Player Matchup

Danzaburou
Danzaburou
HeinousIntent
Danzaburou
Level 63
God Stats
2W - 4L
1,391 SR
Queue Stats
7W - 14L
1,252 Elo+
Party 1
Hercules
Hercules
JointedPack2652
Hercules
Level 107
God Stats
1W - 0L
1,501 SR
Queue Stats
24W - 74L
1,254 Elo+
Party 1
Baron Samedi
Baron Samedi
Sullyyy133
Baron Samedi
Level 96
God Stats
6W - 5L
1,667 SR
Queue Stats
20W - 66L
1,295 Elo+
Party 1
Ah Puch
Ah Puch
TrippyPanda42000
Ah Puch
Level 118
God Stats
3W - 2L
1,445 SR
Queue Stats
24W - 74L
1,266 Elo+
Party 1
Team Averages
Level 96
1,501 SR
1,267 Elo+

VS

Team Averages
Level 102
1,505 SR
1,234 Elo+
Zeus
Zeus
JaedonGaming
Zeus
Level 105
God Stats
0W - 1L
1,486 SR
Queue Stats
3W - 7L
1,292 Elo+
Party 2
Artio
Artio
SwampDog09
Artio
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,231 Elo+
Party 2
Geb
Geb
slugboy54
Geb
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,207 Elo+
Party 2
Medusa
Medusa
zombiepenguin650
Medusa
Level 92
God Stats
0W - 1L
1,532 SR
Queue Stats
3W - 9L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HeinousIntent
Danzaburou
15
6 / 0 / 3
9,417
942
7,925
6,767
2,824
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
13
6 / 2 / 5
8,606
861
4,900
11,322
10,587
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Sullyyy133
Baron Samedi
14
2 / 2 / 10
8,795
880
7,702
6,601
3,004
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 2 / 6
8,668
867
7,483
9,099
3,684
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,192
719
7,638
7,483
2,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
12
1 / 5 / 0
7,233
723
2,540
10,017
7,949
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 4 / 2
8,179
818
4,711
10,443
8,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
2 / 3 / 3
8,154
815
7,530
7,297
2,518
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
17
Kills
6
6
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HeinousIntent
Danzaburou
6
0
3
7.5
L
0
5
2
0.2
W
Hercules
6
2
5
4.25
W
Baron Samedi
Sullyyy133
Baron Samedi
2
2
10
3.5
L
Artio
1
5
0
0.2
W
3
2
6
3
L
3
4
2
1
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,010
Damage
22,419
33,789
Taken
35,240
20,099
Mitigated
21,214
13,539
Healing
7,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HeinousIntent
Danzaburou
7,925
3,190
0
3,080
6,767
2,824
948
2,558
4,209
0
28,281
L
7,638
680
162
1,517
7,483
2,362
259
4,548
2,935
31,542
0
W
Hercules
4,900
1,057
0
2,545
11,322
10,587
799
4,903
6,419
658
10,135
W
Baron Samedi
Sullyyy133
Baron Samedi
7,702
1,087
1,561
2,877
6,601
3,004
1,858
3,346
3,255
24,400
0
L
Artio
2,540
170
1,024
2,377
10,017
7,949
0
4,006
6,011
13,339
0
W
7,483
347
0
3,476
9,099
3,684
565
4,558
4,541
27,457
0
L
4,711
523
237
1,262
10,443
8,385
342
4,278
6,165
14,226
0
L
7,530
3,155
223
1,006
7,297
2,518
602
3,210
4,087
0
22,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,486
Gold Earned
30,758
145
Minions Killed
147
8
Camps Cleared
6
745,734
Distance Traveled
696,616
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,417
942
52
5
5
210,758
3
L
Zeus
7,192
719
60
6
1
178,994
3
W
Hercules
8,606
861
18
2
1
178,133
1
W
Baron Samedi
8,795
880
39
4
0
175,408
3
L
Artio
7,233
723
26
3
3
166,289
0
W
Ah Puch
8,668
867
36
4
2
181,435
0
L
Geb
8,179
818
19
2
1
171,093
2
L
Medusa
8,154
815
42
4
1
180,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role