Player Matchup

Chang'e
Chang'e
Platinum I
 
Chang'e
Platinum I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond V
BeІІ
Gilgamesh
Diamond V
Level 148
God Stats
20W - 23L
1,735 SR
Queue Stats
282W - 271L
2,069 MMR
Solo
Izanami
Izanami
Diamond V
LTtastyNUT
Izanami
Diamond V
Level 72
God Stats
21W - 10L
1,653 SR
Queue Stats
85W - 85L
2,013 MMR
Party 2
Khepri
Khepri
Diamond V
SilentNocturna
Khepri
Diamond V
Level 152
God Stats
1W - 0L
1,685 SR
Queue Stats
123W - 111L
2,056 MMR
Party 1
Cerberus
Cerberus
Diamond III
adequatealright
Cerberus
Diamond III
Level 157
God Stats
15W - 7L
1,849 SR
Queue Stats
156W - 130L
2,187 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,685 SR
1,965 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,690 SR
2,043 MMR
Ravana
Ravana
Platinum I
Anthony
Ravana
Platinum I
Level 160
God Stats
4W - 7L
1,677 SR
Queue Stats
316W - 322L
1,917 MMR
Solo
Heimdallr
Heimdallr
Masters
DrDadBod
Heimdallr
Masters
Level 58
God Stats
4W - 6L
1,613 SR
Queue Stats
131W - 108L
2,122 MMR
Solo
Sol
Sol
Platinum I
ExecutiveOfficer
Sol
Platinum I
Level 160
God Stats
48W - 28L
1,753 SR
Queue Stats
350W - 344L
1,933 MMR
Solo
Fafnir
Fafnir
Diamond IV
Lemons
Fafnir
Diamond IV
Level 158
God Stats
2W - 4L
1,648 SR
Queue Stats
128W - 130L
2,109 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
TotemSlave
Tsukuyomi
Diamond V
Level 62
God Stats
3W - 3L
1,761 SR
Queue Stats
138W - 121L
2,135 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
7 / 2 / 9
14,369
575
14,915
18,072
8,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
BeІІ
Gilgamesh
20
4 / 2 / 12
13,828
553
16,623
22,766
12,719
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
LTtastyNUT
Izanami
20
4 / 4 / 5
14,109
564
11,861
17,188
7,947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 3 / 11
12,189
488
6,856
15,767
21,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
20
7 / 3 / 10
14,366
575
23,146
24,838
36,509
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
TiamatOdinMorgan Le FayOsirisPersephone

VS

Bans
AthenaRaijinSobekThe MorriganHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Anthony
Ravana
20
4 / 5 / 3
13,361
534
13,061
19,458
9,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
DrDadBod
Heimdallr
20
5 / 3 / 3
14,212
568
18,600
16,012
6,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 5 / 1
12,402
496
14,827
21,060
7,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Lemons
Fafnir
16
2 / 2 / 4
12,049
482
7,248
16,907
24,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
TotemSlave
Tsukuyomi
20
2 / 9 / 6
13,349
534
16,621
26,177
19,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
24
Kills
14
14
Deaths
24
47
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
2
9
5.75
L
Ravana
Anthony
Ravana
4
5
3
1.1
W
Gilgamesh
BeІІ
Gilgamesh
4
2
12
5
L
Heimdallr
DrDadBod
Heimdallr
5
3
3
2.17
L
1
5
1
0.3
W
Izanami
LTtastyNUT
Izanami
4
4
5
1.63
L
Fafnir
Lemons
Fafnir
2
2
4
2
W
2
3
11
2.5
L
Tsukuyomi
TotemSlave
Tsukuyomi
2
9
6
0.56
W
Cerberus
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,401
Damage
70,357
98,631
Taken
99,614
86,472
Mitigated
67,542
48,323
Healing
26,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,915
1,228
8,336
12,683
18,072
8,145
480
3,416
14,656
96,888
0
L
Ravana
Anthony
Ravana
13,061
4,512
0
2,657
19,458
9,278
0
9,331
10,127
0
113,156
W
Gilgamesh
BeІІ
Gilgamesh
16,623
3,319
0
8,543
22,766
12,719
2,633
2,830
19,936
0
120,202
L
Heimdallr
DrDadBod
Heimdallr
18,600
11,019
0
4,561
16,012
6,424
0
4,497
11,515
0
151,191
L
14,827
6,384
30
9,230
21,060
7,521
0
11,566
9,494
103,182
12,026
W
Izanami
LTtastyNUT
Izanami
11,861
10,096
0
5,502
17,188
7,947
2,631
2,082
15,105
0
134,405
L
Fafnir
Lemons
Fafnir
7,248
2,068
0
4,534
16,907
24,577
0
7,314
9,593
23,465
0
W
6,856
711
0
1,602
15,767
21,152
84
5,388
10,379
25,690
0
L
Tsukuyomi
TotemSlave
Tsukuyomi
16,621
2,815
0
5,893
26,177
19,742
966
12,875
13,302
0
104,972
W
Cerberus
23,146
1,353
0
11,657
24,838
36,509
470
7,034
17,804
105,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,861
Gold Earned
65,373
826
Minions Killed
773
0
Camps Cleared
0
2,615,078
Distance Traveled
2,440,626
46
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,369
575
197
8
0
530,133
11
L
Ravana
13,361
534
164
7
0
531,666
6
W
Gilgamesh
13,828
553
182
7
0
573,545
2
L
Heimdallr
14,212
568
221
9
0
500,745
4
L
Sol
12,402
496
189
8
0
444,159
3
W
Izanami
14,109
564
227
9
0
514,106
6
L
Fafnir
12,049
482
28
1
0
523,991
9
W
Khepri
12,189
488
27
1
0
493,079
18
L
Tsukuyomi
13,349
534
171
7
0
440,065
5
W
Cerberus
14,366
575
193
8
0
504,215
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role