Player Matchup

Ravana
Ravana
BLnKOcean3201
Ravana
Level 64
God Stats
3W - 3L
1,443 SR
Queue Stats
287W - 296L
1,385 Elo+
Solo
Hachiman
Hachiman
BelichickBill
Hachiman
Level 127
God Stats
2W - 1L
1,237 SR
Queue Stats
56W - 57L
1,398 Elo+
Solo
Ah Puch
Ah Puch
DizzDaDaddy
Ah Puch
Level 158
God Stats
2W - 1L
1,673 SR
Queue Stats
7W - 10L
1,278 Elo+
Solo
Kuzenbo
Kuzenbo
Grosroy
Kuzenbo
Level 61
God Stats
7W - 2L
1,580 SR
Queue Stats
115W - 94L
1,556 Elo+
Party 3
Vamana
Vamana
mayoXmout
Vamana
Level 44
God Stats
13W - 8L
1,483 SR
Queue Stats
92W - 91L
1,514 Elo+
Party 3
Team Averages
Level 91
1,483 SR
1,426 Elo+

VS

Team Averages
Level 77
1,407 SR
1,403 Elo+
Artemis
Artemis
EKALF
Artemis
Level 47
God Stats
0W - 1L
1,442 SR
Queue Stats
9W - 10L
1,458 Elo+
Party 2
Ra
Ra
Macarronado
Ra
Level 18
God Stats
0W - 1L
1,178 SR
Queue Stats
2W - 1L
1,622 Elo+
Party 2
Horus
Horus
Set_2_Wumbo
Horus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,265 Elo+
Party 1
Janus
Janus
Sullivan_Jacob
Janus
Level 109
God Stats
0W - 1L
1,310 SR
Queue Stats
4W - 7L
1,249 Elo+
Party 1
Cthulhu
Cthulhu
gojouboladao
Cthulhu
Level 103
God Stats
2W - 5L
1,605 SR
Queue Stats
17W - 17L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 8
10,067
719
8,913
11,271
11,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
BelichickBill
Hachiman
18
6 / 2 / 6
11,741
839
15,347
8,409
3,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
DizzDaDaddy
Ah Puch
19
9 / 4 / 9
12,369
884
24,502
10,100
4,458
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Grosroy
Kuzenbo
16
5 / 2 / 7
10,877
777
10,776
18,139
23,064
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Vamana
mayoXmout
Vamana
15
2 / 3 / 6
9,450
675
7,208
18,217
12,135
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EKALF
Artemis
16
2 / 6 / 9
9,920
709
7,253
12,741
4,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 6 / 5
10,212
729
8,416
10,343
4,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 6 / 11
10,245
732
9,173
20,856
21,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
0 / 6 / 8
9,020
644
10,086
10,423
3,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
gojouboladao
Cthulhu
17
6 / 1 / 6
11,781
842
16,815
22,494
28,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
54
25
Kills
15
15
Deaths
25
36
Assists
39
Player
Kills
Deaths
Assists
KDA
W
3
4
8
1.75
W
Hachiman
BelichickBill
Hachiman
6
2
6
4.5
W
Ah Puch
DizzDaDaddy
Ah Puch
9
4
9
3.38
L
Artemis
EKALF
Artemis
2
6
9
1.08
W
Kuzenbo
Grosroy
Kuzenbo
5
2
7
4.25
L
5
6
5
1.25
L
2
6
11
1.25
L
0
6
8
0.67
L
Cthulhu
gojouboladao
Cthulhu
6
1
6
9
W
Vamana
mayoXmout
Vamana
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,746
Damage
51,743
66,136
Taken
76,857
55,611
Mitigated
64,034
12,895
Healing
19,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,913
2,301
876
2,220
11,271
11,968
135
6,081
4,741
0
21,616
W
Hachiman
BelichickBill
Hachiman
15,347
9,547
0
601
8,409
3,986
2,320
5,022
3,248
0
61,222
W
Ah Puch
DizzDaDaddy
Ah Puch
24,502
408
0
1,334
10,100
4,458
1,191
4,657
5,313
60,279
0
L
Artemis
EKALF
Artemis
7,253
4,019
0
410
12,741
4,963
944
7,938
4,803
0
15,369
W
Kuzenbo
Grosroy
Kuzenbo
10,776
3,609
270
390
18,139
23,064
0
8,956
8,793
19,229
0
L
8,416
465
3,505
1,235
10,343
4,769
0
6,456
3,887
25,673
0
L
9,173
4,492
4,882
6,693
20,856
21,453
424
9,314
11,542
0
16,467
L
10,086
286
453
1,220
10,423
3,928
1,230
5,224
5,199
41,593
0
L
Cthulhu
gojouboladao
Cthulhu
16,815
1,131
0
889
22,494
28,921
46
8,607
13,887
36,492
0
W
Vamana
mayoXmout
Vamana
7,208
2,006
887
6,317
18,217
12,135
1,017
10,973
7,105
5,897
14,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,504
Gold Earned
51,178
273
Minions Killed
253
10
Camps Cleared
2
1,257,435
Distance Traveled
1,154,477
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,067
719
35
3
0
276,208
2
W
Hachiman
11,741
839
94
7
8
231,528
2
W
Ah Puch
12,369
884
91
7
1
229,818
1
L
Artemis
9,920
709
33
2
0
203,605
0
W
Kuzenbo
10,877
777
14
1
0
242,042
1
L
Ra
10,212
729
57
4
0
195,946
0
L
Horus
10,245
732
26
2
0
228,605
0
L
Janus
9,020
644
93
7
1
237,914
1
L
Cthulhu
11,781
842
44
3
1
288,407
1
W
Vamana
9,450
675
39
3
1
277,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role