Player Matchup

Arachne
Arachne
AEG SQUATT
Arachne
Level 65
God Stats
3W - 3L
1,553 SR
Queue Stats
104W - 123L
1,378 Elo+
Party 1
Chiron
Chiron
Killerkoala7634
Chiron
Level 65
God Stats
3W - 2L
1,605 SR
Queue Stats
152W - 162L
1,437 Elo+
Solo
Janus
Janus
LightningSP
Janus
Level 140
God Stats
0W - 1L
1,508 SR
Queue Stats
101W - 101L
1,483 Elo+
Party 1
Ymir
Ymir
Qby256
Ymir
Level 78
God Stats
4W - 6L
1,410 SR
Queue Stats
211W - 214L
1,477 Elo+
Solo
Vamana
Vamana
WhiteWolf111
Vamana
Level 84
God Stats
8W - 8L
1,324 SR
Queue Stats
345W - 342L
1,472 Elo+
Solo
Team Averages
Level 86
1,480 SR
1,449 Elo+

VS

Team Averages
Level 82
1,621 SR
1,490 Elo+
Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
asasin1515151
Artemis
Level 68
God Stats
54W - 31L
1,638 SR
Queue Stats
233W - 254L
1,498 Elo+
Party 2
Kali
Kali
lVariationnl
Kali
Level 109
God Stats
4W - 1L
1,734 SR
Queue Stats
190W - 149L
1,421 Elo+
Party 3
Sylvanus
Sylvanus
quixotic5366
Sylvanus
Level 103
God Stats
9W - 6L
1,696 SR
Queue Stats
360W - 409L
1,501 Elo+
Party 2
Bellona
Bellona
sydneyderose
Bellona
Level 61
God Stats
26W - 25L
1,535 SR
Queue Stats
107W - 125L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AEG SQUATT
Arachne
11
0 / 6 / 1
7,023
439
4,463
12,834
5,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 1
6,983
436
8,781
13,196
4,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 6 / 0
8,063
504
7,487
13,614
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Qby256
Ymir
10
0 / 5 / 2
6,776
424
6,221
15,946
12,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
13
1 / 4 / 1
7,925
495
4,274
9,380
5,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 1 / 9
8,655
541
12,877
12,706
5,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
14
7 / 0 / 3
8,584
537
11,919
9,398
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
11 / 2 / 4
9,768
611
13,557
11,936
9,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
quixotic5366
Sylvanus
13
2 / 1 / 6
7,472
467
7,664
12,099
10,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
sydneyderose
Bellona
14
3 / 0 / 3
8,715
545
5,041
6,555
3,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
4
Kills
25
25
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
9
6.5
L
Arachne
AEG SQUATT
Arachne
0
6
1
0.08
L
0
4
1
0.13
L
3
6
0
0.5
L
Ymir
Qby256
Ymir
0
5
2
0.2
L
Vamana
1
4
1
0.38
W
Artemis
7
0
3
8.5
W
11
2
4
6.5
W
Sylvanus
quixotic5366
Sylvanus
2
1
6
5
W
Bellona
sydneyderose
Bellona
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,226
Damage
51,058
64,970
Taken
52,694
31,480
Mitigated
31,551
19,639
Healing
31,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,877
6,045
0
8,957
12,706
5,205
702
5,922
6,784
58,026
0
L
Arachne
AEG SQUATT
Arachne
4,463
2,484
0
3,278
12,834
5,198
0
2,710
10,124
0
45,216
L
8,781
4,300
745
5,495
13,196
4,034
0
3,386
9,760
0
47,054
L
7,487
495
136
2,555
13,614
4,043
0
4,501
9,113
50,169
0
L
Ymir
Qby256
Ymir
6,221
569
0
3,806
15,946
12,836
0
7,086
8,860
18,509
0
L
Vamana
4,274
1,504
0
3,624
9,380
5,369
756
1,966
7,414
0
41,533
W
Artemis
11,919
6,416
0
5,660
9,398
3,083
696
1,150
8,248
0
48,398
W
13,557
5,346
0
6,162
11,936
9,075
0
1,309
10,627
0
53,200
W
Sylvanus
quixotic5366
Sylvanus
7,664
2,378
1,323
5,705
12,099
10,333
356
4,321
7,778
27,662
8,314
W
Bellona
sydneyderose
Bellona
5,041
982
0
3,334
6,555
3,855
754
1,006
5,549
0
45,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,770
Gold Earned
43,194
387
Minions Killed
435
0
Camps Cleared
0
1,484,728
Distance Traveled
1,500,510
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,655
541
108
7
0
295,499
4
L
Arachne
7,023
439
77
5
0
332,764
2
L
Chiron
6,983
436
92
6
0
283,129
5
L
Janus
8,063
504
90
6
0
275,022
0
L
Ymir
6,776
424
28
2
0
277,227
8
L
Vamana
7,925
495
100
6
0
316,586
2
W
Artemis
8,584
537
80
5
0
272,524
1
W
Kali
9,768
611
93
6
0
323,533
1
W
Sylvanus
7,472
467
53
3
0
278,558
4
W
Bellona
8,715
545
101
6
0
330,396
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role