Player Matchup

Sylvanus
Sylvanus
BojanglinFTW
Sylvanus
Level 26
God Stats
3W - 3L
1,538 SR
Queue Stats
51W - 52L
1,327 Elo+
Solo
Kukulkan
Kukulkan
FernandesHugo-99
Kukulkan
Level 17
God Stats
0W - 1L
1,587 SR
Queue Stats
2W - 3L
1,275 Elo+
Solo
Hachiman
Hachiman
R4R3xDR1Px333
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Slime_Sensei937
Amaterasu
Level 7
God Stats
1W - 1L
1,655 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Medusa
Medusa
maraz1575
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,556 SR
1,420 Elo+

VS

Team Averages
Level 7
1,500 SR
1,462 Elo+
Artemis
Artemis
Crack-Kills-Carl
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Zeus
Zeus
Raiju_Khan
Zeus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,309 Elo+
Solo
Nemesis
Nemesis
Rsniper007
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
TK zNEO
Neith
Level 3
God Stats
9W - 7L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Ymir
Ymir
mauRaRo
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BojanglinFTW
Sylvanus
11
4 / 5 / 6
7,207
515
6,341
13,797
11,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
4 / 1 / 3
7,595
543
5,542
6,475
3,472
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
R4R3xDR1Px333
Hachiman
9
3 / 14 / 4
6,937
496
5,108
14,081
3,326
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Slime_Sensei937
Amaterasu
9
1 / 10 / 7
6,154
440
2,211
12,725
5,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
maraz1575
Medusa
3
0 / 3 / 0
4,419
316
668
1,894
390
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 0
9,323
666
4,945
8,110
3,297
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
10 / 2 / 12
8,809
629
12,986
7,520
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Rsniper007
Nemesis
9
0 / 8 / 5
6,354
454
2,649
8,388
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
TK zNEO
Neith
13
13 / 6 / 8
9,065
648
12,174
9,967
3,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
mauRaRo
Ymir
10
3 / 3 / 7
7,118
508
2,876
11,408
6,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
12
Kills
30
33
Deaths
19
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BojanglinFTW
Sylvanus
4
5
6
1.4
W
4
0
0
4
L
4
1
3
5.5
L
Hachiman
R4R3xDR1Px333
Hachiman
3
14
4
0.36
W
10
2
12
8
W
Nemesis
Rsniper007
Nemesis
0
8
5
0.31
L
Amaterasu
Slime_Sensei937
Amaterasu
1
10
7
0.45
W
Neith
TK zNEO
Neith
13
6
8
2.83
L
Medusa
maraz1575
Medusa
0
3
0
0
W
Ymir
mauRaRo
Ymir
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,870
Damage
35,630
48,972
Taken
45,393
24,523
Mitigated
17,989
5,666
Healing
10,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BojanglinFTW
Sylvanus
6,341
2,317
475
2,585
13,797
11,952
276
5,802
7,855
28,793
10,320
W
4,945
2,842
0
5,496
8,110
3,297
595
1,371
6,739
0
71,882
L
5,542
529
0
737
6,475
3,472
33
865
5,584
35,464
0
L
Hachiman
R4R3xDR1Px333
Hachiman
5,108
3,678
0
667
14,081
3,326
861
3,223
10,631
0
17,543
W
12,986
2,966
0
1,280
7,520
2,102
1,602
1,950
5,570
35,347
0
W
Nemesis
Rsniper007
Nemesis
2,649
1,300
0
397
8,388
2,929
699
1,275
7,113
0
20,028
L
Amaterasu
Slime_Sensei937
Amaterasu
2,211
1,334
0
1,202
12,725
5,383
1,098
4,349
8,125
0
12,747
W
Neith
TK zNEO
Neith
12,174
9,148
0
2,744
9,967
3,411
3,710
2,853
7,114
0
38,935
L
Medusa
maraz1575
Medusa
668
492
0
0
1,894
390
0
813
915
0
1,076
W
Ymir
mauRaRo
Ymir
2,876
861
0
250
11,408
6,250
24
3,272
8,136
13,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,312
Gold Earned
40,669
193
Minions Killed
304
0
Camps Cleared
0
1,022,701
Distance Traveled
1,275,222
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,207
515
67
5
0
209,357
0
W
Artemis
9,323
666
137
10
0
252,325
0
L
Kukulkan
7,595
543
84
6
0
258,296
0
L
Hachiman
6,937
496
19
1
0
231,927
0
W
Zeus
8,809
629
50
4
0
251,297
0
W
Nemesis
6,354
454
36
3
0
262,372
1
L
Amaterasu
6,154
440
21
2
0
258,889
3
W
Neith
9,065
648
67
5
0
248,516
1
L
Medusa
4,419
316
2
0
0
64,232
0
W
Ymir
7,118
508
14
1
0
260,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role