Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BigBossPancho
Skadi
Level 119
God Stats
3W - 2L
1,870 SR
Queue Stats
276W - 266L
1,506 Elo+
Party 1
Ganesha
Ganesha
Etzael
Ganesha
Level 146
God Stats
8W - 7L
1,699 SR
Queue Stats
314W - 320L
1,512 Elo+
Party 1
Baron Samedi
Baron Samedi
Johnny Way
Baron Samedi
Level 147
God Stats
3W - 5L
1,552 SR
Queue Stats
77W - 83L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bloodbrother112
Morgan Le Fay
Level 135
God Stats
10W - 7L
1,501 SR
Queue Stats
201W - 203L
1,483 Elo+
Solo
Team Averages
Level 136
1,625 SR
1,497 Elo+

VS

Team Averages
Level 92
1,630 SR
1,524 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Dr Manteca
Hun Batz
Level 156
God Stats
0W - 1L
1,486 SR
Queue Stats
24W - 23L
1,599 Elo+
Party 2
Geb
Geb
EdgeGrave
Geb
Level 141
God Stats
1W - 1L
1,841 SR
Queue Stats
207W - 208L
1,500 Elo+
Party 2
Charybdis
Charybdis
Francknbeans
Charybdis
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,534 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nashty_01
Tsukuyomi
Level 16
God Stats
2W - 2L
1,824 SR
Queue Stats
3W - 4L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 2 / 7
6,555
728
3,422
7,680
5,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 1 / 6
7,917
880
5,037
4,338
1,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ganesha
Etzael
Ganesha
13
0 / 0 / 10
6,800
756
3,135
7,244
4,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Johnny Way
Baron Samedi
14
2 / 0 / 9
7,200
800
8,352
5,857
3,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
bloodbrother112
Morgan Le Fay
13
4 / 0 / 3
7,328
814
9,086
3,921
1,900
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 3 / 1
5,173
575
2,180
4,682
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Dr Manteca
Hun Batz
13
1 / 1 / 1
6,233
693
5,074
6,007
2,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

13
1 / 0 / 2
6,301
700
4,204
8,637
8,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
Francknbeans
Charybdis
13
0 / 1 / 1
5,808
645
2,468
5,426
2,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Nashty_01
Tsukuyomi
12
1 / 6 / 1
6,554
728
6,754
9,742
3,964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
11
Kills
3
3
Deaths
11
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
2
7
2.25
L
Aphrodite
 
Aphrodite
0
3
1
0.17
W
4
1
6
7
L
Hun Batz
Dr Manteca
Hun Batz
1
1
1
1.5
L
1
0
2
2
W
Ganesha
Etzael
Ganesha
0
0
10
5
L
Charybdis
Francknbeans
Charybdis
0
1
1
0.5
W
Baron Samedi
Johnny Way
Baron Samedi
2
0
9
6.5
L
Tsukuyomi
Nashty_01
Tsukuyomi
1
6
1
0.25
W
Morgan Le Fay
bloodbrother112
Morgan Le Fay
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,032
Damage
20,680
29,040
Taken
34,494
17,784
Mitigated
20,294
7,705
Healing
5,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,422
817
495
589
7,680
5,565
0
1,829
5,851
0
12,006
L
Aphrodite
 
Aphrodite
2,180
101
1,924
1,388
4,682
3,603
0
2,909
1,773
7,524
0
W
5,037
2,093
0
0
4,338
1,472
1,329
664
3,674
0
27,369
L
Hun Batz
Dr Manteca
Hun Batz
5,074
451
0
250
6,007
2,253
0
3,767
2,240
0
20,808
L
4,204
428
0
750
8,637
8,329
0
5,314
3,323
15,865
0
W
Ganesha
Etzael
Ganesha
3,135
167
0
0
7,244
4,911
78
1,857
5,387
16,076
0
L
Charybdis
Francknbeans
Charybdis
2,468
1,076
0
1,157
5,426
2,145
0
3,876
1,550
0
15,910
W
Baron Samedi
Johnny Way
Baron Samedi
8,352
801
1,737
3,341
5,857
3,936
460
1,471
4,386
27,865
0
L
Tsukuyomi
Nashty_01
Tsukuyomi
6,754
1,096
0
486
9,742
3,964
0
4,951
4,791
0
19,197
W
Morgan Le Fay
bloodbrother112
Morgan Le Fay
9,086
1,238
0
1,543
3,921
1,900
0
683
3,238
23,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,800
Gold Earned
30,069
207
Minions Killed
150
8
Camps Cleared
5
883,233
Distance Traveled
765,739
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,555
728
23
3
5
182,131
4
L
Aphrodite
5,173
575
11
1
0
80,479
0
W
Skadi
7,917
880
67
7
0
183,517
0
L
Hun Batz
6,233
693
57
6
2
188,657
2
L
Geb
6,301
700
19
2
0
189,795
1
W
Ganesha
6,800
756
4
0
2
169,357
1
L
Charybdis
5,808
645
34
4
0
159,238
1
W
Baron Samedi
7,200
800
59
7
1
169,389
5
L
Tsukuyomi
6,554
728
29
3
3
147,570
1
W
Morgan Le Fay
7,328
814
54
6
0
178,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role