Player Matchup

Chronos
Chronos
Alpha_T-10
Chronos
Level 123
God Stats
2W - 1L
1,854 SR
Queue Stats
168W - 117L
1,574 Elo+
Solo
Pele
Pele
HrodvitnirWolf
Pele
Level 124
God Stats
13W - 5L
1,735 SR
Queue Stats
455W - 289L
1,640 Elo+
Party 2
Artio
Artio
fabricemartine
Artio
Level 126
God Stats
14W - 7L
1,612 SR
Queue Stats
420W - 272L
1,685 Elo+
Party 2
Team Averages
Level 124
1,734 SR
1,633 Elo+

VS

Team Averages
Level 95
1,569 SR
1,439 Elo+
Gilgamesh
Gilgamesh
MisterObssy
Gilgamesh
Level 69
God Stats
4W - 7L
1,349 SR
Queue Stats
70W - 90L
1,485 Elo+
Party 1
Sobek
Sobek
ShotgunsForKids
Sobek
Level 155
God Stats
4W - 4L
1,693 SR
Queue Stats
490W - 522L
1,567 Elo+
Solo
Ra
Ra
Zøyumi
Ra
Level 62
God Stats
0W - 1L
1,664 SR
Queue Stats
8W - 21L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Alpha_T-10
Chronos
13
3 / 1 / 6
8,640
720
8,857
6,467
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
6 / 1 / 5
9,110
759
10,545
11,167
5,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 0 / 9
9,286
774
7,199
12,242
13,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MisterObssy
Gilgamesh
9
0 / 5 / 2
6,832
569
7,070
11,770
3,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 1
6,943
579
6,213
11,675
13,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 5 / 1
7,587
632
4,691
7,932
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
2
2
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
Alpha_T-10
Chronos
3
1
6
6
W
6
1
5
8.5
L
Gilgamesh
MisterObssy
Gilgamesh
0
5
2
0.2
L
1
1
1
1.5
L
1
5
1
0.3
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,601
Damage
17,974
29,876
Taken
31,377
21,407
Mitigated
19,856
12,001
Healing
8,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Alpha_T-10
Chronos
8,857
3,401
0
2,207
6,467
2,813
1,161
1,515
4,952
44,714
5,726
W
10,545
1,613
0
2,746
11,167
5,104
787
5,003
6,164
0
28,618
L
Gilgamesh
MisterObssy
Gilgamesh
7,070
1,522
0
676
11,770
3,666
0
6,762
5,008
0
21,475
L
6,213
233
0
4,223
11,675
13,895
0
5,759
5,916
14,058
0
L
4,691
492
1,320
2,148
7,932
2,295
0
3,356
4,576
32,433
0
W
7,199
731
2,081
4,967
12,242
13,490
315
4,633
7,609
17,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,036
Gold Earned
21,362
137
Minions Killed
126
8
Camps Cleared
3
747,070
Distance Traveled
667,364
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,640
720
84
7
7
239,999
5
W
Pele
9,110
759
32
3
1
255,430
3
L
Gilgamesh
6,832
569
44
4
2
216,477
5
L
Sobek
6,943
579
22
2
0
241,033
0
L
Ra
7,587
632
60
5
1
209,854
3
W
Artio
9,286
774
21
2
0
251,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role