Player Matchup

Izanami
Izanami
CuumZone
Izanami
Level 28
God Stats
3W - 4L
1,876 SR
Queue Stats
76W - 47L
1,325 Elo+
Party 2
Awilix
Awilix
ItsDuckie
Awilix
Level 67
God Stats
8W - 8L
1,277 SR
Queue Stats
25W - 14L
1,473 Elo+
Party 2
Hel
Hel
jstnsane
Hel
Level 89
God Stats
4W - 6L
1,270 SR
Queue Stats
152W - 116L
1,676 Elo+
Party 2
Team Averages
Level 61
1,475 SR
1,491 Elo+

VS

Team Averages
Level 51
1,716 SR
1,663 Elo+
Bastet
Bastet
Limoges93
Bastet
Level 101
God Stats
31W - 24L
1,591 SR
Queue Stats
243W - 243L
1,588 Elo+
Party 1
Artemis
Artemis
Looyds
Artemis
Level 25
God Stats
54W - 14L
1,793 SR
Queue Stats
63W - 22L
1,724 Elo+
Party 1
Chang'e
Chang'e
audriangutierrez
Chang'e
Level 28
God Stats
8W - 4L
1,765 SR
Queue Stats
98W - 69L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CuumZone
Izanami
12
2 / 7 / 14
9,187
766
7,926
13,981
3,554
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
ItsDuckie
Awilix
13
6 / 8 / 7
9,598
800
8,199
13,890
4,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
11 / 6 / 7
10,357
863
14,395
14,909
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Limoges93
Bastet
15
7 / 8 / 14
11,314
943
12,206
13,227
4,489
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Looyds
Artemis
15
10 / 9 / 8
11,644
970
17,592
13,461
4,198
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 2 / 13
10,287
857
9,447
11,324
6,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
56
19
Kills
21
21
Deaths
19
28
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Izanami
CuumZone
Izanami
2
7
14
1.29
L
Awilix
ItsDuckie
Awilix
6
8
7
1.19
W
Bastet
Limoges93
Bastet
7
8
14
1.75
W
Artemis
Looyds
Artemis
10
9
8
1.56
W
4
2
13
5.25
L
11
6
7
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,520
Damage
39,245
42,780
Taken
38,012
12,684
Mitigated
15,332
11,276
Healing
9,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CuumZone
Izanami
7,926
4,552
0
393
13,981
3,554
865
2,818
11,163
0
26,134
L
Awilix
ItsDuckie
Awilix
8,199
2,815
0
302
13,890
4,288
0
2,842
11,048
0
16,289
W
Bastet
Limoges93
Bastet
12,206
1,881
0
797
13,227
4,489
688
4,358
8,869
0
25,385
W
Artemis
Looyds
Artemis
17,592
9,197
0
3,282
13,461
4,198
1,625
5,954
7,507
0
41,642
W
9,447
701
1,118
4,580
11,324
6,645
168
4,432
6,892
37,686
0
L
14,395
1,522
5,111
5,470
14,909
4,842
859
4,212
10,697
43,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,142
Gold Earned
33,245
147
Minions Killed
125
7
Camps Cleared
5
560,462
Distance Traveled
653,202
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,187
766
54
5
1
176,993
0
L
Awilix
9,598
800
20
2
2
179,000
2
W
Bastet
11,314
943
23
2
2
236,203
0
W
Artemis
11,644
970
40
3
1
189,421
5
W
Chang'e
10,287
857
62
5
2
227,578
0
L
Hel
10,357
863
73
6
4
204,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role