Player Matchup

Bellona
Bellona
ArcaneArya
Bellona
Level 7
God Stats
4W - 4L
1,314 SR
Queue Stats
9W - 11L
1,245 Elo+
Solo
Tiamat
Tiamat
FafnirSimp
Tiamat
Level 28
God Stats
8W - 3L
1,287 SR
Queue Stats
122W - 150L
1,358 Elo+
Party 2
Artemis
Artemis
Felipe20207086
Artemis
Level 11
God Stats
4W - 2L
1,522 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Lucifer6434
Cthulhu
Level 17
God Stats
4W - 1L
1,227 SR
Queue Stats
131W - 145L
1,107 Elo+
Party 3
Arachne
Arachne
leodagled
Arachne
Level 28
God Stats
4W - 2L
1,797 SR
Queue Stats
153W - 166L
1,384 Elo+
Party 2
Team Averages
Level 18
1,429 SR
1,319 Elo+

VS

Team Averages
Level 20
1,477 SR
1,368 Elo+
Bellona
Bellona
AR6_XavieRama
Bellona
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,413 Elo+
Solo
Thor
Thor
Cubman3150
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,381 Elo+
Solo
Cernunnos
Cernunnos
Im Chiefton
Cernunnos
Level 34
God Stats
1W - 3L
1,479 SR
Queue Stats
73W - 85L
1,360 Elo+
Party 1
Ares
Ares
Ozzyhomeboy
Ares
Level 11
God Stats
2W - 2L
1,388 SR
Queue Stats
9W - 16L
1,336 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Y Play Games
Cu Chulainn
Level 33
God Stats
3W - 5L
1,518 SR
Queue Stats
70W - 81L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArcaneArya
Bellona
12
2 / 2 / 3
9,641
402
2,942
7,621
5,290
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
FafnirSimp
Tiamat
19
15 / 4 / 11
13,979
582
28,809
22,139
21,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 5 / 7
12,593
525
11,061
14,704
6,404
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Lucifer6434
Cthulhu
16
5 / 6 / 11
12,125
505
13,887
23,037
30,352
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
leodagled
Arachne
19
11 / 5 / 9
13,442
560
20,144
21,468
11,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
1 / 3 / 7
9,251
385
4,416
16,323
9,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 16 / 6
8,576
357
5,799
20,477
7,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Im Chiefton
Cernunnos
18
9 / 8 / 4
11,510
480
18,372
23,575
8,994
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
3 / 6 / 8
10,607
442
13,436
23,894
22,590
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Y Play Games
Cu Chulainn
17
6 / 7 / 4
11,690
487
14,392
24,730
14,748
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
49
39
Kills
20
22
Deaths
40
41
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
3
7
1.5
W
Bellona
ArcaneArya
Bellona
2
2
3
1.75
L
1
16
6
0.25
W
Tiamat
FafnirSimp
Tiamat
15
4
11
5.13
W
6
5
7
1.9
L
Cernunnos
Im Chiefton
Cernunnos
9
8
4
1.38
W
Cthulhu
Lucifer6434
Cthulhu
5
6
11
1.75
L
3
6
8
1.17
L
Cu Chulainn
Y Play Games
Cu Chulainn
6
7
4
1.14
W
Arachne
leodagled
Arachne
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,843
Damage
56,415
88,969
Taken
108,999
74,755
Mitigated
63,747
22,600
Healing
17,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
4,416
745
0
4,830
16,323
9,724
379
7,598
8,725
0
28,044
W
Bellona
ArcaneArya
Bellona
2,942
610
0
84
7,621
5,290
1,826
629
6,992
0
25,008
L
5,799
1,931
0
250
20,477
7,691
0
8,694
11,783
0
23,701
W
Tiamat
FafnirSimp
Tiamat
28,809
3,406
363
9,550
22,139
21,091
1,973
3,100
19,039
75,611
0
W
11,061
5,232
0
3,026
14,704
6,404
6,863
680
14,024
0
72,572
L
Cernunnos
Im Chiefton
Cernunnos
18,372
12,686
522
8,282
23,575
8,994
2,515
8,036
15,539
0
84,447
W
Cthulhu
Lucifer6434
Cthulhu
13,887
1,907
0
1,099
23,037
30,352
1,209
6,521
16,516
49,157
0
L
13,436
1,276
82
1,308
23,894
22,590
1,163
10,510
13,384
38,673
0
L
Cu Chulainn
Y Play Games
Cu Chulainn
14,392
4,365
442
2,138
24,730
14,748
522
7,923
16,807
0
72,974
W
Arachne
leodagled
Arachne
20,144
12,926
57
8,421
21,468
11,618
4,368
2,506
18,962
0
95,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,780
Gold Earned
51,634
416
Minions Killed
358
0
Camps Cleared
0
1,997,264
Distance Traveled
1,981,673
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,251
385
43
2
0
417,541
0
W
Bellona
9,641
402
34
1
0
294,145
6
L
Thor
8,576
357
38
2
0
382,882
0
W
Tiamat
13,979
582
106
4
0
391,275
0
W
Artemis
12,593
525
104
4
0
388,619
0
L
Cernunnos
11,510
480
112
5
0
362,138
1
W
Cthulhu
12,125
505
77
3
0
429,821
0
L
Ares
10,607
442
46
2
0
405,350
0
L
Cu Chulainn
11,690
487
119
5
0
413,762
0
W
Arachne
13,442
560
95
4
0
493,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role