Player Matchup

Sobek
Sobek
Certified D0N
Sobek
Level 109
God Stats
7W - 9L
1,544 SR
Queue Stats
222W - 274L
1,487 Elo+
Solo
Hel
Hel
DeRpYSquiD212
Hel
Level 23
God Stats
7W - 13L
1,151 SR
Queue Stats
36W - 60L
1,191 Elo+
Party 1
Thor
Thor
teradyne_zer0
Thor
Level 26
God Stats
1W - 4L
1,425 SR
Queue Stats
2W - 13L
1,191 Elo+
Party 1
Team Averages
Level 53
1,373 SR
1,290 Elo+

VS

Team Averages
Level 58
1,477 SR
1,321 Elo+
Kukulkan
Kukulkan
Carlo_isla92
Kukulkan
Level 86
God Stats
17W - 17L
1,488 SR
Queue Stats
90W - 117L
1,386 Elo+
Solo
Osiris
Osiris
Nentop
Osiris
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 11L
1,089 Elo+
Solo
Ne Zha
Ne Zha
Smo0Kin_ya_KuSh
Ne Zha
Level 81
God Stats
31W - 45L
1,443 SR
Queue Stats
129W - 149L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
10,303
542
14,089
29,814
28,075
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
0 / 9 / 2
9,712
511
7,792
17,701
5,745
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 6 / 1
10,668
561
6,121
16,910
8,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Carlo_isla92
Kukulkan
17
11 / 0 / 8
13,379
704
25,536
9,237
3,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Nentop
Osiris
15
1 / 1 / 15
11,159
587
9,795
18,102
19,093
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
7 / 2 / 12
12,494
658
20,556
13,131
7,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
3
Kills
19
19
Deaths
3
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Carlo_isla92
Kukulkan
11
0
8
15
L
1
4
2
0.5
L
0
9
2
0.11
W
Osiris
Nentop
Osiris
1
1
15
8.5
W
7
2
12
6.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,002
Damage
55,887
64,425
Taken
40,470
41,925
Mitigated
29,883
22,215
Healing
17,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Carlo_isla92
Kukulkan
25,536
776
38
4,789
9,237
3,531
1,489
5,602
3,635
74,137
0
L
14,089
817
0
8,535
29,814
28,075
0
12,453
17,361
37,112
0
L
7,792
83
5,216
6,690
17,701
5,745
0
6,439
11,262
29,033
0
W
Osiris
Nentop
Osiris
9,795
1,527
0
7,064
18,102
19,093
560
10,194
7,908
124
24,951
W
20,556
6,368
0
5,938
13,131
7,259
206
7,077
6,054
0
53,349
L
6,121
210
0
1,774
16,910
8,105
0
6,907
10,003
0
25,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,683
Gold Earned
37,032
131
Minions Killed
204
2
Camps Cleared
9
927,385
Distance Traveled
1,016,941
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,379
704
128
7
4
298,577
0
L
Sobek
10,303
542
39
2
1
319,481
6
L
Hel
9,712
511
44
2
0
297,290
1
W
Osiris
11,159
587
25
1
1
370,615
0
W
Ne Zha
12,494
658
51
3
4
347,749
4
L
Thor
10,668
561
48
3
1
310,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role