Player Matchup

Medusa
Medusa
 
Medusa
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
PrimitiveGhost
Hun Batz
Level 16
God Stats
2W - 0L
1,525 SR
Queue Stats
2W - 3L
1,395 Elo+
Party 2
Chiron
Chiron
rttyyT6566555
Chiron
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 89L
1,436 Elo+
Solo
Chaac
Chaac
xX Pennini Xx
Chaac
Level 103
God Stats
10W - 5L
1,561 SR
Queue Stats
78W - 90L
1,447 Elo+
Solo
Team Averages
Level 92
1,517 SR
1,456 Elo+

VS

Team Averages
Level 113
1,634 SR
1,412 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
LuseSkroo
Zhong Kui
Level 105
God Stats
1W - 1L
1,615 SR
Queue Stats
24W - 39L
1,366 Elo+
Party 1
Sun Wukong
Sun Wukong
Mobile Joe
Sun Wukong
Level 84
God Stats
2W - 3L
1,704 SR
Queue Stats
167W - 175L
1,483 Elo+
Solo
Nox
Nox
NotDyin23
Nox
Level 129
God Stats
1W - 1L
1,688 SR
Queue Stats
16W - 33L
1,356 Elo+
Party 1
Da Ji
Da Ji
deathpwny323
Da Ji
Level 101
God Stats
3W - 5L
1,663 SR
Queue Stats
18W - 34L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 1 / 8
8,786
879
10,815
5,617
1,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
 
Scylla
15
2 / 2 / 7
8,122
812
6,047
3,721
1,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
10
1 / 6 / 3
6,417
642
2,145
7,500
4,345
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 9
8,147
815
5,846
7,958
2,911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

15
7 / 1 / 6
9,531
953
7,432
10,237
8,868
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 4 / 7
7,025
703
5,188
6,010
3,082
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
LuseSkroo
Zhong Kui
12
1 / 5 / 8
7,272
727
5,177
8,748
5,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Mobile Joe
Sun Wukong
14
2 / 1 / 4
7,552
755
4,584
7,943
3,449
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 2 / 3
8,473
847
6,565
7,516
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 5
6,813
681
5,870
7,457
2,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
39
16
Kills
12
12
Deaths
16
33
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
8
8
W
Scylla
 
Scylla
2
2
7
2.75
L
Nu Wa
 
Nu Wa
1
4
7
1.13
L
Zhong Kui
LuseSkroo
Zhong Kui
1
5
8
1
L
Sun Wukong
Mobile Joe
Sun Wukong
2
1
4
4
L
6
2
3
3.75
W
Hun Batz
1
6
3
0.42
L
2
4
5
1.13
W
2
2
9
3.25
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,285
Damage
27,384
35,033
Taken
37,674
19,290
Mitigated
17,467
9,088
Healing
4,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,815
5,068
0
831
5,617
1,945
2,467
2,404
3,213
0
31,678
W
Scylla
 
Scylla
6,047
519
0
0
3,721
1,221
44
1,771
1,950
31,624
0
L
Nu Wa
 
Nu Wa
5,188
2,141
117
498
6,010
3,082
144
1,133
4,877
21,751
0
L
Zhong Kui
LuseSkroo
Zhong Kui
5,177
0
0
1,095
8,748
5,609
0
972
7,776
15,666
0
L
Sun Wukong
Mobile Joe
Sun Wukong
4,584
973
0
1,935
7,943
3,449
1
1,659
6,284
0
20,630
L
6,565
194
0
801
7,516
2,810
0
822
6,694
22,455
0
W
Hun Batz
2,145
473
0
0
7,500
4,345
421
3,827
3,673
0
4,501
L
5,870
988
0
250
7,457
2,517
0
1,632
5,825
0
7,914
W
5,846
2,742
434
2,048
7,958
2,911
0
3,635
4,323
0
30,897
W
7,432
1,442
502
5,273
10,237
8,868
448
5,848
4,389
0
26,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,003
Gold Earned
37,135
235
Minions Killed
168
11
Camps Cleared
2
924,227
Distance Traveled
872,810
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,786
879
50
5
3
202,590
3
W
Scylla
8,122
812
79
8
2
187,292
0
L
Nu Wa
7,025
703
34
3
2
131,632
4
L
Zhong Kui
7,272
727
30
3
0
175,436
0
L
Sun Wukong
7,552
755
48
5
0
198,856
1
L
Nox
8,473
847
56
6
0
199,868
0
W
Hun Batz
6,417
642
2
0
0
145,548
1
L
Da Ji
6,813
681
0
0
0
167,018
0
W
Chiron
8,147
815
56
6
5
182,625
2
W
Chaac
9,531
953
48
5
1
206,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role