Player Matchup

Fenrir
Fenrir
DedlyReaper6
Fenrir
Level 28
God Stats
1W - 3L
1,427 SR
Queue Stats
101W - 119L
1,274 Elo+
Party 2
Scylla
Scylla
LuckySam6
Scylla
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 94L
1,280 Elo+
Solo
Odin
Odin
THE6 BlowyFlame
Odin
Level 28
God Stats
3W - 1L
1,432 SR
Queue Stats
45W - 40L
1,144 Elo+
Party 2
Team Averages
Level 42
1,453 SR
1,233 Elo+

VS

Team Averages
Level 48
1,341 SR
1,219 Elo+
Hun Batz
Hun Batz
ExoticStorm12
Hun Batz
Level 25
God Stats
6W - 5L
1,500 SR
Queue Stats
42W - 54L
1,229 Elo+
Party 1
Izanami
Izanami
Its Oopps
Izanami
Level 18
God Stats
5W - 6L
1,148 SR
Queue Stats
17W - 23L
1,174 Elo+
Party 1
Vulcan
Vulcan
th3offswitch
Vulcan
Level 101
God Stats
33W - 52L
1,374 SR
Queue Stats
175W - 249L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
8 / 7 / 4
10,294
735
9,166
15,181
5,122
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
LuckySam6
Scylla
13
2 / 3 / 9
9,181
656
4,220
10,106
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 7 / 9
9,426
673
5,543
13,110
6,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ExoticStorm12
Hun Batz
14
9 / 7 / 7
11,325
809
13,740
13,320
6,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Its Oopps
Izanami
12
2 / 5 / 11
9,804
700
7,335
11,353
3,678
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vulcan
15
6 / 2 / 6
10,841
774
10,599
6,708
2,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
12
Kills
17
17
Deaths
14
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
8
7
4
1.43
W
Hun Batz
ExoticStorm12
Hun Batz
9
7
7
1.79
W
Izanami
Its Oopps
Izanami
2
5
11
1.5
L
Scylla
LuckySam6
Scylla
2
3
9
2.17
L
2
7
9
0.93
W
Vulcan
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,929
Damage
31,674
38,397
Taken
31,381
13,862
Mitigated
12,315
872
Healing
3,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,166
2,840
0
572
15,181
5,122
0
4,376
10,542
0
29,312
W
Hun Batz
ExoticStorm12
Hun Batz
13,740
4,248
0
682
13,320
6,064
540
1,937
11,239
0
26,583
W
Izanami
Its Oopps
Izanami
7,335
4,873
0
785
11,353
3,678
2,778
1,116
10,237
0
22,926
L
Scylla
LuckySam6
Scylla
4,220
1,305
0
300
10,106
2,129
0
2,688
7,335
21,564
0
L
5,543
2,026
0
0
13,110
6,611
0
3,851
8,900
0
21,646
W
Vulcan
10,599
5,757
71
2,254
6,708
2,573
100
1,376
5,267
40,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,901
Gold Earned
31,970
112
Minions Killed
114
4
Camps Cleared
3
686,058
Distance Traveled
724,439
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,294
735
39
3
4
244,748
1
W
Hun Batz
11,325
809
14
1
1
236,034
2
W
Izanami
9,804
700
23
2
0
232,385
0
L
Scylla
9,181
656
36
3
0
213,736
1
L
Odin
9,426
673
37
3
0
227,574
0
W
Vulcan
10,841
774
77
6
2
256,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role