Player Matchup

Thor
Thor
Boxif
Thor
Level 101
God Stats
1W - 2L
1,471 SR
Queue Stats
169W - 166L
1,591 Elo+
Party 1
Cthulhu
Cthulhu
DarkWOlf96pR
Cthulhu
Level 56
God Stats
10W - 6L
1,218 SR
Queue Stats
180W - 226L
1,308 Elo+
Party 1
The Morrigan
The Morrigan
Fr0ky
The Morrigan
Level 104
God Stats
3W - 8L
1,594 SR
Queue Stats
223W - 235L
1,545 Elo+
Party 1
Team Averages
Level 87
1,428 SR
1,481 Elo+

VS

Team Averages
Level 76
1,395 SR
1,530 Elo+
Mercury
Mercury
BakedMoth420
Mercury
Level 95
God Stats
1W - 2L
1,233 SR
Queue Stats
388W - 329L
1,552 Elo+
Party 2
Scylla
Scylla
Redsox1525
Scylla
Level 124
God Stats
7W - 4L
1,588 SR
Queue Stats
162W - 113L
1,582 Elo+
Party 2
Guan Yu
Guan Yu
Vargonymous
Guan Yu
Level 8
God Stats
4W - 3L
1,365 SR
Queue Stats
4W - 5L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Boxif
Thor
18
6 / 10 / 9
14,961
598
17,016
27,431
18,333
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
DarkWOlf96pR
Cthulhu
16
4 / 4 / 10
14,271
571
8,962
26,918
28,495
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Fr0ky
The Morrigan
20
11 / 4 / 8
16,073
643
22,547
14,669
5,557
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BakedMoth420
Mercury
17
5 / 14 / 12
15,762
630
13,834
20,975
7,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Redsox1525
Scylla
19
4 / 5 / 14
16,000
640
33,036
20,024
6,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Vargonymous
Guan Yu
19
8 / 2 / 8
15,634
625
13,616
16,311
23,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
51
21
Kills
17
18
Deaths
21
27
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Mercury
BakedMoth420
Mercury
5
14
12
0.79
L
Thor
Boxif
Thor
6
10
9
1.05
L
Cthulhu
DarkWOlf96pR
Cthulhu
4
4
10
2.25
L
The Morrigan
Fr0ky
The Morrigan
11
4
8
3.75
W
Scylla
Redsox1525
Scylla
4
5
14
2.2
W
Guan Yu
Vargonymous
Guan Yu
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,525
Damage
60,486
69,018
Taken
57,310
52,385
Mitigated
37,819
6,678
Healing
12,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BakedMoth420
Mercury
13,834
5,407
0
0
20,975
7,832
1,598
10,821
10,154
0
35,952
L
Thor
Boxif
Thor
17,016
2,043
0
787
27,431
18,333
113
13,104
13,041
6,701
50,211
L
Cthulhu
DarkWOlf96pR
Cthulhu
8,962
938
347
3,844
26,918
28,495
37
11,452
13,891
35,735
0
L
The Morrigan
Fr0ky
The Morrigan
22,547
3,134
0
1,700
14,669
5,557
0
7,616
6,691
82,885
2,842
W
Scylla
Redsox1525
Scylla
33,036
2,243
180
2,848
20,024
6,856
1,088
11,255
8,769
112,989
0
W
Guan Yu
Vargonymous
Guan Yu
13,616
1,076
1,622
7,671
16,311
23,131
188
10,498
5,813
0
32,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,305
Gold Earned
47,396
241
Minions Killed
238
15
Camps Cleared
7
1,251,538
Distance Traveled
1,330,883
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,762
630
42
2
1
372,349
0
L
Thor
14,961
598
78
3
4
400,774
10
L
Cthulhu
14,271
571
57
2
1
400,950
1
L
The Morrigan
16,073
643
106
4
10
449,814
3
W
Scylla
16,000
640
167
7
5
458,694
2
W
Guan Yu
15,634
625
29
1
1
499,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role