3L
1,385 SR
Queue Stats
17W - 12L
1,487 Elo+
Party 2
Raijin
Raijin
TrashPandaRacc
Raijin
Level 69
God Stats
2W - 1L
1,267 SR
Queue Stats
17W - 12L
1,487 Elo+
Party 2
Team Averages
Level 70
1,384 SR
1,527 Elo+

VS

Team Averages
Level 95
1,468 SR
1,438 Elo+
He Bo
He Bo
MilkWRLD69
He Bo
Level 73
God Stats
2W - 6L
1,583 SR
Queue Stats
156W - 166L
1,429 Elo+
Party 1
Sol
Sol
OptimalTheGenius
Sol
Level 82
God Stats
14W - 15L
1,519 SR
Queue Stats
100W - 110L
1,458 Elo+
Party 1
Ullr
Ullr
yup_iHitThat
Ullr
Level 129
God Stats
3W - 9L
1,301 SR
Queue Stats
305W - 333L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
11 / 3 / 3
12,348
772
12,162
12,599
4,442
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 4 / 12
10,823
676
3,362
15,722
12,582
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 6 / 13
10,951
684
9,807
13,231
4,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
8 / 7 / 2
11,679
730
15,034
10,993
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
4 / 3 / 7
11,643
728
11,046
14,234
5,196
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 8
10,234
640
4,172
10,067
3,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
15
Kills
12
13
Deaths
15
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chiron
11
3
3
4.17
L
He Bo
8
7
2
1.29
L
4
3
7
2.5
W
2
4
12
2
W
2
6
13
1.42
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,331
Damage
30,252
41,552
Taken
35,294
21,675
Mitigated
11,922
12,224
Healing
9,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
12,162
6,283
2,132
3,265
12,599
4,442
2,333
6,937
5,368
0
52,318
L
He Bo
15,034
574
0
1,719
10,993
3,436
422
4,426
6,567
48,849
0
L
11,046
2,886
246
6,189
14,234
5,196
1,139
3,426
10,808
46,867
0
W
3,362
1,096
2,562
3,603
15,722
12,582
367
9,233
6,167
0
12,659
W
9,807
1,570
0
662
13,231
4,651
729
9,541
3,416
44,443
0
L
4,172
1,289
0
1,189
10,067
3,290
1,216
2,845
7,222
0
18,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,122
Gold Earned
33,556
159
Minions Killed
173
5
Camps Cleared
7
805,915
Distance Traveled
769,172
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,348
772
57
4
0
273,739
4
L
He Bo
11,679
730
61
4
2
269,590
2
L
Sol
11,643
728
80
5
2
298,619
0
W
Horus
10,823
676
13
1
1
273,579
4
W
Raijin
10,951
684
89
6
4
258,597
3
L
Ullr
10,234
640
32
2
3
200,963
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role