Player Matchup

Cthulhu
Cthulhu
Krazy760
Cthulhu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 49L
1,638 Elo+
Party 1
Fenrir
Fenrir
Phantom749
Fenrir
Level 156
God Stats
2W - 0L
1,285 SR
Queue Stats
136W - 109L
1,631 Elo+
Solo
Ymir
Ymir
TheAvenger73
Ymir
Level 156
God Stats
17W - 13L
1,654 SR
Queue Stats
332W - 272L
1,597 Elo+
Solo
Baron Samedi
Baron Samedi
ThePreachersSon
Baron Samedi
Level 59
God Stats
48W - 22L
1,712 SR
Queue Stats
102W - 75L
1,580 Elo+
Party 1
Xbalanque
Xbalanque
cChadly
Xbalanque
Level 141
God Stats
6W - 7L
1,543 SR
Queue Stats
208W - 176L
1,603 Elo+
Solo
Team Averages
Level 120
1,539 SR
1,610 Elo+

VS

Team Averages
Level 142
1,675 SR
1,649 Elo+
Tsukuyomi
Tsukuyomi
Apocryphee
Tsukuyomi
Level 108
God Stats
0W - 1L
1,709 SR
Queue Stats
26W - 14L
1,666 Elo+
Solo
Danzaburou
Danzaburou
Boodiecraig
Danzaburou
Level 149
God Stats
8W - 7L
1,627 SR
Queue Stats
208W - 185L
1,628 Elo+
Party 2
Hercules
Hercules
HamCity
Hercules
Level 153
God Stats
13W - 16L
1,676 SR
Queue Stats
311W - 266L
1,602 Elo+
Party 2
Chronos
Chronos
Mr Guttsy
Chronos
Level 158
God Stats
3W - 5L
1,595 SR
Queue Stats
357W - 333L
1,636 Elo+
Solo
Ah Puch
Ah Puch
truereligion029
Ah Puch
Level 142
God Stats
8W - 5L
1,767 SR
Queue Stats
293W - 274L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Krazy760
Cthulhu
15
2 / 3 / 1
9,850
518
9,369
14,566
13,195
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Phantom749
Fenrir
20
10 / 3 / 8
12,251
645
14,332
18,081
8,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 3 / 16
9,079
478
5,676
13,947
12,531
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
ThePreachersSon
Baron Samedi
17
9 / 5 / 10
11,512
606
21,977
12,731
6,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
cChadly
Xbalanque
18
7 / 5 / 10
11,848
624
14,665
14,843
5,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Apocryphee
Tsukuyomi
14
3 / 6 / 5
9,584
504
7,181
16,905
7,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Boodiecraig
Danzaburou
17
5 / 6 / 2
10,186
536
9,449
15,309
4,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
HamCity
Hercules
13
3 / 6 / 4
8,227
433
7,541
18,891
13,117
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Mr Guttsy
Chronos
15
4 / 6 / 2
10,174
535
6,278
18,429
5,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 5 / 2
9,258
487
13,528
18,404
7,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
34
29
Kills
19
19
Deaths
29
45
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Apocryphee
Tsukuyomi
3
6
5
0.92
L
Danzaburou
Boodiecraig
Danzaburou
5
6
2
1
L
Hercules
HamCity
Hercules
3
6
4
0.83
W
Cthulhu
Krazy760
Cthulhu
2
3
1
0.83
L
Chronos
Mr Guttsy
Chronos
4
6
2
0.83
W
Fenrir
Phantom749
Fenrir
10
3
8
4.67
W
1
3
16
3
W
Baron Samedi
ThePreachersSon
Baron Samedi
9
5
10
2.8
W
Xbalanque
cChadly
Xbalanque
7
5
10
2.4
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,019
Damage
43,977
74,168
Taken
87,938
45,724
Mitigated
38,675
25,393
Healing
25,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Apocryphee
Tsukuyomi
7,181
1,767
0
5,006
16,905
7,200
0
5,968
10,937
0
57,454
L
Danzaburou
Boodiecraig
Danzaburou
9,449
3,486
0
3,814
15,309
4,909
0
2,830
12,479
0
70,532
L
Hercules
HamCity
Hercules
7,541
2,385
0
4,999
18,891
13,117
0
9,795
9,096
0
21,841
W
Cthulhu
Krazy760
Cthulhu
9,369
1,196
0
3,612
14,566
13,195
219
7,176
7,342
54,997
0
L
Chronos
Mr Guttsy
Chronos
6,278
2,099
0
2,473
18,429
5,854
980
6,732
11,697
58,683
0
W
Fenrir
Phantom749
Fenrir
14,332
5,024
0
6,588
18,081
8,050
1,082
4,149
13,841
0
110,859
W
5,676
844
105
2,411
13,947
12,531
0
3,460
10,399
33,013
0
W
Baron Samedi
ThePreachersSon
Baron Samedi
21,977
2,057
1,692
4,413
12,731
6,014
2,344
3,123
9,471
63,359
0
W
Xbalanque
cChadly
Xbalanque
14,665
7,191
0
6,572
14,843
5,934
2,372
1,970
12,741
0
90,990
L
13,528
1,156
0
9,257
18,404
7,595
44
11,697
6,707
57,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,540
Gold Earned
47,429
521
Minions Killed
499
0
Camps Cleared
0
1,779,006
Distance Traveled
1,670,494
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,584
504
100
5
0
377,229
2
L
Danzaburou
10,186
536
142
7
0
325,470
10
L
Hercules
8,227
433
34
2
0
353,881
11
W
Cthulhu
9,850
518
108
6
0
365,648
3
L
Chronos
10,174
535
114
6
0
322,287
4
W
Fenrir
12,251
645
140
7
0
415,927
4
W
Ymir
9,079
478
31
2
0
317,411
3
W
Baron Samedi
11,512
606
107
6
0
343,369
4
W
Xbalanque
11,848
624
135
7
0
336,651
7
L
Ah Puch
9,258
487
109
6
0
291,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role