Player Matchup

Yemoja
Yemoja
CantDie
Yemoja
Level 18
God Stats
2W - 3L
1,788 SR
Queue Stats
19W - 27L
1,402 Elo+
Party 2
Medusa
Medusa
Dynoomite
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,300 Elo+
Party 2
Bellona
Bellona
GoldiSocks
Bellona
Level 8
God Stats
0W - 1L
1,125 SR
Queue Stats
7W - 17L
1,301 Elo+
Party 2
Thor
Thor
Kwaymer
Thor
Level 8
God Stats
2W - 3L
1,531 SR
Queue Stats
3W - 6L
1,404 Elo+
Party 2
Baron Samedi
Baron Samedi
PadreOrpheus
Baron Samedi
Level 4
God Stats
7W - 2L
1,613 SR
Queue Stats
53W - 34L
1,372 Elo+
Solo
Team Averages
Level 10
1,512 SR
1,356 Elo+

VS

Team Averages
Level 23
1,323 SR
1,416 Elo+
Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Belumii
Olorun
Level 17
God Stats
3W - 4L
1,315 SR
Queue Stats
7W - 11L
1,369 Elo+
Party 1
Ymir
Ymir
Chivitas
Ymir
Level 15
God Stats
1W - 0L
1,092 SR
Queue Stats
3W - 9L
1,210 Elo+
Party 1
Apollo
Apollo
JokersFAV
Apollo
Level 27
God Stats
4W - 3L
1,395 SR
Queue Stats
34W - 21L
1,606 Elo+
Party 1
The Morrigan
The Morrigan
Pon3BoI
The Morrigan
Level 29
God Stats
5W - 12L
1,313 SR
Queue Stats
178W - 213L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CantDie
Yemoja
9
0 / 0 / 2
5,780
413
2,845
4,353
2,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
Dynoomite
Medusa
10
1 / 7 / 1
6,128
438
5,720
8,543
2,105
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
GoldiSocks
Bellona
12
0 / 1 / 0
6,590
471
1,805
5,802
4,533
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
Kwaymer
Thor
9
0 / 2 / 2
5,859
419
1,137
6,979
1,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
PadreOrpheus
Baron Samedi
13
9 / 4 / 1
8,687
621
10,455
8,763
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
6 / 2 / 1
8,644
617
5,340
8,809
5,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Belumii
Olorun
11
1 / 6 / 1
6,964
497
1,807
6,463
1,734
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
11
2 / 0 / 6
6,561
469
3,417
6,254
5,458
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
JokersFAV
Apollo
12
4 / 1 / 4
7,449
532
5,226
10,100
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Pon3BoI
The Morrigan
11
1 / 1 / 3
7,224
516
2,308
5,343
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
10
Kills
14
14
Deaths
10
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
2
1
3.25
W
Olorun
Belumii
Olorun
1
6
1
0.25
L
Yemoja
CantDie
Yemoja
0
0
2
1
W
Ymir
2
0
6
5
L
Medusa
Dynoomite
Medusa
1
7
1
0.21
L
Bellona
GoldiSocks
Bellona
0
1
0
0
W
Apollo
JokersFAV
Apollo
4
1
4
6
L
Thor
Kwaymer
Thor
0
2
2
0.5
L
Baron Samedi
PadreOrpheus
Baron Samedi
9
4
1
2.38
W
The Morrigan
Pon3BoI
The Morrigan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,962
Damage
18,098
34,440
Taken
36,969
14,583
Mitigated
17,083
7,507
Healing
9,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,340
1,834
0
2,378
8,809
5,137
0
2,451
6,181
0
63,933
W
Olorun
Belumii
Olorun
1,807
498
0
321
6,463
1,734
468
4,526
1,598
26,232
0
L
Yemoja
CantDie
Yemoja
2,845
639
738
343
4,353
2,626
25
1,902
2,451
14,047
0
W
Ymir
3,417
877
0
0
6,254
5,458
0
2,334
3,767
10,850
0
L
Medusa
Dynoomite
Medusa
5,720
3,115
0
100
8,543
2,105
335
1,967
6,576
0
33,316
L
Bellona
GoldiSocks
Bellona
1,805
207
0
1,752
5,802
4,533
0
1,162
4,640
2,917
28,209
W
Apollo
JokersFAV
Apollo
5,226
2,883
0
5,102
10,100
3,027
0
2,121
7,911
0
46,334
L
Thor
Kwaymer
Thor
1,137
489
0
250
6,979
1,907
0
1,067
5,912
0
25,319
L
Baron Samedi
PadreOrpheus
Baron Samedi
10,455
603
456
3,868
8,763
3,412
0
1,630
7,133
50,229
0
W
The Morrigan
Pon3BoI
The Morrigan
2,308
259
0
1,274
5,343
1,727
1,402
1,523
3,583
37,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,044
Gold Earned
36,842
298
Minions Killed
335
0
Camps Cleared
0
1,281,663
Distance Traveled
1,254,520
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,644
617
116
8
0
288,297
6
W
Olorun
6,964
497
52
4
0
216,080
1
L
Yemoja
5,780
413
24
2
0
258,983
7
W
Ymir
6,561
469
17
1
0
237,536
4
L
Medusa
6,128
438
56
4
0
236,770
0
L
Bellona
6,590
471
79
6
0
271,118
2
W
Apollo
7,449
532
86
6
0
252,616
3
L
Thor
5,859
419
51
4
0
244,880
0
L
Baron Samedi
8,687
621
88
6
0
269,912
4
W
The Morrigan
7,224
516
64
5
0
259,991
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role