Player Matchup

Khepri
Khepri
MirageXero
Khepri
Level 88
God Stats
5W - 1L
1,832 SR
Queue Stats
300W - 281L
1,555 Elo+
Solo
Vamana
Vamana
Nasa Ora
Vamana
Level 128
God Stats
15W - 6L
1,553 SR
Queue Stats
254W - 231L
1,539 Elo+
Party 1
Anhur
Anhur
Neox04
Anhur
Level 152
God Stats
1W - 0L
1,489 SR
Queue Stats
15W - 9L
1,602 Elo+
Solo
Ah Puch
Ah Puch
UNSC AJ Johnson
Ah Puch
Level 129
God Stats
8W - 6L
1,659 SR
Queue Stats
626W - 593L
1,613 Elo+
Party 1
Discordia
Discordia
ashsezrawr
Discordia
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,510 Elo+
Solo
Team Averages
Level 119
1,607 SR
1,564 Elo+

VS

Team Averages
Level 142
1,567 SR
1,521 Elo+
Nox
Nox
 
Nox
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Bastet1072
Fenrir
Level 149
God Stats
1W - 1L
1,687 SR
Queue Stats
39W - 35L
1,570 Elo+
Solo
Thoth
Thoth
MagicalMur 24
Thoth
Level 125
God Stats
4W - 5L
1,362 SR
Queue Stats
274W - 240L
1,512 Elo+
Party 2
Apollo
Apollo
x 215 Trappin
Apollo
Level 137
God Stats
6W - 7L
1,763 SR
Queue Stats
419W - 419L
1,524 Elo+
Party 2
Tyr
Tyr
x215 SnAcKiN
Tyr
Level 152
God Stats
12W - 8L
1,525 SR
Queue Stats
520W - 507L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MirageXero
Khepri
17
1 / 5 / 16
11,700
688
8,452
18,832
33,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
Nasa Ora
Vamana
18
2 / 3 / 14
11,088
652
12,385
22,324
31,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Neox04
Anhur
19
12 / 3 / 9
12,592
741
18,228
17,199
9,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 3 / 10
12,895
759
29,556
16,392
9,829
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
ashsezrawr
Discordia
20
4 / 3 / 12
12,240
720
16,222
9,489
5,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
2 / 6 / 10
10,197
600
10,902
11,481
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Bastet1072
Fenrir
16
4 / 6 / 9
11,071
651
14,161
20,397
13,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 6 / 5
10,658
627
13,740
13,104
4,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 6 / 6
10,587
623
10,354
17,800
7,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
5 / 3 / 8
11,353
668
12,825
29,365
37,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
53
27
Kills
15
17
Deaths
27
61
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
6
10
1.17
L
Fenrir
Bastet1072
Fenrir
4
6
9
1.42
L
3
6
5
0.92
W
Khepri
MirageXero
Khepri
1
5
16
1.8
W
Vamana
Nasa Ora
Vamana
2
3
14
3
W
Anhur
Neox04
Anhur
12
3
9
5.5
W
8
3
10
4.33
W
Discordia
ashsezrawr
Discordia
4
3
12
3.33
L
1
6
6
0.67
L
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,843
Damage
61,982
84,236
Taken
92,147
89,042
Mitigated
67,604
32,193
Healing
37,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
10,902
62
2,271
1,392
11,481
4,216
0
6,108
5,195
24,557
0
L
Fenrir
Bastet1072
Fenrir
14,161
2,708
2,018
5,623
20,397
13,081
0
9,906
9,881
0
18,613
L
13,740
709
1,002
2,204
13,104
4,949
1,026
8,043
4,859
39,437
0
W
Khepri
MirageXero
Khepri
8,452
658
0
947
18,832
33,161
395
5,031
13,801
17,179
0
W
Vamana
Nasa Ora
Vamana
12,385
1,961
1,296
6,590
22,324
31,342
506
5,629
16,695
0
21,340
W
Anhur
Neox04
Anhur
18,228
8,803
2,397
6,443
17,199
9,345
2,666
6,236
10,963
0
41,040
W
29,556
1,067
2,676
8,494
16,392
9,829
1,533
4,616
11,776
47,582
0
W
Discordia
ashsezrawr
Discordia
16,222
1,687
1,690
1,660
9,489
5,365
1,891
3,130
6,359
42,186
0
L
10,354
3,917
3,210
4,721
17,800
7,552
902
10,141
7,426
0
29,413
L
12,825
587
1,479
13,394
29,365
37,806
38
19,849
8,940
0
21,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,515
Gold Earned
53,866
175
Minions Killed
190
0
Camps Cleared
0
1,602,215
Distance Traveled
1,416,908
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,197
600
35
2
0
266,313
2
L
Fenrir
11,071
651
15
1
0
331,084
0
L
Thoth
10,658
627
62
4
0
249,691
1
W
Khepri
11,700
688
9
1
0
315,556
1
W
Vamana
11,088
652
14
1
0
346,658
0
W
Anhur
12,592
741
48
3
0
321,929
2
W
Ah Puch
12,895
759
45
3
0
304,546
0
W
Discordia
12,240
720
59
3
0
313,526
7
L
Apollo
10,587
623
63
4
0
278,996
2
L
Tyr
11,353
668
15
1
0
290,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role