Player Matchup

Da Ji
Da Ji
CamilleTea
Da Ji
Level 126
God Stats
3W - 5L
1,261 SR
Queue Stats
87W - 87L
1,403 Elo+
Party 1
Tiamat
Tiamat
Day199
Tiamat
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
82W - 79L
1,446 Elo+
Party 1
Vulcan
Vulcan
Limeygirl
Vulcan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,388 Elo+
Party 1
Horus
Horus
bwalk1995
Horus
Level 104
God Stats
2W - 1L
1,335 SR
Queue Stats
80W - 80L
1,503 Elo+
Party 1
He Bo
He Bo
hukoro596
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,388 Elo+
Party 1
Team Averages
Level 74
1,419 SR
1,426 Elo+

VS

Team Averages
Level 139
1,421 SR
1,459 Elo+
Mulan
Mulan
Dolo Huscle
Mulan
Level 149
God Stats
1W - 3L
1,244 SR
Queue Stats
311W - 332L
1,496 Elo+
Solo
Set
Set
Nakata_mito
Set
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 141L
1,459 Elo+
Party 2
Skadi
Skadi
ThiagoBeni
Skadi
Level 147
God Stats
4W - 6L
1,361 SR
Queue Stats
265W - 274L
1,457 Elo+
Party 2
Baron Samedi
Baron Samedi
Zombie8969
Baron Samedi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 97L
1,451 Elo+
Solo
Bellona
Bellona
meliane149
Bellona
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 111L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
3 / 6 / 2
8,552
713
10,939
11,849
6,512
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Day199
Tiamat
14
1 / 5 / 3
7,884
657
8,968
11,960
10,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Limeygirl
Vulcan
15
1 / 7 / 4
8,598
717
5,840
9,880
5,350
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
bwalk1995
Horus
16
2 / 5 / 5
9,281
773
4,987
20,598
25,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
hukoro596
He Bo
11
0 / 10 / 2
7,385
615
5,135
13,170
5,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 26
9,441
787
10,661
11,460
8,137
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
8 / 2 / 19
9,876
823
11,696
14,102
15,072
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
18
7 / 1 / 19
10,566
881
10,334
4,725
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Zombie8969
Baron Samedi
18
9 / 0 / 20
10,699
892
13,233
5,336
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
meliane149
Bellona
16
7 / 2 / 20
10,811
901
14,532
14,940
11,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
137
7
Kills
33
33
Deaths
7
16
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Da Ji
3
6
2
0.67
L
Tiamat
Day199
Tiamat
1
5
3
0.5
W
2
2
26
7.5
L
Vulcan
Limeygirl
Vulcan
1
7
4
0.43
W
8
2
19
8.75
W
Skadi
7
1
19
16.5
W
Baron Samedi
Zombie8969
Baron Samedi
9
0
20
19
L
Horus
bwalk1995
Horus
2
5
5
0.9
L
He Bo
hukoro596
He Bo
0
10
2
0.1
W
Bellona
meliane149
Bellona
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,869
Damage
60,456
67,457
Taken
50,563
53,772
Mitigated
42,009
13,871
Healing
31,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
10,939
2,384
526
1,166
11,849
6,512
0
2,275
9,388
0
18,638
L
Tiamat
Day199
Tiamat
8,968
964
350
2,341
11,960
10,795
0
1,466
10,416
20,155
0
W
10,661
1,985
352
3,300
11,460
8,137
1,081
5,285
6,175
0
14,280
L
Vulcan
Limeygirl
Vulcan
5,840
1,933
0
60
9,880
5,350
0
2,044
7,523
18,630
0
W
11,696
5,146
2,910
5,528
14,102
15,072
677
5,621
8,481
0
18,806
W
Skadi
10,334
3,566
569
1,305
4,725
2,000
1,809
908
3,817
0
29,506
W
Baron Samedi
Zombie8969
Baron Samedi
13,233
1,096
8,523
3,158
5,336
4,929
650
1,956
3,380
31,383
0
L
Horus
bwalk1995
Horus
4,987
2,719
2,806
6,237
20,598
25,217
0
3,978
16,266
0
19,858
L
He Bo
hukoro596
He Bo
5,135
1,079
0
385
13,170
5,898
0
3,470
9,504
10,169
0
W
Bellona
meliane149
Bellona
14,532
3,143
642
5,225
14,940
11,871
624
6,173
8,767
0
28,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,700
Gold Earned
51,393
101
Minions Killed
134
0
Camps Cleared
0
913,336
Distance Traveled
1,120,243
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,552
713
13
1
0
206,896
0
L
Tiamat
7,884
657
26
2
0
202,778
1
W
Mulan
9,441
787
17
1
0
218,988
0
L
Vulcan
8,598
717
38
3
0
154,022
1
W
Set
9,876
823
11
1
0
226,954
2
W
Skadi
10,566
881
50
4
0
219,041
4
W
Baron Samedi
10,699
892
30
3
0
220,270
2
L
Horus
9,281
773
14
1
0
220,212
2
L
He Bo
7,385
615
10
1
0
129,428
0
W
Bellona
10,811
901
26
2
0
234,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role