Player Matchup

Charybdis
Charybdis
DoctorGel_
Charybdis
Level 156
God Stats
2W - 8L
1,469 SR
Queue Stats
295W - 348L
1,490 Elo+
Party 2
Gilgamesh
Gilgamesh
Hybrid_Assassin4
Gilgamesh
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 32L
1,514 Elo+
Party 1
Vulcan
Vulcan
MoodyTempo
Vulcan
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 92L
1,520 Elo+
Party 1
Ymir
Ymir
Rampage9696
Ymir
Level 117
God Stats
24W - 27L
1,559 SR
Queue Stats
90W - 103L
1,463 Elo+
Party 2
Osiris
Osiris
XSnipXXSnipX
Osiris
Level 124
God Stats
5W - 4L
1,533 SR
Queue Stats
211W - 225L
1,455 Elo+
Solo
Team Averages
Level 110
1,512 SR
1,488 Elo+

VS

Team Averages
Level 81
1,496 SR
1,535 Elo+
Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
EPIC SOLDIER187
Artio
Level 63
God Stats
0W - 1L
1,141 SR
Queue Stats
1W - 1L
1,719 Elo+
Solo
Fafnir
Fafnir
austinmarket
Fafnir
Level 62
God Stats
7W - 3L
1,845 SR
Queue Stats
95W - 100L
1,522 Elo+
Solo
Mercury
Mercury
hanel707
Mercury
Level 66
God Stats
13W - 18L
1,460 SR
Queue Stats
248W - 260L
1,451 Elo+
Solo
Izanami
Izanami
vSKEESc
Izanami
Level 105
God Stats
6W - 7L
1,533 SR
Queue Stats
92W - 92L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DoctorGel_
Charybdis
8
0 / 1 / 3
4,736
526
1,375
4,112
1,153
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
7
1 / 0 / 0
4,729
525
976
3,191
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
MoodyTempo
Vulcan
8
2 / 2 / 1
5,282
587
2,406
4,201
1,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 1 / 0
4,386
487
999
5,509
1,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
10
2 / 3 / 1
5,639
627
3,290
5,696
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
2 / 2 / 4
5,316
591
4,414
3,979
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 2 / 0
3,371
375
30
1,401
343
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
8
2 / 0 / 0
5,205
578
2,213
4,658
2,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Mercury
hanel707
Mercury
9
2 / 1 / 4
5,494
610
3,000
5,544
1,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
vSKEESc
Izanami
8
1 / 1 / 1
4,789
532
2,075
2,943
697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
7
7
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
2
4
2
W
Charybdis
DoctorGel_
Charybdis
0
1
3
1.5
L
0
2
0
0
W
Gilgamesh
1
0
0
1
W
Vulcan
MoodyTempo
Vulcan
2
2
1
1.25
W
0
1
0
0
W
Osiris
2
3
1
0.83
L
Fafnir
2
0
0
2
L
Mercury
hanel707
Mercury
2
1
4
4
L
Izanami
vSKEESc
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,046
Damage
11,732
22,709
Taken
18,525
8,894
Mitigated
6,478
7,398
Healing
4,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,414
777
0
1,000
3,979
1,140
408
2,024
1,955
21,785
0
W
Charybdis
DoctorGel_
Charybdis
1,375
956
0
1,412
4,112
1,153
974
1,320
2,764
0
27,173
L
30
30
0
54
1,401
343
0
0
1,401
2,296
0
W
Gilgamesh
976
383
220
1,162
3,191
1,325
538
586
2,605
0
13,572
W
Vulcan
MoodyTempo
Vulcan
2,406
685
0
1,588
4,201
1,455
0
2,064
1,875
17,688
0
W
999
268
0
1,500
5,509
1,623
286
821
4,578
7,838
0
W
Osiris
3,290
1,515
0
1,516
5,696
3,338
0
1,357
4,230
0
33,251
L
Fafnir
2,213
197
0
2,003
4,658
2,916
8
378
4,280
8,576
0
L
Mercury
hanel707
Mercury
3,000
1,057
0
1,000
5,544
1,382
0
728
4,816
0
32,378
L
Izanami
vSKEESc
Izanami
2,075
1,477
0
601
2,943
697
10
334
2,609
0
28,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,772
Gold Earned
24,175
203
Minions Killed
192
0
Camps Cleared
0
799,786
Distance Traveled
742,976
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,316
591
44
5
0
166,704
1
W
Charybdis
4,736
526
53
6
0
156,697
1
L
Artio
3,371
375
3
0
0
65,039
0
W
Gilgamesh
4,729
525
23
3
0
148,921
0
W
Vulcan
5,282
587
42
5
0
182,856
5
W
Ymir
4,386
487
16
2
0
135,695
0
W
Osiris
5,639
627
69
8
0
175,617
1
L
Fafnir
5,205
578
8
1
0
172,533
0
L
Mercury
5,494
610
66
7
0
189,524
1
L
Izanami
4,789
532
71
8
0
149,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role