Player Matchup

Kukulkan
Kukulkan
Baaaaaagel
Kukulkan
Level 13
God Stats
2W - 0L
1,756 SR
Queue Stats
15W - 11L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
BobertTheGreat
Gilgamesh
Level 66
God Stats
15W - 7L
1,734 SR
Queue Stats
385W - 303L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
Earbuddz
Cthulhu
Level 30
God Stats
2W - 1L
1,554 SR
Queue Stats
128W - 90L
1,527 Elo+
Party 1
Hera
Hera
LilacBunny2682
Hera
Level 17
God Stats
7W - 4L
1,585 SR
Queue Stats
40W - 22L
1,641 Elo+
Party 1
Rama
Rama
xSejix
Rama
Level 107
God Stats
1W - 1L
1,533 SR
Queue Stats
283W - 184L
1,559 Elo+
Party 1
Team Averages
Level 47
1,632 SR
1,562 Elo+

VS

Team Averages
Level 39
1,540 SR
1,393 Elo+
Anubis
Anubis
Abaxxx
Anubis
Level 48
God Stats
3W - 2L
1,818 SR
Queue Stats
291W - 318L
1,463 Elo+
Party 2
Bacchus
Bacchus
LittleSis05
Bacchus
Level 38
God Stats
44W - 38L
1,473 SR
Queue Stats
268W - 289L
1,390 Elo+
Party 3
Artemis
Artemis
LordAlddon
Artemis
Level 46
God Stats
14W - 14L
1,491 SR
Queue Stats
224W - 250L
1,377 Elo+
Party 2
Hel
Hel
NCninjamedic92
Hel
Level 15
God Stats
21W - 31L
1,424 SR
Queue Stats
71W - 99L
1,338 Elo+
Party 2
Scylla
Scylla
shyporfo
Scylla
Level 47
God Stats
7W - 8L
1,493 SR
Queue Stats
266W - 287L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Baaaaaagel
Kukulkan
16
0 / 1 / 5
9,141
914
5,156
3,331
800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
BobertTheGreat
Gilgamesh
18
6 / 2 / 12
11,705
1,171
14,729
13,390
19,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Earbuddz
Cthulhu
17
3 / 2 / 12
10,997
1,100
12,574
17,646
23,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
0 / 7 / 4
9,082
908
5,440
7,662
2,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
xSejix
Rama
18
13 / 1 / 6
13,488
1,349
22,971
6,800
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

223

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Abaxxx
Anubis
16
7 / 8 / 3
10,658
1,066
14,104
17,222
11,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
LittleSis05
Bacchus
16
1 / 2 / 4
9,317
932
3,913
14,544
18,435
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
LordAlddon
Artemis
16
2 / 8 / 5
9,803
980
13,046
14,482
7,141
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 1 / 5
9,709
971
2,864
9,217
7,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
shyporfo
Scylla
16
3 / 3 / 5
10,261
1,026
8,951
10,269
4,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
35
22
Kills
13
13
Deaths
22
39
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
Abaxxx
Anubis
7
8
3
1.06
W
Kukulkan
Baaaaaagel
Kukulkan
0
1
5
2.5
W
Gilgamesh
BobertTheGreat
Gilgamesh
6
2
12
6
W
Cthulhu
Earbuddz
Cthulhu
3
2
12
4.5
W
0
7
4
0.29
L
Bacchus
LittleSis05
Bacchus
1
2
4
1.5
L
Artemis
LordAlddon
Artemis
2
8
5
0.56
L
0
1
5
2.5
L
Scylla
shyporfo
Scylla
3
3
5
1.83
W
Rama
xSejix
Rama
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,870
Damage
42,878
48,829
Taken
65,734
49,064
Mitigated
48,386
9,333
Healing
7,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Abaxxx
Anubis
14,104
257
77
2,634
17,222
11,140
0
6,062
11,160
35,393
0
W
Kukulkan
Baaaaaagel
Kukulkan
5,156
55
0
65
3,331
800
0
2,936
395
23,398
0
W
Gilgamesh
BobertTheGreat
Gilgamesh
14,729
3,386
38
1,772
13,390
19,910
0
7,635
5,755
0
23,585
W
Cthulhu
Earbuddz
Cthulhu
12,574
1,395
446
4,183
17,646
23,355
0
9,991
7,655
33,640
0
W
5,440
1,420
0
18
7,662
2,547
0
5,305
2,357
19,358
0
L
Bacchus
LittleSis05
Bacchus
3,913
752
0
0
14,544
18,435
0
4,769
9,775
19,683
0
L
Artemis
LordAlddon
Artemis
13,046
6,418
0
0
14,482
7,141
0
4,723
9,759
0
30,113
L
2,864
227
2,921
1,729
9,217
7,523
0
3,664
5,553
9,914
0
L
Scylla
shyporfo
Scylla
8,951
1,030
0
0
10,269
4,147
0
3,952
6,317
40,869
0
W
Rama
xSejix
Rama
22,971
21,900
450
2,361
6,800
2,452
0
3,965
2,835
0
53,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,413
Gold Earned
49,748
215
Minions Killed
202
11
Camps Cleared
4
877,800
Distance Traveled
939,566
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,658
1,066
38
4
1
174,519
0
W
Kukulkan
9,141
914
46
5
1
157,086
1
W
Gilgamesh
11,705
1,171
17
2
2
187,792
0
W
Cthulhu
10,997
1,100
58
6
3
212,389
0
W
Hera
9,082
908
28
3
0
124,432
1
L
Bacchus
9,317
932
27
3
0
211,053
0
L
Artemis
9,803
980
28
3
3
158,546
0
L
Hel
9,709
971
14
1
0
196,713
0
L
Scylla
10,261
1,026
95
10
0
198,735
0
W
Rama
13,488
1,349
66
7
5
196,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role