Player Matchup

Vulcan
Vulcan
PacoCranck 420
Vulcan
Level 29
God Stats
8W - 15L
1,366 SR
Queue Stats
136W - 217L
1,284 Elo+
Solo
Nemesis
Nemesis
lIlIlIlIl_IIIlll
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,178 Elo+
Party 1
Danzaburou
Danzaburou
vBlxzerr-_-
Danzaburou
Level 21
God Stats
13W - 21L
1,360 SR
Queue Stats
14W - 30L
1,188 Elo+
Party 1
Team Averages
Level 22
1,409 SR
1,217 Elo+

VS

Team Averages
Level 23
1,425 SR
1,166 Elo+
Gilgamesh
Gilgamesh
Kahn shadow
Gilgamesh
Level 14
God Stats
5W - 4L
1,500 SR
Queue Stats
101W - 148L
1,137 Elo+
Party 2
Danzaburou
Danzaburou
RebellHeartt
Danzaburou
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 152L
1,137 Elo+
Party 2
Nu Wa
Nu Wa
azuLated
Nu Wa
Level 29
God Stats
31W - 38L
1,274 SR
Queue Stats
100W - 126L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 2
11,670
729
11,208
13,649
5,401
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 5 / 2
10,425
652
7,391
16,793
5,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
vBlxzerr-_-
Danzaburou
12
0 / 5 / 1
9,026
564
9,140
14,445
5,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kahn shadow
Gilgamesh
14
6 / 3 / 11
11,139
696
11,214
17,272
6,800
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
RebellHeartt
Danzaburou
14
4 / 1 / 9
10,861
679
9,957
11,540
3,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
azuLated
Nu Wa
16
9 / 2 / 7
11,972
748
17,219
10,731
3,459
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
19
19
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Kahn shadow
Gilgamesh
6
3
11
3.83
L
4
9
2
0.56
W
Danzaburou
RebellHeartt
Danzaburou
4
1
9
8.5
W
Nu Wa
azuLated
Nu Wa
9
2
7
6.25
L
2
5
2
0.6
L
Danzaburou
vBlxzerr-_-
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,739
Damage
38,390
44,887
Taken
39,543
16,283
Mitigated
13,802
2,656
Healing
10,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Kahn shadow
Gilgamesh
11,214
2,821
0
5,705
17,272
6,800
84
3,817
13,455
0
26,985
L
11,208
2,479
0
692
13,649
5,401
939
7,264
6,385
42,215
0
W
Danzaburou
RebellHeartt
Danzaburou
9,957
2,959
0
2,549
11,540
3,543
953
4,951
6,589
0
40,549
W
Nu Wa
azuLated
Nu Wa
17,219
6,940
236
2,230
10,731
3,459
1,318
3,215
7,516
53,239
0
L
7,391
1,215
0
1,183
16,793
5,744
0
5,534
11,259
0
23,398
L
Danzaburou
vBlxzerr-_-
Danzaburou
9,140
3,664
0
781
14,445
5,138
0
4,687
9,758
0
36,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,121
Gold Earned
33,972
151
Minions Killed
167
5
Camps Cleared
8
734,428
Distance Traveled
892,152
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,139
696
21
1
3
323,558
0
L
Vulcan
11,670
729
57
4
0
209,915
0
W
Danzaburou
10,861
679
70
4
2
295,820
1
W
Nu Wa
11,972
748
76
5
3
272,774
0
L
Nemesis
10,425
652
34
2
3
284,152
5
L
Danzaburou
9,026
564
60
4
2
240,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role