Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
EmpressBelial
Izanami
Level 154
God Stats
2W - 1L
1,460 SR
Queue Stats
222W - 247L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
LlouOpp
Sun Wukong
Level 22
God Stats
12W - 9L
1,325 SR
Queue Stats
215W - 177L
1,476 Elo+
Party 1
Bacchus
Bacchus
The great KAYO
Bacchus
Level 126
God Stats
30W - 28L
1,622 SR
Queue Stats
757W - 812L
1,478 Elo+
Party 1
Sol
Sol
Wyvern Husky
Sol
Level 125
God Stats
5W - 9L
1,290 SR
Queue Stats
227W - 262L
1,399 Elo+
Party 1
Team Averages
Level 100
1,439 SR
1,466 Elo+

VS

Team Averages
Level 47
1,516 SR
1,446 Elo+
Anubis
Anubis
DrHemyPopper
Anubis
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 153L
1,562 Elo+
Party 2
Loki
Loki
DreadPelican
Loki
Level 56
God Stats
1W - 1L
1,503 SR
Queue Stats
13W - 21L
1,338 Elo+
Party 3
Freya
Freya
EmpyreanPants81
Freya
Level 27
God Stats
16W - 8L
1,620 SR
Queue Stats
97W - 66L
1,515 Elo+
Party 2
Osiris
Osiris
Syruusa
Osiris
Level 15
God Stats
0W - 1L
1,458 SR
Queue Stats
21W - 23L
1,382 Elo+
Party 3
Yemoja
Yemoja
xDasObst
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
4 / 0 / 1
6,152
615
1,533
4,685
1,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
11
2 / 0 / 1
6,124
612
3,279
4,914
1,212
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
LlouOpp
Sun Wukong
11
1 / 0 / 0
6,411
641
4,846
6,474
3,735
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

10
1 / 0 / 3
6,189
619
3,585
3,937
2,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 0 / 2
7,092
709
5,984
4,533
1,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 2 / 0
5,018
502
2,761
4,918
2,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 3 / 0
4,850
485
928
6,318
1,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 0
4,527
453
2,003
6,210
2,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
Syruusa
Osiris
9
0 / 2 / 0
5,189
519
3,198
5,932
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
xDasObst
Yemoja
8
0 / 2 / 0
4,746
475
1,163
6,662
3,159
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
12
Kills
0
0
Deaths
12
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
0
1
4.5
L
Anubis
0
2
0
0
L
0
3
0
0
W
Izanami
2
0
1
2.5
L
0
3
0
0
W
Sun Wukong
LlouOpp
Sun Wukong
1
0
0
1
L
Osiris
Syruusa
Osiris
0
2
0
0
W
1
0
3
2.5
W
4
0
2
5
L
Yemoja
xDasObst
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,227
Damage
10,053
24,543
Taken
30,040
10,740
Mitigated
13,860
11,941
Healing
9,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,533
535
0
4,330
4,685
1,753
0
508
4,177
0
24,237
L
Anubis
2,761
199
0
2,433
4,918
2,263
0
1,877
3,041
28,335
0
L
928
266
0
2,348
6,318
1,643
0
1,402
4,916
0
22,943
W
Izanami
3,279
2,704
0
1,026
4,914
1,212
644
2,841
2,073
0
43,706
L
2,003
742
0
2,529
6,210
2,046
0
2,401
3,809
17,841
0
W
Sun Wukong
LlouOpp
Sun Wukong
4,846
1,066
0
1,818
6,474
3,735
220
40
6,434
0
36,705
L
Osiris
Syruusa
Osiris
3,198
1,123
0
391
5,932
4,749
0
0
5,932
0
22,128
W
3,585
575
0
1,525
3,937
2,521
0
1,518
2,419
16,611
0
W
5,984
1,960
0
3,242
4,533
1,519
2,095
1,020
3,513
39,866
5,029
L
Yemoja
xDasObst
Yemoja
1,163
217
343
1,580
6,662
3,159
0
3,304
3,358
9,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,968
Gold Earned
24,330
334
Minions Killed
219
0
Camps Cleared
0
1,045,885
Distance Traveled
968,055
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,152
615
46
5
0
235,069
5
L
Anubis
5,018
502
63
6
0
181,304
3
L
Loki
4,850
485
56
6
0
212,578
0
W
Izanami
6,124
612
96
10
0
203,934
3
L
Freya
4,527
453
39
4
0
186,470
2
W
Sun Wukong
6,411
641
76
8
0
200,080
3
L
Osiris
5,189
519
45
5
0
202,997
0
W
Bacchus
6,189
619
24
2
0
209,755
0
W
Sol
7,092
709
92
9
0
197,047
4
L
Yemoja
4,746
475
16
2
0
184,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role