Player Matchup

Scylla
Scylla
TeeWhy11
Scylla
Level 42
God Stats
0W - 9L
1,058 SR
Queue Stats
171W - 324L
1,228 Elo+
Party 1
Ravana
Ravana
ToXiKCiTy-
Ravana
Level 97
God Stats
2W - 5L
1,288 SR
Queue Stats
434W - 778L
1,241 Elo+
Party 1
Cthulhu
Cthulhu
zacleo204
Cthulhu
Level 40
God Stats
16W - 21L
1,491 SR
Queue Stats
103W - 186L
1,219 Elo+
Party 1
Team Averages
Level 60
1,279 SR
1,229 Elo+

VS

Team Averages
Level 31
1,450 SR
1,188 Elo+
Guan Yu
Guan Yu
Enjoi x98
Guan Yu
Level 6
God Stats
5W - 11L
1,280 SR
Queue Stats
27W - 35L
1,063 Elo+
Party 2
Nemesis
Nemesis
Mercy x Pro
Nemesis
Level 62
God Stats
3W - 1L
1,569 SR
Queue Stats
38W - 40L
1,273 Elo+
Party 2
Zeus
Zeus
Woody_WombPecker
Zeus
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
35W - 49L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
TeeWhy11
Scylla
12
4 / 2 / 2
7,780
778
9,406
7,507
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
ToXiKCiTy-
Ravana
8
1 / 5 / 3
6,671
667
2,586
7,580
4,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
zacleo204
Cthulhu
8
1 / 6 / 1
6,385
639
2,006
8,956
7,770
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Enjoi x98
Guan Yu
10
1 / 2 / 7
7,016
702
2,267
6,211
3,059
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Mercy x Pro
Nemesis
12
5 / 1 / 6
8,327
833
7,451
7,880
2,540
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
7 / 3 / 5
8,596
860
10,973
6,695
2,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
13
13
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Enjoi x98
Guan Yu
1
2
7
2.25
W
Nemesis
Mercy x Pro
Nemesis
5
1
6
8
L
Scylla
TeeWhy11
Scylla
4
2
2
2.5
L
Ravana
ToXiKCiTy-
Ravana
1
5
3
0.5
W
7
3
5
3.17
L
Cthulhu
zacleo204
Cthulhu
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,998
Damage
20,691
24,043
Taken
20,786
14,329
Mitigated
7,633
2,708
Healing
5,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Enjoi x98
Guan Yu
2,267
445
528
786
6,211
3,059
0
2,761
3,246
0
3,818
W
Nemesis
Mercy x Pro
Nemesis
7,451
3,201
74
1,346
7,880
2,540
429
3,509
4,231
0
25,205
L
Scylla
TeeWhy11
Scylla
9,406
346
0
2,379
7,507
2,541
0
3,399
4,108
26,836
0
L
Ravana
ToXiKCiTy-
Ravana
2,586
408
0
232
7,580
4,018
0
2,676
4,904
0
8,168
W
10,973
1,556
0
2,413
6,695
2,034
497
5,003
1,408
36,566
0
L
Cthulhu
zacleo204
Cthulhu
2,006
100
0
97
8,956
7,770
0
4,998
3,958
5,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,836
Gold Earned
23,939
74
Minions Killed
106
2
Camps Cleared
7
474,358
Distance Traveled
548,771
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,016
702
6
1
0
161,065
2
W
Nemesis
8,327
833
39
4
4
222,098
3
L
Scylla
7,780
778
58
6
0
185,088
1
L
Ravana
6,671
667
12
1
2
158,856
2
W
Zeus
8,596
860
61
6
3
165,608
0
L
Cthulhu
6,385
639
4
0
0
130,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role