Player Matchup

Medusa
Medusa
B0n3zm
Medusa
Level 28
God Stats
2W - 4L
1,272 SR
Queue Stats
73W - 102L
1,363 Elo+
Solo
Nemesis
Nemesis
BaseDarkside1
Nemesis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,254 Elo+
Solo
Cthulhu
Cthulhu
Dillbilly420704
Cthulhu
Level 28
God Stats
15W - 9L
1,528 SR
Queue Stats
159W - 154L
1,356 Elo+
Party 1
Neith
Neith
Steveypengu
Neith
Level 9
God Stats
11W - 5L
1,500 SR
Queue Stats
17W - 16L
1,131 Elo+
Party 1
Eset
Eset
Udoxxia
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 116L
1,613 Elo+
Solo
Team Averages
Level 20
1,460 SR
1,343 Elo+

VS

Team Averages
Level 19
1,422 SR
1,348 Elo+
Ymir
Ymir
DrHamZz
Ymir
Level 18
God Stats
9W - 11L
1,355 SR
Queue Stats
50W - 55L
1,366 Elo+
Solo
Serqet
Serqet
Mitch33
Serqet
Level 23
God Stats
12W - 8L
1,426 SR
Queue Stats
64W - 66L
1,362 Elo+
Solo
Medusa
Medusa
MrAnders2626
Medusa
Level 18
God Stats
5W - 2L
1,498 SR
Queue Stats
26W - 30L
1,464 Elo+
Solo
Scylla
Scylla
XANDER FLEX
Scylla
Level 30
God Stats
6W - 3L
1,565 SR
Queue Stats
59W - 60L
1,492 Elo+
Solo
Kukulkan
Kukulkan
apice-buey4
Kukulkan
Level 5
God Stats
1W - 1L
1,268 SR
Queue Stats
1W - 2L
1,057 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B0n3zm
Medusa
17
0 / 9 / 6
10,050
838
6,408
20,731
13,603
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
17
1 / 11 / 5
10,837
903
8,112
19,816
6,791
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
4 / 7 / 2
11,557
963
17,166
23,653
25,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 4 / 5
10,131
844
5,931
10,726
4,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
Udoxxia
Eset
18
3 / 0 / 3
11,983
999
16,058
4,447
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

108

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DrHamZz
Ymir
19
5 / 0 / 12
11,699
975
5,738
11,439
11,872
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Mitch33
Serqet
19
3 / 1 / 17
11,658
972
10,329
11,377
4,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
18
11 / 4 / 13
12,527
1,044
20,706
15,708
6,067
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Scylla
19
6 / 2 / 19
11,671
973
18,605
13,128
4,564
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
apice-buey4
Kukulkan
19
5 / 1 / 13
11,997
1,000
16,618
7,232
3,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
104
8
Kills
30
31
Deaths
8
21
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Medusa
B0n3zm
Medusa
0
9
6
0.33
L
Nemesis
1
11
5
0.32
L
4
7
2
0.71
W
Ymir
DrHamZz
Ymir
5
0
12
11
W
Serqet
Mitch33
Serqet
3
1
17
11.5
W
Medusa
11
4
13
4.38
L
0
4
5
0.63
L
Eset
Udoxxia
Eset
3
0
3
4.5
W
Scylla
6
2
19
7.75
W
Kukulkan
apice-buey4
Kukulkan
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,675
Damage
71,996
79,373
Taken
58,884
51,508
Mitigated
30,174
2,997
Healing
4,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
B0n3zm
Medusa
6,408
2,559
384
330
20,731
13,603
0
11,843
8,342
0
12,025
L
Nemesis
8,112
3,192
0
448
19,816
6,791
0
11,197
8,619
0
35,936
L
17,166
377
62
0
23,653
25,639
0
11,059
12,339
35,336
0
W
Ymir
DrHamZz
Ymir
5,738
1,338
159
1,591
11,439
11,872
0
7,329
3,835
10,808
0
W
Serqet
Mitch33
Serqet
10,329
1,788
0
380
11,377
4,625
0
5,124
6,030
0
29,574
W
Medusa
20,706
11,732
0
2,630
15,708
6,067
0
9,440
6,071
0
40,567
L
5,931
1,467
0
364
10,726
4,083
0
5,104
5,622
0
19,773
L
Eset
Udoxxia
Eset
16,058
232
418
991
4,447
1,392
0
1,758
2,689
42,518
0
W
Scylla
18,605
1,562
0
0
13,128
4,564
0
6,475
6,515
28,407
0
W
Kukulkan
apice-buey4
Kukulkan
16,618
2,009
0
155
7,232
3,046
0
3,981
3,209
49,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,558
Gold Earned
59,552
230
Minions Killed
216
7
Camps Cleared
8
1,144,258
Distance Traveled
1,087,440
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,050
838
17
1
1
193,914
0
L
Nemesis
10,837
903
65
5
0
223,031
0
L
Cthulhu
11,557
963
48
4
1
253,113
1
W
Ymir
11,699
975
9
1
2
203,714
1
W
Serqet
11,658
972
52
4
3
236,701
0
W
Medusa
12,527
1,044
45
4
1
213,295
0
L
Neith
10,131
844
24
2
0
233,937
0
L
Eset
11,983
999
76
6
5
240,263
3
W
Scylla
11,671
973
25
2
0
215,225
0
W
Kukulkan
11,997
1,000
85
7
2
218,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role