Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
MMRevolutions
Jing Wei
Level 22
God Stats
0W - 3L
1,879 SR
Queue Stats
62W - 47L
1,605 Elo+
Solo
Cerberus
Cerberus
MenelaoINC
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,568 Elo+
Solo
Bacchus
Bacchus
rafaeloswaldo14
Bacchus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,436 Elo+
Solo
Team Averages
Level 81
1,576 SR
1,522 Elo+

VS

Team Averages
Level 123
1,578 SR
1,474 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DIeGoRyA-n
Chaac
Level 124
God Stats
15W - 10L
1,547 SR
Queue Stats
943W - 952L
1,491 Elo+
Solo
Geb
Geb
LeiMariaDaPenha
Geb
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 54L
1,387 Elo+
Solo
Jing Wei
Jing Wei
Pipokawaii
Jing Wei
Level 142
God Stats
6W - 3L
1,857 SR
Queue Stats
354W - 346L
1,479 Elo+
Solo
Rama
Rama
PutridPile77
Rama
Level 112
God Stats
5W - 6L
1,486 SR
Queue Stats
389W - 402L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
2 / 3 / 2
8,183
818
8,078
6,463
2,618
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
 
He Bo
11
1 / 4 / 1
6,581
658
5,008
4,868
1,608
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
MMRevolutions
Jing Wei
15
0 / 2 / 2
7,481
748
4,643
4,055
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
MenelaoINC
Cerberus
12
0 / 4 / 2
6,681
668
3,778
7,821
7,489
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 3 / 2
7,338
734
3,752
6,096
7,241
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
2 / 1 / 9
7,366
737
6,567
5,368
3,034
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chaac
15
6 / 1 / 4
7,961
796
5,344
8,299
7,811
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 0 / 11
8,007
801
6,370
6,654
6,237
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jing Wei
Pipokawaii
Jing Wei
13
1 / 1 / 9
7,672
767
2,947
5,979
2,569
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 1 / 5
7,978
798
3,619
5,606
2,438
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
4
Kills
16
16
Deaths
4
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
3
2
1
L
He Bo
 
He Bo
1
4
1
0.38
W
Cabrakan
 
Cabrakan
2
1
9
6.5
W
Chaac
6
1
4
8
W
1
0
11
6.5
L
Jing Wei
MMRevolutions
Jing Wei
0
2
2
0.5
L
Cerberus
MenelaoINC
Cerberus
0
4
2
0.25
W
Jing Wei
Pipokawaii
Jing Wei
1
1
9
5.5
W
6
1
5
8.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,259
Damage
24,847
29,303
Taken
31,906
20,642
Mitigated
22,089
7,292
Healing
17,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,078
287
234
2,496
6,463
2,618
38
3,196
3,267
25,941
0
L
He Bo
 
He Bo
5,008
113
9
323
4,868
1,608
160
2,139
2,729
10,946
0
W
Cabrakan
 
Cabrakan
6,567
613
2,533
1,661
5,368
3,034
0
4,147
1,221
7,993
0
W
Chaac
5,344
522
1,887
4,151
8,299
7,811
0
4,230
4,069
0
15,602
W
6,370
273
442
1,603
6,654
6,237
0
4,095
2,559
11,030
0
L
Jing Wei
MMRevolutions
Jing Wei
4,643
1,812
969
819
4,055
1,686
0
2,429
1,626
0
15,306
L
Cerberus
MenelaoINC
Cerberus
3,778
77
120
1,696
7,821
7,489
0
3,187
4,634
10,859
0
W
Jing Wei
Pipokawaii
Jing Wei
2,947
1,265
641
1,211
5,979
2,569
0
4,055
1,924
0
16,995
W
3,619
3,137
1,913
1,492
5,606
2,438
587
4,089
1,517
0
18,942
L
3,752
469
192
434
6,096
7,241
0
1,986
4,110
7,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,264
Gold Earned
38,984
112
Minions Killed
110
0
Camps Cleared
0
870,446
Distance Traveled
993,708
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,183
818
44
4
0
160,407
0
L
He Bo
6,581
658
13
1
0
163,629
3
W
Cabrakan
7,366
737
5
1
0
179,565
1
W
Chaac
7,961
796
12
1
0
201,426
2
W
Geb
8,007
801
5
1
0
226,163
1
L
Jing Wei
7,481
748
30
3
0
184,641
1
L
Cerberus
6,681
668
20
2
0
184,272
0
W
Jing Wei
7,672
767
34
3
0
209,936
0
W
Rama
7,978
798
54
5
0
176,618
0
L
Bacchus
7,338
734
5
1
0
177,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role