Player Matchup

Cthulhu
Cthulhu
GROGMAKEF1RE
Cthulhu
Level 160
God Stats
0W - 1L
1,852 SR
Queue Stats
37W - 24L
1,522 Elo+
Solo
Heimdallr
Heimdallr
HYPER SNIPER 57
Heimdallr
Level 100
God Stats
0W - 1L
1,744 SR
Queue Stats
1W - 5L
1,497 Elo+
Party 2
Hercules
Hercules
XSeriousSaitamaX
Hercules
Level 30
God Stats
0W - 2L
1,055 SR
Queue Stats
21W - 30L
1,405 Elo+
Solo
Tiamat
Tiamat
chinitoman
Tiamat
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
melzik2
Sun Wukong
Level 97
God Stats
1W - 2L
1,515 SR
Queue Stats
46W - 46L
1,417 Elo+
Solo
Team Averages
Level 99
1,533 SR
1,468 Elo+

VS

Team Averages
Level 78
1,554 SR
1,421 Elo+
Ymir
Ymir
Darkpartypooper-
Ymir
Level 117
God Stats
2W - 2L
1,527 SR
Queue Stats
110W - 96L
1,519 Elo+
Party 1
Da Ji
Da Ji
Oof_Machine_
Da Ji
Level 124
God Stats
2W - 0L
1,757 SR
Queue Stats
95W - 94L
1,453 Elo+
Party 1
Sol
Sol
SergeAws
Sol
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 124L
1,389 Elo+
Solo
Apollo
Apollo
alexander37842
Apollo
Level 88
God Stats
6W - 4L
1,488 SR
Queue Stats
234W - 209L
1,447 Elo+
Solo
Khepri
Khepri
caros203
Khepri
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 18L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GROGMAKEF1RE
Cthulhu
19
13 / 7 / 6
12,544
896
25,622
20,142
9,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
HYPER SNIPER 57
Heimdallr
16
3 / 5 / 15
9,640
689
10,606
13,255
5,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 2 / 15
9,995
714
10,639
35,664
32,375
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
chinitoman
Tiamat
17
4 / 4 / 12
10,203
729
13,928
11,143
6,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
melzik2
Sun Wukong
14
3 / 6 / 12
9,096
650
8,652
16,921
10,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 14
11,426
816
21,551
18,910
20,417
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 7 / 7
10,033
717
11,912
12,157
5,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
5 / 2 / 13
11,067
791
16,627
13,071
6,039
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 4 / 12
12,387
885
22,163
15,659
7,769
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
caros203
Khepri
15
0 / 6 / 10
9,506
679
4,229
20,182
20,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
80
23
Kills
24
24
Deaths
23
60
Assists
56
Player
Kills
Deaths
Assists
KDA
W
7
4
14
3.5
L
Cthulhu
GROGMAKEF1RE
Cthulhu
13
7
6
2.29
L
Heimdallr
HYPER SNIPER 57
Heimdallr
3
5
15
2.1
W
4
7
7
1.07
W
5
2
13
5.75
L
0
2
15
3.75
W
8
4
12
3.5
W
Khepri
caros203
Khepri
0
6
10
0.83
L
Tiamat
chinitoman
Tiamat
4
4
12
2.5
L
Sun Wukong
melzik2
Sun Wukong
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,447
Damage
76,482
97,125
Taken
79,979
64,710
Mitigated
59,983
43,383
Healing
21,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,551
2,702
1,133
4,551
18,910
20,417
184
10,286
8,624
29,544
0
L
Cthulhu
GROGMAKEF1RE
Cthulhu
25,622
1,034
3,276
4,553
20,142
9,801
0
8,008
12,134
47,001
0
L
Heimdallr
HYPER SNIPER 57
Heimdallr
10,606
4,330
555
2,368
13,255
5,702
341
6,284
6,971
0
25,165
W
11,912
1,361
1,059
1,390
12,157
5,756
0
6,784
5,373
0
14,763
W
16,627
4,095
261
4,592
13,071
6,039
2,794
5,027
8,044
34,710
0
L
10,639
2,968
1,015
21,622
35,664
32,375
497
14,792
20,872
0
21,969
W
22,163
12,524
1,434
5,867
15,659
7,769
3,027
7,703
7,956
0
53,078
W
Khepri
caros203
Khepri
4,229
606
0
1,695
20,182
20,002
188
9,750
10,432
10,137
0
L
Tiamat
chinitoman
Tiamat
13,928
963
2,208
3,001
11,143
6,468
54
5,141
6,002
27,029
0
L
Sun Wukong
melzik2
Sun Wukong
8,652
1,257
931
3,854
16,921
10,364
0
8,182
8,739
0
12,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,478
Gold Earned
54,419
138
Minions Killed
137
0
Camps Cleared
0
1,254,580
Distance Traveled
1,217,211
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,426
816
20
1
0
266,816
0
L
Cthulhu
12,544
896
41
3
0
234,860
0
L
Heimdallr
9,640
689
34
2
0
228,861
0
W
Da Ji
10,033
717
7
1
0
263,582
0
W
Sol
11,067
791
38
3
0
231,150
0
L
Hercules
9,995
714
27
2
0
289,218
1
W
Apollo
12,387
885
65
5
0
225,040
0
W
Khepri
9,506
679
7
1
0
230,623
0
L
Tiamat
10,203
729
26
2
0
271,750
0
L
Sun Wukong
9,096
650
10
1
0
229,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role