Player Matchup

Rama
Rama
Inet
Rama
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,471 Elo+
Solo
Ymir
Ymir
KingKeff
Ymir
Level 24
God Stats
3W - 5L
1,421 SR
Queue Stats
55W - 50L
1,470 Elo+
Solo
Medusa
Medusa
Okkatuul
Medusa
Level 28
God Stats
17W - 7L
1,562 SR
Queue Stats
28W - 18L
1,497 Elo+
Solo
Zhong Kui
Zhong Kui
TheJohnDyr
Zhong Kui
Level 30
God Stats
2W - 3L
1,371 SR
Queue Stats
91W - 84L
1,559 Elo+
Solo
Bellona
Bellona
UwUAraAraUwU
Bellona
Level 29
God Stats
40W - 21L
1,797 SR
Queue Stats
175W - 108L
1,702 Elo+
Solo
Team Averages
Level 28
1,530 SR
1,540 Elo+

VS

Team Averages
Level 15
1,582 SR
1,528 Elo+
Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Flumpa
Thor
Level 7
God Stats
10W - 10L
1,796 SR
Queue Stats
52W - 38L
1,678 Elo+
Solo
Chang'e
Chang'e
PablosBell
Chang'e
Level 28
God Stats
2W - 4L
1,427 SR
Queue Stats
127W - 139L
1,591 Elo+
Solo
Artemis
Artemis
Rathir07
Artemis
Level 7
God Stats
3W - 2L
1,878 SR
Queue Stats
18W - 21L
1,419 Elo+
Solo
Hera
Hera
ravennaaaaaa
Hera
Level 5
God Stats
0W - 2L
1,308 SR
Queue Stats
5W - 4L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Inet
Rama
14
6 / 2 / 0
9,313
621
5,474
10,018
3,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
11
1 / 1 / 7
7,739
516
2,316
8,810
7,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Okkatuul
Medusa
14
5 / 3 / 4
9,203
614
7,726
9,925
3,548
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
TheJohnDyr
Zhong Kui
15
6 / 1 / 4
9,502
633
13,065
13,976
12,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
UwUAraAraUwU
Bellona
16
5 / 0 / 2
9,822
655
7,759
7,557
6,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
3 / 2 / 1
7,213
481
7,287
10,780
5,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Flumpa
Thor
14
1 / 3 / 1
8,193
546
4,332
11,674
5,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
PablosBell
Chang'e
13
3 / 2 / 2
8,271
551
7,166
10,282
6,831
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
Rathir07
Artemis
8
0 / 8 / 1
5,252
350
4,438
9,182
2,622
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 8 / 4
6,852
457
3,285
7,554
2,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
23
Kills
7
7
Deaths
23
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
2
1
1.75
L
Thor
Flumpa
Thor
1
3
1
0.5
W
Rama
Inet
Rama
6
2
0
3
W
Ymir
1
1
7
4.5
W
Medusa
Okkatuul
Medusa
5
3
4
2.33
L
Chang'e
PablosBell
Chang'e
3
2
2
2
L
Artemis
Rathir07
Artemis
0
8
1
0.06
W
Zhong Kui
TheJohnDyr
Zhong Kui
6
1
4
8
W
Bellona
UwUAraAraUwU
Bellona
5
0
2
6
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,340
Damage
26,508
50,286
Taken
49,472
33,279
Mitigated
23,037
20,675
Healing
7,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,287
1,824
0
578
10,780
5,888
0
4,115
6,665
0
32,829
L
Thor
Flumpa
Thor
4,332
1,205
0
1,150
11,674
5,438
0
2,546
9,128
264
58,961
W
Rama
Inet
Rama
5,474
4,042
0
2,418
10,018
3,414
808
1,905
8,113
0
56,266
W
Ymir
2,316
511
0
1,107
8,810
7,653
347
1,887
6,923
12,281
0
W
Medusa
Okkatuul
Medusa
7,726
4,102
0
2,633
9,925
3,548
5,064
772
9,153
0
62,089
L
Chang'e
PablosBell
Chang'e
7,166
409
581
3,801
10,282
6,831
0
2,432
7,850
37,042
0
L
Artemis
Rathir07
Artemis
4,438
2,183
0
901
9,182
2,622
0
2,937
6,245
0
18,840
W
Zhong Kui
TheJohnDyr
Zhong Kui
13,065
1,749
44
9,791
13,976
12,290
1,268
3,936
10,040
66,694
0
W
Bellona
UwUAraAraUwU
Bellona
7,759
3,001
0
4,682
7,557
6,374
0
2,436
5,121
0
66,286
L
3,285
1,101
0
519
7,554
2,258
390
3,606
3,948
30,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,579
Gold Earned
35,781
490
Minions Killed
336
0
Camps Cleared
0
1,490,919
Distance Traveled
1,444,615
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,213
481
61
4
0
341,367
6
L
Thor
8,193
546
127
8
0
295,569
0
W
Rama
9,313
621
103
7
0
292,006
2
W
Ymir
7,739
516
12
1
0
308,213
0
W
Medusa
9,203
614
112
7
0
272,845
3
L
Chang'e
8,271
551
72
5
0
286,466
3
L
Artemis
5,252
350
23
2
0
262,384
2
W
Zhong Kui
9,502
633
124
8
0
294,281
6
W
Bellona
9,822
655
139
9
0
323,574
4
L
Hera
6,852
457
53
4
0
258,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role