Player Matchup

Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Duvdoren
Kuzenbo
Level 17
God Stats
10W - 3L
1,082 SR
Queue Stats
68W - 67L
1,263 Elo+
Party 1
Achilles
Achilles
Greggorah
Achilles
Level 29
God Stats
4W - 3L
1,560 SR
Queue Stats
129W - 124L
1,333 Elo+
Party 1
Hachiman
Hachiman
POTATO GUY CHIP
Hachiman
Level 14
God Stats
10W - 10L
1,303 SR
Queue Stats
76W - 71L
1,355 Elo+
Party 1
Da Ji
Da Ji
Z0RR0N3GR0
Da Ji
Level 23
God Stats
1W - 1L
1,572 SR
Queue Stats
9W - 9L
1,303 Elo+
Solo
Team Averages
Level 22
1,403 SR
1,351 Elo+

VS

Team Averages
Level 19
1,435 SR
1,289 Elo+
Loki
Loki
ALoveSupreme
Loki
Level 28
God Stats
17W - 21L
1,338 SR
Queue Stats
266W - 310L
1,413 Elo+
Solo
Hades
Hades
BuggyBoy2013
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,112 Elo+
Solo
Ra
Ra
Element2Dark
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,278 Elo+
Party 2
Skadi
Skadi
KiingBodybag
Skadi
Level 17
God Stats
4W - 2L
1,423 SR
Queue Stats
9W - 14L
1,284 Elo+
Party 2
Athena
Athena
filizetti
Athena
Level 27
God Stats
2W - 3L
1,414 SR
Queue Stats
20W - 24L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
5 / 1 / 2
7,036
503
6,360
4,646
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Duvdoren
Kuzenbo
11
4 / 0 / 2
7,131
509
3,907
6,975
5,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Greggorah
Achilles
13
7 / 2 / 2
7,800
557
8,790
10,319
8,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
11
2 / 2 / 4
6,478
463
4,553
6,195
1,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
13
3 / 0 / 4
7,520
537
5,835
6,395
1,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
7,376
527
5,832
9,434
2,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 5 / 1
5,401
386
1,218
7,270
2,457
9
0 / 5 / 0
5,905
422
2,857
9,216
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 6 / 1
6,646
475
6,645
9,423
2,526
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
filizetti
Athena
6
0 / 3 / 0
4,973
355
1,634
8,103
3,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
21
Kills
5
5
Deaths
21
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
2
6
L
3
2
0
1.5
L
0
5
1
0.1
W
Kuzenbo
Duvdoren
Kuzenbo
4
0
2
5
L
0
5
0
0
W
Achilles
Greggorah
Achilles
7
2
2
4
L
2
6
1
0.42
W
Hachiman
2
2
4
2
W
Da Ji
3
0
4
5
L
Athena
filizetti
Athena
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,445
Damage
18,186
34,530
Taken
43,446
19,612
Mitigated
13,880
10,505
Healing
9,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,360
544
0
625
4,646
1,417
535
1,879
2,767
37,520
0
L
5,832
1,994
0
1,879
9,434
2,920
0
361
8,996
0
50,008
L
1,218
279
0
18
7,270
2,457
184
594
6,082
5,503
0
W
Kuzenbo
Duvdoren
Kuzenbo
3,907
1,620
0
2,834
6,975
5,961
217
562
6,413
16,522
0
L
2,857
529
97
3,236
9,216
2,501
0
2,721
6,361
30,242
0
W
Achilles
Greggorah
Achilles
8,790
3,398
0
3,704
10,319
8,807
406
2,592
7,727
0
31,092
L
6,645
2,810
0
1,984
9,423
2,526
215
3,637
5,786
0
34,284
W
Hachiman
4,553
2,363
0
2,394
6,195
1,437
921
459
5,736
0
33,147
W
Da Ji
5,835
744
0
948
6,395
1,990
627
217
6,178
0
35,634
L
Athena
filizetti
Athena
1,634
507
0
2,015
8,103
3,476
0
2,954
5,055
9,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,965
Gold Earned
30,301
266
Minions Killed
256
0
Camps Cleared
0
1,258,013
Distance Traveled
1,055,020
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,036
503
67
5
0
244,241
3
L
Loki
7,376
527
95
7
0
252,665
0
L
Hades
5,401
386
12
1
0
203,284
0
W
Kuzenbo
7,131
509
18
1
0
254,533
0
L
Ra
5,905
422
67
5
0
241,975
0
W
Achilles
7,800
557
55
4
0
245,828
2
L
Skadi
6,646
475
67
5
0
196,220
0
W
Hachiman
6,478
463
56
4
0
226,962
2
W
Da Ji
7,520
537
70
5
0
286,449
0
L
Athena
4,973
355
15
1
0
160,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role