Player Matchup

Olorun
Olorun
ItzBear1
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,432 Elo+
Party 2
Izanami
Izanami
LunarGray
Izanami
Level 27
God Stats
1W - 1L
1,943 SR
Queue Stats
8W - 7L
1,536 Elo+
Party 2
Chaac
Chaac
LunarGreg
Chaac
Level 16
God Stats
2W - 1L
1,469 SR
Queue Stats
6W - 4L
1,556 Elo+
Party 2
Fenrir
Fenrir
imitable7
Fenrir
Level 31
God Stats
0W - 2L
1,878 SR
Queue Stats
11W - 8L
1,558 Elo+
Party 2
Cthulhu
Cthulhu
melabolical
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,430 Elo+
Party 2
Team Averages
Level 20
1,658 SR
1,502 Elo+

VS

Team Averages
Level 22
1,599 SR
1,540 Elo+
Cerberus
Cerberus
CringeCarry
Cerberus
Level 8
God Stats
2W - 2L
1,567 SR
Queue Stats
33W - 25L
1,564 Elo+
Party 1
Heimdallr
Heimdallr
FPMotive
Heimdallr
Level 34
God Stats
10W - 9L
1,597 SR
Queue Stats
70W - 63L
1,560 Elo+
Party 1
Izanami
Izanami
MrsPepperoniTip
Izanami
Level 29
God Stats
21W - 15L
1,619 SR
Queue Stats
57W - 66L
1,543 Elo+
Solo
Arachne
Arachne
WelloyQC
Arachne
Level 10
God Stats
8W - 9L
1,640 SR
Queue Stats
38W - 34L
1,530 Elo+
Solo
He Bo
He Bo
kugan15
He Bo
Level 29
God Stats
16W - 16L
1,572 SR
Queue Stats
256W - 269L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ItzBear1
Olorun
13
1 / 13 / 7
9,236
385
7,445
20,479
6,984
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
LunarGray
Izanami
13
2 / 9 / 8
9,083
378
14,603
16,732
4,807
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
LunarGreg
Chaac
17
3 / 6 / 9
10,927
455
7,018
22,454
23,069
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
imitable7
Fenrir
19
15 / 7 / 2
13,556
565
15,838
24,829
11,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
melabolical
Cthulhu
13
0 / 8 / 11
8,426
351
8,139
23,028
10,239
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CringeCarry
Cerberus
16
4 / 4 / 11
12,151
506
14,806
26,061
25,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
FPMotive
Heimdallr
16
1 / 6 / 9
10,976
457
11,171
16,304
6,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
3 / 3 / 7
13,896
579
14,147
13,735
6,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
WelloyQC
Arachne
20
22 / 3 / 9
15,655
652
29,683
22,999
11,566
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
kugan15
He Bo
19
13 / 5 / 12
13,856
577
20,766
17,855
8,359
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
91
21
Kills
43
43
Deaths
21
37
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CringeCarry
Cerberus
4
4
11
2.38
W
Heimdallr
FPMotive
Heimdallr
1
6
9
0.92
L
Olorun
ItzBear1
Olorun
1
13
7
0.35
L
Izanami
LunarGray
Izanami
2
9
8
0.67
L
Chaac
LunarGreg
Chaac
3
6
9
1.25
W
3
3
7
2.17
W
Arachne
WelloyQC
Arachne
22
3
9
8.83
L
Fenrir
imitable7
Fenrir
15
7
2
2.29
W
He Bo
kugan15
He Bo
13
5
12
3.8
L
Cthulhu
melabolical
Cthulhu
0
8
11
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,043
Damage
90,573
107,522
Taken
96,954
56,102
Mitigated
57,359
19,243
Healing
33,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CringeCarry
Cerberus
14,806
989
1,021
6,515
26,061
25,140
71
4,831
21,230
60,565
0
W
Heimdallr
FPMotive
Heimdallr
11,171
8,276
0
3,055
16,304
6,039
933
2,720
13,584
0
65,639
L
Olorun
ItzBear1
Olorun
7,445
3,691
854
2,465
20,479
6,984
200
9,014
11,465
35,169
0
L
Izanami
LunarGray
Izanami
14,603
10,835
610
2,848
16,732
4,807
0
7,533
9,199
0
54,421
L
Chaac
LunarGreg
Chaac
7,018
1,211
0
5,205
22,454
23,069
0
5,552
16,902
0
42,234
W
14,147
10,696
0
3,636
13,735
6,255
8,675
2,361
11,374
0
112,303
W
Arachne
WelloyQC
Arachne
29,683
20,277
0
12,726
22,999
11,566
860
4,345
17,588
0
140,172
L
Fenrir
imitable7
Fenrir
15,838
3,842
0
6,116
24,829
11,003
0
9,129
15,700
0
74,959
W
He Bo
kugan15
He Bo
20,766
1,599
302
6,554
17,855
8,359
755
4,220
13,635
72,252
0
L
Cthulhu
melabolical
Cthulhu
8,139
935
194
951
23,028
10,239
0
4,344
18,684
24,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,228
Gold Earned
66,534
310
Minions Killed
608
0
Camps Cleared
0
2,053,929
Distance Traveled
2,165,787
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,151
506
68
3
0
424,118
2
W
Heimdallr
10,976
457
83
3
0
404,486
0
L
Olorun
9,236
385
44
2
0
368,004
3
L
Izanami
9,083
378
70
3
0
396,003
3
L
Chaac
10,927
455
54
2
0
417,573
1
W
Izanami
13,896
579
205
9
0
429,451
3
W
Arachne
15,655
652
182
8
0
486,440
3
L
Fenrir
13,556
565
105
4
0
450,646
0
W
He Bo
13,856
577
70
3
0
421,292
1
L
Cthulhu
8,426
351
37
2
0
421,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role